Player Matchup

Horus
Horus
CyPh YoloDead
Horus
Level 65
God Stats
6W - 8L
1,597 SR
Queue Stats
35W - 50L
1,423 Elo+
Party 1
Atlas
Atlas
I need a dad to
Atlas
Level 123
God Stats
4W - 1L
1,930 SR
Queue Stats
76W - 97L
1,417 Elo+
Party 1
Anubis
Anubis
InfluxSketchy
Anubis
Level 95
God Stats
7W - 2L
1,741 SR
Queue Stats
59W - 69L
1,430 Elo+
Party 1
Bellona
Bellona
MyNameIsMeMez
Bellona
Level 75
God Stats
1W - 0L
1,670 SR
Queue Stats
48W - 50L
1,413 Elo+
Party 1
Thanatos
Thanatos
XxXeMoLuTiOn
Thanatos
Level 40
God Stats
1W - 0L
1,646 SR
Queue Stats
10W - 26L
1,326 Elo+
Party 1
Team Averages
Level 80
1,717 SR
1,402 Elo+

VS

Team Averages
Level 61
1,532 SR
1,530 Elo+
He Bo
He Bo
Prince7487
He Bo
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 171L
1,621 Elo+
Party 2
Jing Wei
Jing Wei
Squigi
Jing Wei
Level 113
God Stats
1W - 3L
1,439 SR
Queue Stats
53W - 53L
1,565 Elo+
Party 2
Guan Yu
Guan Yu
TParks0
Guan Yu
Level 24
God Stats
5W - 10L
1,590 SR
Queue Stats
47W - 65L
1,417 Elo+
Solo
Odin
Odin
TotalMinerDrippy
Odin
Level 15
God Stats
18W - 15L
1,630 SR
Queue Stats
21W - 17L
1,594 Elo+
Party 2
Bacchus
Bacchus
pinkfloydperson
Bacchus
Level 67
God Stats
78W - 82L
1,501 SR
Queue Stats
116W - 134L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 19
12,146
714
14,491
22,201
21,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
5 / 1 / 19
13,495
794
17,472
24,869
37,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
11 / 2 / 17
14,395
847
38,880
17,143
14,682
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
20
11 / 0 / 17
14,165
833
23,770
24,957
30,457
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thanatos
XxXeMoLuTiOn
Thanatos
17
0 / 5 / 8
10,728
631
6,634
16,405
9,204
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
19
4 / 6 / 1
11,453
674
25,877
17,988
7,260
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Squigi
Jing Wei
18
2 / 7 / 2
11,209
659
16,733
21,339
9,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
TParks0
Guan Yu
15
1 / 8 / 2
10,206
600
6,940
26,345
21,267
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
1 / 5 / 4
10,689
629
11,952
23,078
27,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

17
0 / 5 / 5
11,080
652
11,524
29,735
35,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
22
30
Kills
8
8
Deaths
31
80
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
0
19
12.5
W
5
1
19
14.5
W
11
2
17
9.75
W
Bellona
11
0
17
19.5
L
He Bo
4
6
1
0.75
L
Jing Wei
Squigi
Jing Wei
2
7
2
0.43
L
Guan Yu
TParks0
Guan Yu
1
8
2
0.25
L
1
5
4
0.6
W
Thanatos
XxXeMoLuTiOn
Thanatos
0
5
8
0.8
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,247
Damage
73,026
105,575
Taken
118,485
113,465
Mitigated
101,092
46,329
Healing
12,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,491
6,564
6,543
10,456
22,201
21,596
1,661
6,724
14,232
0
44,517
W
17,472
5,904
522
8,305
24,869
37,526
702
6,958
17,911
50,838
0
W
38,880
1,274
0
9,087
17,143
14,682
3,107
7,571
9,572
101,941
0
W
Bellona
23,770
8,834
1,205
4,638
24,957
30,457
823
11,584
13,177
0
47,802
L
He Bo
25,877
1,143
126
1,894
17,988
7,260
0
6,800
10,712
74,686
0
L
Jing Wei
Squigi
Jing Wei
16,733
12,501
0
36
21,339
9,442
0
9,300
11,775
0
46,076
L
Guan Yu
TParks0
Guan Yu
6,940
1,102
3,790
3,858
26,345
21,267
204
13,276
12,390
0
22,914
L
11,952
1,473
0
525
23,078
27,980
0
9,561
12,656
1,363
22,301
W
Thanatos
XxXeMoLuTiOn
Thanatos
6,634
2,393
925
4,648
16,405
9,204
1,586
4,797
11,608
0
20,015
L
11,524
756
740
1,891
29,735
35,143
0
16,160
12,701
24,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,929
Gold Earned
54,637
293
Minions Killed
244
0
Camps Cleared
0
1,684,331
Distance Traveled
1,508,106
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,146
714
62
4
0
328,286
1
W
Atlas
13,495
794
51
3
0
312,742
0
W
Anubis
14,395
847
121
7
0
326,260
2
W
Bellona
14,165
833
39
2
0
389,488
1
L
He Bo
11,453
674
98
6
0
324,519
0
L
Jing Wei
11,209
659
53
3
0
266,827
3
L
Guan Yu
10,206
600
34
2
0
287,729
4
L
Odin
10,689
629
30
2
0
310,217
2
W
Thanatos
10,728
631
20
1
0
327,555
0
L
Bacchus
11,080
652
29
2
0
318,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role