Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
OsamaBenGlitchiN
Merlin
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Horus
Horus
WraithemUpTTV
Horus
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
sharks_14
Gilgamesh
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 96
1,500 SR
1,500 Elo+

VS

Team Averages
Level 74
1,555 SR
1,356 Elo+
Nu Wa
Nu Wa
BopBoi69
Nu Wa
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 37L
1,462 Elo+
Party 1
Heimdallr
Heimdallr
Kadeem05
Heimdallr
Level 77
God Stats
8W - 7L
1,544 SR
Queue Stats
22W - 28L
1,437 Elo+
Party 1
Chaac
Chaac
NationalRaider
Chaac
Level 80
God Stats
11W - 8L
1,422 SR
Queue Stats
160W - 163L
1,402 Elo+
Solo
Ares
Ares
TyWS03
Ares
Level 69
God Stats
3W - 1L
1,809 SR
Queue Stats
62W - 52L
1,444 Elo+
Party 1
Nemesis
Nemesis
nepuy
Nemesis
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 10L
1,036 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
9
0 / 0 / 0
4,624
420
1,887
2,952
1,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Pele
 
Pele
7
0 / 2 / 0
4,513
410
1,138
7,010
2,377
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 1 / 0
5,306
482
3,362
6,239
2,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 0 / 0
5,052
459
1,148
7,991
6,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
sharks_14
Gilgamesh
7
1 / 4 / 0
4,747
432
2,324
9,467
3,714
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BopBoi69
Nu Wa
12
1 / 0 / 1
7,019
638
5,575
6,195
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Kadeem05
Heimdallr
10
2 / 0 / 0
6,201
564
6,640
4,538
1,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
3 / 1 / 0
7,063
642
5,448
8,063
3,920
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
TyWS03
Ares
9
0 / 0 / 2
5,758
523
1,824
3,596
2,363
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nemesis
nepuy
Nemesis
9
1 / 0 / 0
5,725
520
430
6,853
2,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
7
7
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
0
0
0
L
Pele
 
Pele
0
2
0
0
W
Nu Wa
BopBoi69
Nu Wa
1
0
1
1.5
W
Heimdallr
Kadeem05
Heimdallr
2
0
0
2
W
3
1
0
3
L
0
1
0
0
W
Ares
TyWS03
Ares
0
0
2
1
L
0
0
0
0
W
Nemesis
nepuy
Nemesis
1
0
0
1
L
Gilgamesh
sharks_14
Gilgamesh
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,859
Damage
19,917
33,659
Taken
29,245
16,295
Mitigated
12,634
7,930
Healing
9,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
1,887
1,199
0
815
2,952
1,257
0
266
2,686
0
30,081
L
Pele
 
Pele
1,138
355
0
1,936
7,010
2,377
0
1,672
5,338
0
23,216
W
Nu Wa
BopBoi69
Nu Wa
5,575
1,485
0
1,626
6,195
2,413
972
3,145
3,050
52,137
0
W
Heimdallr
Kadeem05
Heimdallr
6,640
4,250
0
2,555
4,538
1,897
1,599
0
4,538
0
52,442
W
5,448
930
0
4,198
8,063
3,920
258
217
7,846
0
45,711
L
3,362
184
0
0
6,239
2,366
0
3,501
2,738
39,929
0
W
Ares
TyWS03
Ares
1,824
116
82
150
3,596
2,363
153
0
3,596
17,529
0
L
1,148
788
372
4,158
7,991
6,581
0
1,513
6,478
0
13,869
W
Nemesis
nepuy
Nemesis
430
57
0
635
6,853
2,041
0
0
6,853
0
30,980
L
Gilgamesh
sharks_14
Gilgamesh
2,324
786
44
605
9,467
3,714
132
447
9,020
0
19,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,242
Gold Earned
31,766
212
Minions Killed
360
0
Camps Cleared
0
1,128,987
Distance Traveled
1,040,383
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,624
420
52
5
0
197,925
4
L
Pele
4,513
410
38
3
0
238,711
4
W
Nu Wa
7,019
638
102
9
0
180,713
2
W
Heimdallr
6,201
564
93
8
0
192,436
0
W
Chaac
7,063
642
85
8
0
201,667
3
L
Merlin
5,306
482
71
6
0
208,169
1
W
Ares
5,758
523
22
2
0
225,666
0
L
Horus
5,052
459
21
2
0
254,517
0
W
Nemesis
5,725
520
58
5
0
239,901
0
L
Gilgamesh
4,747
432
30
3
0
229,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role