Player Matchup

Thanatos
Thanatos
AOB xv INFINITY
Thanatos
Level 62
God Stats
3W - 0L
1,770 SR
Queue Stats
66W - 54L
1,388 Elo+
Solo
Ra
Ra
Black9420
Ra
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 89L
1,363 Elo+
Party 1
Mercury
Mercury
HurricaneLion
Mercury
Level 82
God Stats
1W - 2L
1,451 SR
Queue Stats
57W - 69L
1,273 Elo+
Solo
Neith
Neith
Sebasr97
Neith
Level 39
God Stats
1W - 5L
1,537 SR
Queue Stats
60W - 83L
1,361 Elo+
Party 1
Achilles
Achilles
grumpybunny19
Achilles
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 66L
1,379 Elo+
Solo
Team Averages
Level 83
1,552 SR
1,353 Elo+

VS

Team Averages
Level 68
1,421 SR
1,326 Elo+
Guan Yu
Guan Yu
RockBus61707674
Guan Yu
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,368 Elo+
Solo
Ne Zha
Ne Zha
THAT WAS ME 32
Ne Zha
Level 87
God Stats
5W - 7L
1,431 SR
Queue Stats
331W - 411L
1,318 Elo+
Solo
Tiamat
Tiamat
TouchSomeGrass00
Tiamat
Level 64
God Stats
1W - 7L
1,175 SR
Queue Stats
307W - 356L
1,384 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
pseudosenpai658
Ah Muzen Cab
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,413 Elo+
Solo
Nemesis
Nemesis
Кейджимисато
Nemesis
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,147 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
19 / 4 / 14
16,138
807
32,012
29,479
22,040
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
2 / 3 / 25
13,339
667
27,547
22,708
13,240
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
19
2 / 7 / 20
12,449
622
17,032
27,144
14,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Sebasr97
Neith
20
8 / 3 / 15
13,911
696
38,818
22,194
12,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
grumpybunny19
Achilles
20
5 / 3 / 15
12,607
630
9,027
28,270
48,283
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 8 / 11
12,566
628
16,028
35,349
44,573
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
4 / 12 / 9
11,711
586
11,856
29,705
21,847
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

20
3 / 3 / 16
13,255
663
32,317
20,485
10,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
pseudosenpai658
Ah Muzen Cab
20
8 / 5 / 11
13,192
660
34,739
24,477
11,935
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
0 / 8 / 12
11,722
586
7,724
34,049
26,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
79
36
Kills
20
20
Deaths
36
89
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Thanatos
19
4
14
6.5
W
2
3
25
4.83
W
Mercury
2
7
20
1.71
L
5
8
11
1.31
W
Neith
Sebasr97
Neith
8
3
15
5.17
L
4
12
9
0.71
L
3
3
16
3.67
W
Achilles
grumpybunny19
Achilles
5
3
15
4.17
L
Ah Muzen Cab
pseudosenpai658
Ah Muzen Cab
8
5
11
2.7
L
0
8
12
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,436
Damage
102,664
129,795
Taken
144,065
110,417
Mitigated
115,595
78,687
Healing
58,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
32,012
12,411
2,448
19,898
29,479
22,040
587
5,395
23,802
0
38,557
W
27,547
2,684
13,466
10,921
22,708
13,240
1,045
5,142
17,292
54,688
0
W
Mercury
17,032
5,108
4,741
9,415
27,144
14,644
1,248
6,736
20,084
0
30,847
L
16,028
1,095
8,571
12,481
35,349
44,573
578
5,943
28,897
0
25,615
W
Neith
Sebasr97
Neith
38,818
15,770
491
11,065
22,194
12,210
3,803
7,075
14,823
0
77,290
L
11,856
3,314
1,880
5,137
29,705
21,847
0
6,791
22,659
0
18,972
L
32,317
732
482
5,578
20,485
10,677
871
3,341
16,835
65,084
0
W
Achilles
grumpybunny19
Achilles
9,027
1,756
1,329
4,913
28,270
48,283
894
6,401
21,477
0
24,565
L
Ah Muzen Cab
pseudosenpai658
Ah Muzen Cab
34,739
18,781
2,127
8,338
24,477
11,935
2,844
4,555
19,800
0
60,297
L
7,724
1,421
4,485
9,468
34,049
26,563
0
6,917
26,794
0
16,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,444
Gold Earned
62,446
197
Minions Killed
173
0
Camps Cleared
0
1,890,595
Distance Traveled
1,529,398
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
16,138
807
19
1
0
433,000
0
W
Ra
13,339
667
50
3
0
359,530
0
W
Mercury
12,449
622
31
2
0
399,146
0
L
Guan Yu
12,566
628
18
1
0
334,976
3
W
Neith
13,911
696
77
4
0
337,779
0
L
Ne Zha
11,711
586
15
1
0
294,517
2
L
Tiamat
13,255
663
57
3
0
331,841
0
W
Achilles
12,607
630
20
1
0
361,140
0
L
Ah Muzen Cab
13,192
660
64
3
0
304,950
0
L
Nemesis
11,722
586
19
1
0
263,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role