Player Matchup

Nemesis
Nemesis
Chewie5555
Nemesis
Level 57
God Stats
2W - 4L
1,427 SR
Queue Stats
43W - 50L
1,497 Elo+
Solo
Scylla
Scylla
DANIELBVB2002
Scylla
Level 89
God Stats
6W - 5L
1,478 SR
Queue Stats
96W - 81L
1,447 Elo+
Party 1
Lancelot
Lancelot
DaddyJJK
Lancelot
Level 147
God Stats
16W - 10L
1,558 SR
Queue Stats
226W - 221L
1,448 Elo+
Solo
Ares
Ares
Darkstar0180
Ares
Level 69
God Stats
4W - 3L
1,266 SR
Queue Stats
7W - 13L
1,219 Elo+
Solo
Hou Yi
Hou Yi
Klown_Killa_
Hou Yi
Level 67
God Stats
1W - 1L
1,898 SR
Queue Stats
100W - 111L
1,404 Elo+
Party 1
Team Averages
Level 86
1,525 SR
1,403 Elo+

VS

Team Averages
Level 114
1,520 SR
1,446 Elo+
Chronos
Chronos
ChrisAintBored
Chronos
Level 159
God Stats
8W - 2L
1,620 SR
Queue Stats
304W - 316L
1,439 Elo+
Solo
Zhong Kui
Zhong Kui
Jbasi
Zhong Kui
Level 108
God Stats
10W - 6L
1,591 SR
Queue Stats
132W - 126L
1,429 Elo+
Solo
Fenrir
Fenrir
QKen1196
Fenrir
Level 111
God Stats
1W - 2L
1,349 SR
Queue Stats
139W - 146L
1,459 Elo+
Solo
Tiamat
Tiamat
Ri Bahamut
Tiamat
Level 87
God Stats
15W - 14L
1,460 SR
Queue Stats
247W - 245L
1,455 Elo+
Party 2
Chiron
Chiron
x McBuddz x
Chiron
Level 104
God Stats
4W - 4L
1,582 SR
Queue Stats
124W - 141L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chewie5555
Nemesis
12
1 / 7 / 1
8,097
368
11,608
22,786
10,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
2 / 8 / 2
9,989
454
8,351
18,861
7,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
DaddyJJK
Lancelot
15
3 / 1 / 2
10,146
461
11,046
11,415
7,192
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
2 / 3 / 2
9,768
444
10,548
21,084
28,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
16
2 / 2 / 1
9,414
428
8,884
20,195
10,537
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 7
11,079
504
13,240
17,583
7,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Zhong Kui
Jbasi
Zhong Kui
20
5 / 3 / 2
13,046
593
15,964
17,778
13,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
QKen1196
Fenrir
18
11 / 3 / 1
11,585
527
17,116
16,581
9,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
Ri Bahamut
Tiamat
15
1 / 1 / 6
10,177
463
8,799
13,825
17,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chiron
17
3 / 3 / 3
10,278
467
9,695
15,021
6,098
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
10
Kills
21
21
Deaths
11
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Chewie5555
Nemesis
1
7
1
0.21
W
1
1
7
4.5
L
2
8
2
0.38
L
Lancelot
DaddyJJK
Lancelot
3
1
2
4
L
2
3
2
1
W
Zhong Kui
Jbasi
Zhong Kui
5
3
2
2
L
Hou Yi
2
2
1
1.25
W
Fenrir
QKen1196
Fenrir
11
3
1
3.83
W
Tiamat
Ri Bahamut
Tiamat
1
1
6
4
W
Chiron
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,437
Damage
64,814
94,341
Taken
80,788
64,911
Mitigated
53,468
18,656
Healing
35,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Chewie5555
Nemesis
11,608
4,601
0
3,846
22,786
10,708
0
8,698
14,088
0
52,464
W
13,240
3,516
0
6,274
17,583
7,615
5,008
7,693
9,890
100,763
0
L
8,351
1,359
193
2,504
18,861
7,950
408
9,248
9,613
65,017
0
L
Lancelot
DaddyJJK
Lancelot
11,046
3,528
0
5,917
11,415
7,192
0
4,421
6,994
0
71,858
L
10,548
877
0
3,583
21,084
28,524
0
6,837
14,247
35,356
0
W
Zhong Kui
Jbasi
Zhong Kui
15,964
2,744
0
9,760
17,778
13,281
2,376
506
17,272
121,439
0
L
Hou Yi
8,884
2,852
0
2,613
20,195
10,537
564
8,799
11,396
0
88,449
W
Fenrir
QKen1196
Fenrir
17,116
4,249
0
6,908
16,581
9,391
350
3,861
12,720
0
93,767
W
Tiamat
Ri Bahamut
Tiamat
8,799
1,385
0
6,120
13,825
17,083
389
4,559
9,266
40,799
0
W
Chiron
9,695
4,026
1,387
4,898
15,021
6,098
472
2,280
12,741
0
95,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,414
Gold Earned
56,165
519
Minions Killed
682
0
Camps Cleared
0
1,957,032
Distance Traveled
2,131,770
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,097
368
81
4
0
431,771
2
W
Chronos
11,079
504
161
7
0
460,603
4
L
Scylla
9,989
454
109
5
0
351,175
6
L
Lancelot
10,146
461
131
6
0
313,753
4
L
Ares
9,768
444
55
3
0
462,963
9
W
Zhong Kui
13,046
593
219
10
0
410,139
1
L
Hou Yi
9,414
428
143
7
0
397,370
1
W
Fenrir
11,585
527
104
5
0
480,128
4
W
Tiamat
10,177
463
70
3
0
386,736
0
W
Chiron
10,278
467
128
6
0
394,164
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role