Player Matchup

Ao Kuang
Ao Kuang
RainLeopard17
Ao Kuang
Level 7
God Stats
0W - 2L
1,341 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Chang'e
Chang'e
goinkun
Chang'e
Level 72
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 11L
1,076 Elo+
Party 2
Hercules
Hercules
hoodedblade9001
Hercules
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 61L
1,460 Elo+
Party 2
Team Averages
Level 63
1,447 SR
1,345 Elo+

VS

Team Averages
Level 69
1,508 SR
1,440 Elo+
Baron Samedi
Baron Samedi
Tayger sz
Baron Samedi
Level 67
God Stats
2W - 2L
1,505 SR
Queue Stats
30W - 44L
1,342 Elo+
Solo
Kukulkan
Kukulkan
beni2395
Kukulkan
Level 14
God Stats
1W - 1L
1,302 SR
Queue Stats
20W - 10L
1,440 Elo+
Party 1
Fenrir
Fenrir
iKoniK MySt
Fenrir
Level 126
God Stats
3W - 1L
1,717 SR
Queue Stats
430W - 356L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
RainLeopard17
Ao Kuang
14
3 / 10 / 3
10,738
716
8,538
19,977
12,711
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chang'e
goinkun
Chang'e
13
1 / 9 / 5
9,027
602
4,893
19,121
17,996
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
15
8 / 5 / 3
11,341
756
14,309
25,001
25,267
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Tayger sz
Baron Samedi
15
8 / 5 / 13
11,473
765
18,672
13,498
6,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
beni2395
Kukulkan
16
8 / 4 / 13
12,021
801
16,710
9,638
4,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
16
8 / 3 / 15
12,754
850
15,376
14,883
12,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
65
12
Kills
24
24
Deaths
12
11
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
RainLeopard17
Ao Kuang
3
10
3
0.45
W
Baron Samedi
Tayger sz
Baron Samedi
8
5
13
2.9
W
Kukulkan
beni2395
Kukulkan
8
4
13
3.63
L
Chang'e
goinkun
Chang'e
1
9
5
0.39
L
Hercules
8
5
3
1.9
W
Fenrir
8
3
15
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,740
Damage
50,758
64,099
Taken
38,019
55,974
Mitigated
23,142
15,895
Healing
8,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
RainLeopard17
Ao Kuang
8,538
1,812
0
2,482
19,977
12,711
103
10,337
9,640
19,820
0
W
Baron Samedi
Tayger sz
Baron Samedi
18,672
1,427
1,437
2,645
13,498
6,376
596
6,133
7,365
41,273
0
W
Kukulkan
beni2395
Kukulkan
16,710
1,443
0
733
9,638
4,184
1,213
2,997
6,641
51,453
0
L
Chang'e
goinkun
Chang'e
4,893
786
2,751
3,335
19,121
17,996
84
11,481
7,640
24,606
0
L
Hercules
14,309
5,486
357
6,970
25,001
25,267
0
13,992
11,009
0
35,161
W
Fenrir
15,376
3,788
168
3,842
14,883
12,582
1,009
4,610
10,273
0
28,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,106
Gold Earned
36,248
89
Minions Killed
143
3
Camps Cleared
6
707,605
Distance Traveled
801,610
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,738
716
18
1
0
229,675
5
W
Baron Samedi
11,473
765
42
3
1
247,193
2
W
Kukulkan
12,021
801
74
5
1
247,874
2
L
Chang'e
9,027
602
29
2
0
210,084
4
L
Hercules
11,341
756
42
3
3
267,846
0
W
Fenrir
12,754
850
27
2
4
306,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role