Player Matchup

Susano
Susano
AirForceone6081
Susano
Level 35
God Stats
0W - 2L
1,298 SR
Queue Stats
58W - 63L
1,278 Elo+
Party 4
Yemoja
Yemoja
DntxHurtxEm
Yemoja
Level 46
God Stats
5W - 4L
1,603 SR
Queue Stats
57W - 73L
1,388 Elo+
Party 3
Mulan
Mulan
ElxRicoxEscobar
Mulan
Level 109
God Stats
29W - 29L
1,493 SR
Queue Stats
62W - 67L
1,398 Elo+
Party 3
Medusa
Medusa
TyC32
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,331 Elo+
Party 3
Zeus
Zeus
philliespat
Zeus
Level 40
God Stats
4W - 12L
1,185 SR
Queue Stats
74W - 102L
1,254 Elo+
Party 4
Team Averages
Level 48
1,416 SR
1,330 Elo+

VS

Team Averages
Level 69
1,615 SR
1,387 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
ArousedCheese
Baron Samedi
Level 46
God Stats
16W - 8L
1,535 SR
Queue Stats
108W - 110L
1,361 Elo+
Party 1
Skadi
Skadi
DidUJustOffendMe
Skadi
Level 49
God Stats
11W - 5L
1,557 SR
Queue Stats
137W - 156L
1,380 Elo+
Party 1
Atlas
Atlas
Fir3Undivid3d
Atlas
Level 27
God Stats
7W - 7L
1,644 SR
Queue Stats
24W - 33L
1,320 Elo+
Party 1
Nemesis
Nemesis
Juneiperr
Nemesis
Level 108
God Stats
5W - 3L
1,839 SR
Queue Stats
84W - 97L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 1
5,813
528
2,967
7,639
2,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
7
0 / 2 / 1
4,679
425
2,254
9,111
3,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
1 / 2 / 0
5,729
521
7,351
9,384
4,734
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
TyC32
Medusa
7
0 / 3 / 1
4,336
394
1,392
5,656
1,446
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 4 / 1
5,303
482
4,915
8,123
2,578
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
1 / 1 / 1
5,821
529
2,766
10,570
6,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
ArousedCheese
Baron Samedi
11
5 / 1 / 2
7,327
666
5,707
5,845
2,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
3 / 1 / 1
5,778
525
5,412
4,997
1,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 3
5,865
533
3,426
3,930
2,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Juneiperr
Nemesis
9
5 / 1 / 4
6,469
588
7,072
8,566
3,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
4
Kills
14
15
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
1
1
1.5
L
2
4
1
0.63
W
Baron Samedi
ArousedCheese
Baron Samedi
5
1
2
6
W
3
1
1
3.5
L
Yemoja
0
2
1
0.25
L
1
2
0
0.5
W
0
0
3
1.5
W
Nemesis
Juneiperr
Nemesis
5
1
4
7
L
Medusa
TyC32
Medusa
0
3
1
0.17
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,879
Damage
24,383
39,913
Taken
33,908
14,583
Mitigated
17,340
10,419
Healing
10,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
2,766
990
261
4,214
10,570
6,947
579
0
10,570
5,191
19,012
L
2,967
1,076
0
1,902
7,639
2,654
0
806
6,809
0
26,396
W
Baron Samedi
ArousedCheese
Baron Samedi
5,707
955
95
1,657
5,845
2,862
1,242
3,609
2,236
40,948
0
W
5,412
3,250
0
1,499
4,997
1,825
632
1,523
3,474
0
36,243
L
Yemoja
2,254
355
1,129
2,151
9,111
3,171
0
2,373
6,738
15,899
0
L
7,351
1,399
0
3,259
9,384
4,734
0
546
8,838
0
39,554
W
3,426
1,123
81
1,371
3,930
2,459
62
731
3,199
16,649
0
W
Nemesis
Juneiperr
Nemesis
7,072
4,263
0
1,581
8,566
3,247
1,047
1,306
7,260
0
35,203
L
Medusa
TyC32
Medusa
1,392
548
0
256
5,656
1,446
0
1,694
3,907
0
16,122
L
4,915
1,997
0
1,722
8,123
2,578
0
3,905
3,942
24,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,860
Gold Earned
31,260
194
Minions Killed
260
0
Camps Cleared
0
951,159
Distance Traveled
944,145
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,821
529
46
4
0
192,497
0
L
Susano
5,813
528
54
5
0
197,542
1
W
Baron Samedi
7,327
666
78
7
0
185,694
2
W
Skadi
5,778
525
62
6
0
169,482
3
L
Yemoja
4,679
425
15
1
0
183,353
2
L
Mulan
5,729
521
65
6
0
197,471
2
W
Atlas
5,865
533
21
2
0
182,411
0
W
Nemesis
6,469
588
53
5
0
214,061
0
L
Medusa
4,336
394
29
3
0
199,960
0
L
Zeus
5,303
482
31
3
0
172,833
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role