Player Matchup

Yu Huang
Yu Huang
BarkTheHound
Yu Huang
Level 124
God Stats
31W - 40L
1,532 SR
Queue Stats
700W - 813L
1,527 Elo+
Solo
Chaac
Chaac
Iussas924
Chaac
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bastet
Bastet
SilShaNic12
Bastet
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,204 Elo+
Party 2
Team Averages
Level 74
1,511 SR
1,410 Elo+

VS

Team Averages
Level 87
1,530 SR
1,287 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
RIPxHappy
Cerberus
Level 22
God Stats
8W - 9L
1,407 SR
Queue Stats
113W - 163L
1,180 Elo+
Party 1
Anhur
Anhur
ebneises
Anhur
Level 93
God Stats
9W - 3L
1,684 SR
Queue Stats
93W - 140L
1,180 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BarkTheHound
Yu Huang
14
2 / 6 / 1
9,492
678
15,563
11,075
4,149
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Iussas924
Chaac
14
2 / 7 / 3
9,388
671
12,453
18,723
13,566
Mace

Mace

+10
Physical Power

Bastet
13
1 / 7 / 3
9,279
663
8,641
14,463
4,529
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
11 / 2 / 8
12,516
894
15,371
22,055
18,346
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
RIPxHappy
Cerberus
16
6 / 2 / 12
11,060
790
11,514
18,160
8,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
ebneises
Anhur
16
3 / 2 / 13
10,268
733
9,686
14,416
5,669
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
5
Kills
20
20
Deaths
6
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
11
2
8
7.5
L
Yu Huang
BarkTheHound
Yu Huang
2
6
1
0.42
L
Chaac
Iussas924
Chaac
2
7
3
0.5
W
Cerberus
RIPxHappy
Cerberus
6
2
12
6
L
Bastet
1
7
3
0.36
W
Anhur
ebneises
Anhur
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,657
Damage
36,571
44,261
Taken
54,631
22,244
Mitigated
32,851
3,902
Healing
11,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
15,371
6,690
659
4,550
22,055
18,346
117
7,857
14,198
0
48,760
L
Yu Huang
BarkTheHound
Yu Huang
15,563
1,934
0
316
11,075
4,149
617
2,179
8,896
47,062
0
L
Chaac
Iussas924
Chaac
12,453
2,470
0
2,200
18,723
13,566
185
5,916
12,807
0
30,934
W
Cerberus
RIPxHappy
Cerberus
11,514
589
0
3,107
18,160
8,836
562
4,336
13,824
42,452
0
L
Bastet
8,641
3,193
0
1,386
14,463
4,529
0
3,792
10,671
0
20,721
W
Anhur
ebneises
Anhur
9,686
5,528
426
2,826
14,416
5,669
2,017
4,032
10,384
0
29,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,159
Gold Earned
33,844
133
Minions Killed
210
6
Camps Cleared
8
700,688
Distance Traveled
819,253
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,516
894
71
5
4
277,312
4
L
Yu Huang
9,492
678
70
5
2
209,488
3
L
Chaac
9,388
671
45
3
3
250,761
0
W
Cerberus
11,060
790
94
7
2
284,746
0
L
Bastet
9,279
663
18
1
1
240,439
0
W
Anhur
10,268
733
45
3
2
257,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role