Player Matchup

Skadi
Skadi
AnitaDeck
Skadi
Level 20
God Stats
24W - 18L
1,500 SR
Queue Stats
218W - 207L
1,417 Elo+
Party 1
Da Ji
Da Ji
Axl2326
Da Ji
Level 23
God Stats
8W - 4L
1,351 SR
Queue Stats
69W - 77L
1,357 Elo+
Party 3
Chaac
Chaac
Dustnnn
Chaac
Level 102
God Stats
4W - 4L
1,519 SR
Queue Stats
240W - 228L
1,453 Elo+
Party 1
Nox
Nox
LuisCZS
Nox
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 74L
1,357 Elo+
Party 3
Sylvanus
Sylvanus
bonafideHobo
Sylvanus
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
336W - 349L
1,374 Elo+
Solo
Team Averages
Level 63
1,474 SR
1,392 Elo+

VS

Team Averages
Level 60
1,476 SR
1,474 Elo+
Bacchus
Bacchus
AlucardAldama
Bacchus
Level 37
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 16L
1,673 Elo+
Solo
Heimdallr
Heimdallr
Hiro_reborn69
Heimdallr
Level 84
God Stats
24W - 42L
1,408 SR
Queue Stats
546W - 653L
1,407 Elo+
Party 2
Discordia
Discordia
drakefranco
Discordia
Level 67
God Stats
14W - 13L
1,511 SR
Queue Stats
280W - 339L
1,396 Elo+
Party 2
Bastet
Bastet
mages09
Bastet
Level 27
God Stats
5W - 9L
1,392 SR
Queue Stats
78W - 81L
1,484 Elo+
Party 2
Nike
Nike
sp2099
Nike
Level 85
God Stats
21W - 18L
1,572 SR
Queue Stats
534W - 680L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AnitaDeck
Skadi
14
1 / 5 / 5
9,416
377
10,791
14,378
5,515
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
Axl2326
Da Ji
18
11 / 4 / 4
12,446
498
10,844
20,996
11,134
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
Dustnnn
Chaac
19
4 / 2 / 9
13,180
527
29,398
28,949
46,208
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Nox
19
7 / 2 / 4
12,982
519
15,905
17,611
9,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sylvanus
bonafideHobo
Sylvanus
15
0 / 2 / 12
10,983
439
11,398
21,285
26,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
15
0 / 2 / 8
10,102
404
10,924
17,101
26,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
Hiro_reborn69
Heimdallr
18
8 / 6 / 2
12,145
486
20,026
23,140
13,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
drakefranco
Discordia
17
2 / 4 / 2
10,746
430
16,236
13,948
6,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
mages09
Bastet
17
2 / 7 / 3
10,959
438
14,134
25,429
13,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
sp2099
Nike
17
3 / 4 / 2
11,919
477
10,814
25,198
38,189
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
32
23
Kills
15
15
Deaths
23
34
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bacchus
0
2
8
2
W
Skadi
AnitaDeck
Skadi
1
5
5
0.7
W
Da Ji
Axl2326
Da Ji
11
4
4
3.25
W
Chaac
Dustnnn
Chaac
4
2
9
4.25
L
Heimdallr
Hiro_reborn69
Heimdallr
8
6
2
1.5
W
Nox
7
2
4
4.5
W
Sylvanus
bonafideHobo
Sylvanus
0
2
12
3
L
Discordia
drakefranco
Discordia
2
4
2
0.75
L
Bastet
mages09
Bastet
2
7
3
0.5
L
Nike
sp2099
Nike
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,336
Damage
72,134
103,219
Taken
104,816
98,978
Mitigated
98,212
38,018
Healing
21,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
10,924
1,942
0
1,045
17,101
26,249
0
4,886
12,215
43,568
0
W
Skadi
AnitaDeck
Skadi
10,791
5,005
0
2,658
14,378
5,515
197
3,700
10,678
0
46,669
W
Da Ji
Axl2326
Da Ji
10,844
2,015
0
5,002
20,996
11,134
0
4,831
16,165
0
80,679
W
Chaac
Dustnnn
Chaac
29,398
5,803
0
17,006
28,949
46,208
664
2,466
26,483
0
121,161
L
Heimdallr
Hiro_reborn69
Heimdallr
20,026
8,251
0
5,916
23,140
13,143
4,353
7,947
15,193
0
107,447
W
Nox
15,905
899
620
4,487
17,611
9,466
524
8,618
8,993
97,535
0
W
Sylvanus
bonafideHobo
Sylvanus
11,398
4,291
2,328
5,917
21,285
26,655
103
8,396
12,889
36,048
0
L
Discordia
drakefranco
Discordia
16,236
1,185
0
2,497
13,948
6,962
638
6,158
7,790
92,331
0
L
Bastet
mages09
Bastet
14,134
5,385
0
9,947
25,429
13,669
0
4,091
21,338
0
90,825
L
Nike
sp2099
Nike
10,814
1,976
0
2,096
25,198
38,189
0
4,328
20,870
0
82,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,007
Gold Earned
55,871
557
Minions Killed
630
0
Camps Cleared
0
2,456,406
Distance Traveled
2,287,444
31
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,102
404
49
2
0
487,123
4
W
Skadi
9,416
377
64
3
0
474,709
4
W
Da Ji
12,446
498
97
4
0
568,791
2
W
Chaac
13,180
527
201
8
0
480,795
6
L
Heimdallr
12,145
486
154
6
0
419,152
2
W
Nox
12,982
519
142
6
0
498,226
9
W
Sylvanus
10,983
439
53
2
0
433,885
10
L
Discordia
10,746
430
151
6
0
471,652
4
L
Bastet
10,959
438
134
5
0
481,817
7
L
Nike
11,919
477
142
6
0
427,700
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role