Player Matchup

Ratatoskr
Ratatoskr
CourageousCroc7
Ratatoskr
Level 83
God Stats
4W - 1L
1,801 SR
Queue Stats
85W - 89L
1,504 Elo+
Party 2
King Arthur
King Arthur
Ma45678
King Arthur
Level 107
God Stats
10W - 5L
1,577 SR
Queue Stats
111W - 108L
1,494 Elo+
Party 2
Charybdis
Charybdis
Sumoz
Charybdis
Level 146
God Stats
8W - 5L
1,768 SR
Queue Stats
123W - 130L
1,508 Elo+
Party 2
Olorun
Olorun
current-stock
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,298 Elo+
Party 3
Zhong Kui
Zhong Kui
dingdongdilsaver
Zhong Kui
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,419 Elo+
Party 3
Team Averages
Level 86
1,629 SR
1,444 Elo+

VS

Team Averages
Level 61
1,388 SR
1,368 Elo+
Bacchus
Bacchus
DelvonR_H
Bacchus
Level 49
God Stats
2W - 3L
1,237 SR
Queue Stats
330W - 353L
1,358 Elo+
Party 1
Mercury
Mercury
Dkillar13
Mercury
Level 20
God Stats
1W - 3L
1,351 SR
Queue Stats
203W - 215L
1,293 Elo+
Party 1
Kukulkan
Kukulkan
JurgRhua
Kukulkan
Level 153
God Stats
167W - 170L
1,511 SR
Queue Stats
715W - 783L
1,478 Elo+
Solo
Bellona
Bellona
Neroculus
Bellona
Level 22
God Stats
3W - 6L
1,237 SR
Queue Stats
75W - 107L
1,327 Elo+
Party 1
Arachne
Arachne
OliviaR_H
Arachne
Level 62
God Stats
15W - 9L
1,603 SR
Queue Stats
898W - 1,002L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CourageousCroc7
Ratatoskr
20
20 / 0 / 14
15,435
1,187
29,503
16,428
15,636
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
Ma45678
King Arthur
19
1 / 1 / 22
12,331
949
17,331
16,008
21,762
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Sumoz
Charybdis
20
6 / 0 / 28
13,961
1,074
29,681
13,219
6,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
8 / 1 / 20
13,202
1,016
20,539
12,567
6,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
20
5 / 0 / 24
13,253
1,019
31,982
14,493
14,191
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

254

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DelvonR_H
Bacchus
17
1 / 5 / 1
11,834
910
16,371
25,549
22,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
Dkillar13
Mercury
16
0 / 11 / 1
10,931
841
9,699
31,228
14,794
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
JurgRhua
Kukulkan
17
1 / 5 / 1
11,824
910
19,735
13,271
6,808
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Neroculus
Bellona
17
0 / 9 / 1
11,221
863
9,901
32,973
27,540
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
OliviaR_H
Arachne
17
0 / 10 / 2
11,369
875
10,821
37,351
23,679
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
8
40
Kills
2
2
Deaths
40
108
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
CourageousCroc7
Ratatoskr
20
0
14
27
L
Bacchus
DelvonR_H
Bacchus
1
5
1
0.3
L
Mercury
Dkillar13
Mercury
0
11
1
0.05
L
Kukulkan
JurgRhua
Kukulkan
1
5
1
0.3
W
King Arthur
Ma45678
King Arthur
1
1
22
12
L
Bellona
Neroculus
Bellona
0
9
1
0.06
L
Arachne
OliviaR_H
Arachne
0
10
2
0.1
W
Charybdis
Sumoz
Charybdis
6
0
28
20
W
8
1
20
18
W
Zhong Kui
5
0
24
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,036
Damage
66,527
72,715
Taken
140,372
64,274
Mitigated
94,873
31,649
Healing
6,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
CourageousCroc7
Ratatoskr
29,503
4,316
0
11,428
16,428
15,636
0
8,301
8,127
0
47,930
L
Bacchus
DelvonR_H
Bacchus
16,371
278
0
642
25,549
22,052
0
11,326
14,223
42,027
0
L
Mercury
Dkillar13
Mercury
9,699
4,458
0
0
31,228
14,794
0
13,892
17,336
0
22,116
L
Kukulkan
JurgRhua
Kukulkan
19,735
1,437
0
849
13,271
6,808
0
1,962
11,309
66,629
0
W
King Arthur
Ma45678
King Arthur
17,331
778
0
0
16,008
21,762
0
6,258
9,750
60
30,783
L
Bellona
Neroculus
Bellona
9,901
2,347
435
300
32,973
27,540
0
10,549
22,424
0
17,268
L
Arachne
OliviaR_H
Arachne
10,821
8,400
0
4,435
37,351
23,679
0
14,852
22,499
0
23,579
W
Charybdis
Sumoz
Charybdis
29,681
19,182
0
5,672
13,219
6,393
0
6,368
6,851
0
70,576
W
20,539
11,018
355
6,518
12,567
6,292
0
7,901
4,666
34,353
0
W
Zhong Kui
31,982
3,335
0
7,676
14,493
14,191
0
7,278
7,215
59,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,182
Gold Earned
57,179
300
Minions Killed
216
10
Camps Cleared
4
1,249,738
Distance Traveled
1,184,855
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
15,435
1,187
49
4
2
290,029
0
L
Bacchus
11,834
910
58
4
0
275,267
0
L
Mercury
10,931
841
25
2
2
235,666
0
L
Kukulkan
11,824
910
105
8
0
148,749
1
W
King Arthur
12,331
949
36
3
1
247,920
0
L
Bellona
11,221
863
12
1
0
268,724
0
L
Arachne
11,369
875
16
1
2
256,449
0
W
Charybdis
13,961
1,074
100
8
3
278,534
2
W
Olorun
13,202
1,016
42
3
0
191,297
1
W
Zhong Kui
13,253
1,019
73
6
4
241,958
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role