Player Matchup

Hun Batz
Hun Batz
ExtremeRocker75
Hun Batz
Level 84
God Stats
3W - 0L
1,863 SR
Queue Stats
166W - 136L
1,527 Elo+
Party 1
Xbalanque
Xbalanque
SurrrenderAtTen
Xbalanque
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
TTVbgarlic
Cthulhu
Level 46
God Stats
7W - 4L
1,655 SR
Queue Stats
82W - 67L
1,501 Elo+
Party 1
Aphrodite
Aphrodite
TrolloQueue
Aphrodite
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
epicliem58
Cabrakan
Level 86
God Stats
3W - 1L
1,609 SR
Queue Stats
152W - 126L
1,498 Elo+
Party 1
Team Averages
Level 65
1,625 SR
1,505 Elo+

VS

Team Averages
Level 71
1,535 SR
1,519 Elo+
Baron Samedi
Baron Samedi
Harv Dog13
Baron Samedi
Level 66
God Stats
12W - 4L
1,507 SR
Queue Stats
73W - 54L
1,520 Elo+
Party 2
Horus
Horus
HolelnJuan
Horus
Level 91
God Stats
1W - 5L
1,577 SR
Queue Stats
54W - 38L
1,574 Elo+
Party 2
Thor
Thor
LocoMonkey99
Thor
Level 28
God Stats
1W - 4L
1,302 SR
Queue Stats
53W - 56L
1,517 Elo+
Party 2
Rama
Rama
PhucKieu
Rama
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 103L
1,472 Elo+
Solo
Tiamat
Tiamat
xXxFizzleManxXx
Tiamat
Level 61
God Stats
1W - 1L
1,791 SR
Queue Stats
40W - 23L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
12
3 / 0 / 6
7,578
583
6,903
6,905
2,878
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
SurrrenderAtTen
Xbalanque
12
8 / 0 / 2
7,370
567
9,551
4,689
1,835
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
TTVbgarlic
Cthulhu
13
2 / 1 / 0
7,877
606
6,368
8,727
4,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Aphrodite
TrolloQueue
Aphrodite
11
0 / 0 / 9
6,594
507
5,062
9,924
3,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cabrakan
epicliem58
Cabrakan
13
1 / 2 / 3
7,452
573
4,185
8,453
4,422
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Harv Dog13
Baron Samedi
13
1 / 2 / 0
7,043
542
3,771
8,053
3,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Horus
9
0 / 3 / 3
6,190
476
3,935
12,548
11,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

8
0 / 4 / 1
5,296
407
1,539
9,913
3,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rama
9
0 / 4 / 0
5,375
413
5,527
10,701
4,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 0
6,418
494
6,383
8,485
5,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
14
Kills
3
3
Deaths
14
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
3
0
6
6
L
Baron Samedi
Harv Dog13
Baron Samedi
1
2
0
0.5
L
Horus
0
3
3
0.5
L
0
4
1
0.13
L
Rama
0
4
0
0
W
Xbalanque
SurrrenderAtTen
Xbalanque
8
0
2
9
W
Cthulhu
TTVbgarlic
Cthulhu
2
1
0
2
W
Aphrodite
TrolloQueue
Aphrodite
0
0
9
4.5
W
Cabrakan
epicliem58
Cabrakan
1
2
3
1.25
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,069
Damage
21,155
38,698
Taken
49,700
17,388
Mitigated
28,131
15,609
Healing
19,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
6,903
2,057
0
250
6,905
2,878
0
1,054
5,682
0
56,898
L
Baron Samedi
Harv Dog13
Baron Samedi
3,771
833
0
3,571
8,053
3,896
0
5,710
1,829
51,949
0
L
Horus
3,935
2,165
2,040
4,633
12,548
11,195
0
2,916
9,632
0
15,712
L
1,539
336
0
3,630
9,913
3,740
0
1,769
8,122
0
26,468
L
Rama
5,527
4,125
0
3,157
10,701
4,272
0
1,793
8,908
0
33,763
W
Xbalanque
SurrrenderAtTen
Xbalanque
9,551
4,511
0
842
4,689
1,835
3,050
764
3,901
0
41,241
W
Cthulhu
TTVbgarlic
Cthulhu
6,368
728
0
3,381
8,727
4,262
0
3,771
4,956
52,851
0
W
Aphrodite
TrolloQueue
Aphrodite
5,062
1,350
2,419
5,936
9,924
3,991
841
532
9,336
32,649
0
W
Cabrakan
epicliem58
Cabrakan
4,185
726
0
2,781
8,453
4,422
0
3,394
4,669
53,750
0
L
6,383
518
0
2,598
8,485
5,028
66
2,891
5,594
45,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,871
Gold Earned
30,322
444
Minions Killed
300
0
Camps Cleared
0
1,292,929
Distance Traveled
1,105,064
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,578
583
102
8
0
310,113
2
L
Baron Samedi
7,043
542
97
7
0
219,269
2
L
Horus
6,190
476
11
1
0
242,469
4
L
Thor
5,296
407
54
4
0
208,873
1
L
Rama
5,375
413
59
5
0
190,227
3
W
Xbalanque
7,370
567
77
6
0
218,606
2
W
Cthulhu
7,877
606
110
8
0
278,079
3
W
Aphrodite
6,594
507
52
4
0
234,281
3
W
Cabrakan
7,452
573
103
8
0
251,850
5
L
Tiamat
6,418
494
79
6
0
244,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role