Player Matchup

Ymir
Ymir
CalwinOwO
Ymir
Level 28
God Stats
6W - 13L
1,257 SR
Queue Stats
8W - 22L
1,338 Elo+
Party 1
Discordia
Discordia
GodDinosaurRarw
Discordia
Level 42
God Stats
2W - 3L
1,639 SR
Queue Stats
20W - 34L
1,418 Elo+
Party 1
Hachiman
Hachiman
RosaysWay
Hachiman
Level 24
God Stats
0W - 2L
1,336 SR
Queue Stats
0W - 2L
1,270 Elo+
Party 1
Team Averages
Level 31
1,411 SR
1,342 Elo+

VS

Team Averages
Level 80
1,459 SR
1,347 Elo+
Gilgamesh
Gilgamesh
FujoshiLVL5
Gilgamesh
Level 128
God Stats
22W - 25L
1,498 SR
Queue Stats
55W - 68L
1,311 Elo+
Party 2
Hades
Hades
Kezteroth
Hades
Level 17
God Stats
29W - 25L
1,386 SR
Queue Stats
41W - 49L
1,245 Elo+
Party 2
Cupid
Cupid
Slothhawk9
Cupid
Level 95
God Stats
2W - 1L
1,494 SR
Queue Stats
23W - 24L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
2 / 1 / 1
9,450
630
6,506
20,399
33,680
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
GodDinosaurRarw
Discordia
14
2 / 7 / 0
8,959
597
10,013
12,465
4,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
RosaysWay
Hachiman
13
0 / 10 / 3
8,701
580
6,271
17,585
8,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FujoshiLVL5
Gilgamesh
15
2 / 3 / 16
10,189
679
10,374
15,202
15,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
Kezteroth
Hades
16
8 / 0 / 9
11,147
743
10,825
6,227
4,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
17
8 / 1 / 10
11,768
785
24,038
13,507
6,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
4
Kills
18
18
Deaths
4
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
1
1
2.5
W
Gilgamesh
FujoshiLVL5
Gilgamesh
2
3
16
3.33
L
Discordia
GodDinosaurRarw
Discordia
2
7
0
0.29
W
Hades
Kezteroth
Hades
8
0
9
12.5
L
Hachiman
RosaysWay
Hachiman
0
10
3
0.15
W
Cupid
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,790
Damage
45,237
50,449
Taken
34,936
46,755
Mitigated
26,537
4,794
Healing
10,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
6,506
683
139
1,742
20,399
33,680
0
3,112
16,896
25,583
0
W
Gilgamesh
FujoshiLVL5
Gilgamesh
10,374
1,758
277
2,226
15,202
15,050
198
6,222
8,980
0
32,327
L
Discordia
GodDinosaurRarw
Discordia
10,013
1,193
0
1,390
12,465
4,617
0
3,153
9,156
26,504
0
W
Hades
Kezteroth
Hades
10,825
584
240
2,044
6,227
4,850
43
3,596
2,631
22,777
0
L
Hachiman
RosaysWay
Hachiman
6,271
4,690
0
1,523
17,585
8,458
0
4,664
12,665
0
22,518
W
Cupid
24,038
16,298
506
5,591
13,507
6,637
1,063
7,517
5,990
0
69,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,110
Gold Earned
33,104
123
Minions Killed
166
4
Camps Cleared
9
696,548
Distance Traveled
852,537
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,450
630
39
3
1
251,015
2
W
Gilgamesh
10,189
679
28
2
3
293,859
6
L
Discordia
8,959
597
35
2
1
233,817
6
W
Hades
11,147
743
29
2
2
292,135
2
L
Hachiman
8,701
580
49
3
2
211,716
0
W
Cupid
11,768
785
109
7
4
266,543
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role