Player Matchup

Nox
Nox
 
Nox
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
HardStpdad
Vulcan
Level 157
God Stats
6W - 2L
1,669 SR
Queue Stats
66W - 66L
1,618 Elo+
Party 3
Sun Wukong
Sun Wukong
SKT_T1_Fakerlol
Sun Wukong
Level 146
God Stats
8W - 10L
1,575 SR
Queue Stats
100W - 87L
1,602 Elo+
Solo
Loki
Loki
aztecadevil420
Loki
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 29L
1,579 Elo+
Solo
Rama
Rama
lloyder16
Rama
Level 94
God Stats
4W - 4L
1,469 SR
Queue Stats
43W - 40L
1,568 Elo+
Party 3
Team Averages
Level 136
1,542 SR
1,574 Elo+

VS

Team Averages
Level 133
1,635 SR
1,559 Elo+
Geb
Geb
Achilles2442
Geb
Level 160
God Stats
16W - 16L
1,601 SR
Queue Stats
537W - 509L
1,495 Elo+
Party 2
Ne Zha
Ne Zha
Babywaluigi
Ne Zha
Level 123
God Stats
14W - 4L
1,638 SR
Queue Stats
159W - 109L
1,636 Elo+
Party 1
Chaac
Chaac
Overkillx47
Chaac
Level 147
God Stats
1W - 1L
1,538 SR
Queue Stats
244W - 256L
1,454 Elo+
Solo
Hel
Hel
nonstopkevn
Hel
Level 76
God Stats
2W - 0L
1,720 SR
Queue Stats
73W - 46L
1,665 Elo+
Party 1
Artemis
Artemis
poseidon510x
Artemis
Level 160
God Stats
18W - 14L
1,677 SR
Queue Stats
391W - 341L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
0 / 5 / 1
9,483
593
6,111
18,023
15,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Vulcan
HardStpdad
Vulcan
16
0 / 3 / 3
9,564
598
17,232
12,366
5,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
SKT_T1_Fakerlol
Sun Wukong
17
1 / 3 / 2
10,322
645
16,834
20,995
21,628
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
2 / 5 / 0
9,932
621
12,950
15,455
7,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Rama
17
0 / 3 / 1
10,084
630
10,731
14,695
6,705
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 14
11,691
731
12,428
20,896
24,977
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
19
9 / 2 / 7
12,011
751
18,937
15,420
7,573
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
2 / 0 / 10
11,204
700
12,690
23,807
23,630
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
3 / 1 / 7
11,893
743
14,121
13,387
6,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
poseidon510x
Artemis
20
5 / 0 / 9
12,798
800
12,633
13,617
6,495
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
66
3
Kills
19
19
Deaths
3
7
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
5
1
0.1
W
0
0
14
7
W
Ne Zha
9
2
7
6.25
L
Vulcan
HardStpdad
Vulcan
0
3
3
0.5
W
2
0
10
7
L
Sun Wukong
SKT_T1_Fakerlol
Sun Wukong
1
3
2
0.67
L
2
5
0
0.4
L
Rama
0
3
1
0.17
W
3
1
7
6.5
W
Artemis
poseidon510x
Artemis
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,858
Damage
70,809
81,534
Taken
87,127
56,287
Mitigated
69,041
12,790
Healing
47,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
6,111
438
0
545
18,023
15,398
0
6,176
11,847
26,523
0
W
12,428
631
0
7,078
20,896
24,977
120
5,331
15,565
36,265
0
W
Ne Zha
18,937
5,580
0
4,269
15,420
7,573
531
3,838
11,582
0
47,080
L
Vulcan
HardStpdad
Vulcan
17,232
5,524
0
1,500
12,366
5,502
0
4,139
8,227
41,547
0
W
12,690
1,924
1,371
9,126
23,807
23,630
1,682
7,525
16,282
178
40,040
L
Sun Wukong
SKT_T1_Fakerlol
Sun Wukong
16,834
2,080
0
4,471
20,995
21,628
0
9,679
11,316
0
40,454
L
12,950
3,549
0
2,145
15,455
7,054
0
3,678
11,777
0
37,412
L
Rama
10,731
8,995
0
4,129
14,695
6,705
0
3,055
11,640
0
53,754
W
14,121
901
12,205
10,063
13,387
6,366
1,364
4,385
9,002
56,004
0
W
Artemis
poseidon510x
Artemis
12,633
4,296
0
3,802
13,617
6,495
3,172
2,264
11,353
0
65,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,385
Gold Earned
59,597
293
Minions Killed
360
0
Camps Cleared
0
1,547,298
Distance Traveled
1,746,897
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,483
593
42
3
0
304,088
3
W
Geb
11,691
731
29
2
0
365,879
1
W
Ne Zha
12,011
751
32
2
0
369,288
0
L
Vulcan
9,564
598
54
3
0
336,052
2
W
Chaac
11,204
700
72
5
0
349,334
5
L
Sun Wukong
10,322
645
77
5
0
302,030
0
L
Loki
9,932
621
46
3
0
311,844
6
L
Rama
10,084
630
74
5
0
293,284
0
W
Hel
11,893
743
114
7
0
336,887
1
W
Artemis
12,798
800
113
7
0
325,509
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role