Player Matchup

Achilles
Achilles
Boltz696969
Achilles
Level 76
God Stats
27W - 32L
1,605 SR
Queue Stats
342W - 294L
1,670 Elo+
Solo
Sol
Sol
ItzSaucy
Sol
Level 113
God Stats
1W - 1L
1,724 SR
Queue Stats
50W - 37L
1,652 Elo+
Party 1
Danzaburou
Danzaburou
iKip
Danzaburou
Level 76
God Stats
13W - 10L
1,969 SR
Queue Stats
62W - 49L
1,661 Elo+
Party 1
Team Averages
Level 88
1,766 SR
1,661 Elo+

VS

Team Averages
Level 135
1,800 SR
1,682 Elo+
Cerberus
Cerberus
ButterPrincess
Cerberus
Level 139
God Stats
4W - 2L
2,062 SR
Queue Stats
96W - 64L
1,744 Elo+
Party 2
Nu Wa
Nu Wa
Desmonder77
Nu Wa
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 65L
1,630 Elo+
Party 2
Hou Yi
Hou Yi
IcrombieI
Hou Yi
Level 124
God Stats
4W - 2L
1,838 SR
Queue Stats
18W - 16L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Boltz696969
Achilles
15
1 / 5 / 0
10,148
534
12,101
20,582
17,939
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
0 / 3 / 1
10,816
569
10,459
14,736
5,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
iKip
Danzaburou
15
0 / 6 / 0
10,236
539
4,855
18,528
4,861
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
2 / 1 / 12
12,096
637
14,588
17,059
22,573
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 0 / 9
12,956
682
18,002
7,867
4,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hou Yi
IcrombieI
Hou Yi
18
7 / 0 / 4
12,580
662
15,443
12,010
6,608
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
1
Kills
14
14
Deaths
1
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Achilles
Boltz696969
Achilles
1
5
0
0.2
W
Cerberus
2
1
12
8
W
5
0
9
9.5
W
Hou Yi
IcrombieI
Hou Yi
7
0
4
9
L
0
3
1
0.17
L
Danzaburou
iKip
Danzaburou
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,415
Damage
48,033
53,846
Taken
36,936
28,503
Mitigated
33,203
4,152
Healing
8,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Boltz696969
Achilles
12,101
850
0
64
20,582
17,939
0
10,468
9,598
0
26,392
W
Cerberus
14,588
700
0
2,661
17,059
22,573
78
3,787
13,272
41,974
0
W
18,002
3,904
0
957
7,867
4,022
483
2,300
5,567
52,338
0
W
Hou Yi
IcrombieI
Hou Yi
15,443
8,097
1,203
3,332
12,010
6,608
1,564
4,147
7,863
0
62,136
L
10,459
2,899
0
2,398
14,736
5,703
0
8,230
6,140
59,235
3,636
L
Danzaburou
iKip
Danzaburou
4,855
1,987
0
1,690
18,528
4,861
0
13,078
5,132
0
40,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,200
Gold Earned
37,632
216
Minions Killed
253
6
Camps Cleared
11
991,640
Distance Traveled
1,046,165
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,148
534
24
1
0
357,410
1
W
Cerberus
12,096
637
81
4
8
324,077
3
W
Nu Wa
12,956
682
81
4
1
357,646
1
W
Hou Yi
12,580
662
91
5
2
364,442
5
L
Sol
10,816
569
104
5
4
317,898
2
L
Danzaburou
10,236
539
88
5
2
316,332
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role