Player Matchup

Hera
Hera
Knuttcase
Hera
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,256 Elo+
Party 2
Bastet
Bastet
RockingWeasel
Bastet
Level 25
God Stats
1W - 2L
1,480 SR
Queue Stats
2W - 8L
1,297 Elo+
Party 2
Sun Wukong
Sun Wukong
SHRIMPBOB
Sun Wukong
Level 28
God Stats
2W - 6L
1,082 SR
Queue Stats
4W - 10L
1,353 Elo+
Party 2
Team Averages
Level 30
1,354 SR
1,302 Elo+

VS

Team Averages
Level 111
1,801 SR
1,629 Elo+
Ah Muzen Cab
Ah Muzen Cab
MorganCad
Ah Muzen Cab
Level 157
God Stats
13W - 9L
1,646 SR
Queue Stats
374W - 343L
1,554 Elo+
Solo
Chang'e
Chang'e
isurvivalz
Chang'e
Level 147
God Stats
2W - 1L
1,918 SR
Queue Stats
120W - 128L
1,664 Elo+
Party 1
Cthulhu
Cthulhu
simplechuck
Cthulhu
Level 29
God Stats
3W - 2L
1,839 SR
Queue Stats
32W - 20L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
1 / 6 / 0
7,329
611
11,871
9,830
4,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
0 / 5 / 0
6,520
543
7,504
14,186
5,488
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
SHRIMPBOB
Sun Wukong
11
1 / 6 / 1
7,807
651
6,839
20,119
17,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MorganCad
Ah Muzen Cab
15
12 / 0 / 5
10,594
883
16,739
10,810
5,132
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
isurvivalz
Chang'e
13
4 / 1 / 12
8,751
729
10,013
11,490
5,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
simplechuck
Cthulhu
12
1 / 1 / 16
9,173
764
8,836
15,362
19,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
50
2
Kills
17
17
Deaths
2
1
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hera
1
6
0
0.17
W
Ah Muzen Cab
MorganCad
Ah Muzen Cab
12
0
5
14.5
L
0
5
0
0
L
Sun Wukong
SHRIMPBOB
Sun Wukong
1
6
1
0.25
W
Chang'e
isurvivalz
Chang'e
4
1
12
10
W
Cthulhu
simplechuck
Cthulhu
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,214
Damage
35,588
44,135
Taken
37,662
27,265
Mitigated
30,012
1,528
Healing
15,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
11,871
3,388
0
0
9,830
4,045
15
3,912
5,918
28,604
0
W
Ah Muzen Cab
MorganCad
Ah Muzen Cab
16,739
7,068
0
2,766
10,810
5,132
1,684
2,277
8,533
0
50,031
L
7,504
1,505
0
824
14,186
5,488
0
5,347
8,839
0
15,997
L
Sun Wukong
SHRIMPBOB
Sun Wukong
6,839
844
0
704
20,119
17,732
0
9,590
10,529
0
25,394
W
Chang'e
isurvivalz
Chang'e
10,013
957
5,449
5,879
11,490
5,465
830
3,613
7,877
34,561
0
W
Cthulhu
simplechuck
Cthulhu
8,836
1,504
75
1,332
15,362
19,415
225
6,206
9,156
17,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,656
Gold Earned
28,518
108
Minions Killed
150
1
Camps Cleared
9
610,318
Distance Traveled
693,538
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,329
611
49
4
0
165,667
1
W
Ah Muzen Cab
10,594
883
84
7
6
228,386
3
L
Bastet
6,520
543
29
2
1
231,450
5
L
Sun Wukong
7,807
651
30
3
0
213,201
2
W
Chang'e
8,751
729
52
4
2
229,493
1
W
Cthulhu
9,173
764
14
1
1
235,659
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role