Player Matchup

Ymir
Ymir
PapaSprad1400
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,405 Elo+
Party 1
King Arthur
King Arthur
StrawHatWindy
King Arthur
Level 79
God Stats
1W - 1L
1,461 SR
Queue Stats
29W - 27L
1,502 Elo+
Party 1
Freya
Freya
StrawhatsFinest
Freya
Level 27
God Stats
5W - 3L
1,541 SR
Queue Stats
35W - 30L
1,552 Elo+
Party 1
Team Averages
Level 41
1,501 SR
1,486 Elo+

VS

Team Averages
Level 75
1,580 SR
1,498 Elo+
Cu Chulainn
Cu Chulainn
Allindin
Cu Chulainn
Level 69
God Stats
7W - 12L
1,399 SR
Queue Stats
134W - 179L
1,431 Elo+
Party 2
Horus
Horus
JamesBeam1514
Horus
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
45W - 49L
1,427 Elo+
Party 2
Anubis
Anubis
neonfoxincolour
Anubis
Level 129
God Stats
3W - 1L
1,840 SR
Queue Stats
43W - 29L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
8,782
627
5,308
17,833
18,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
StrawHatWindy
King Arthur
11
0 / 5 / 1
7,671
548
8,341
16,663
14,791
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 4 / 0
8,436
603
9,380
11,450
5,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Allindin
Cu Chulainn
14
5 / 1 / 7
9,934
710
17,686
15,395
16,200
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
1 / 0 / 11
10,635
760
5,483
11,234
13,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
6 / 0 / 6
10,755
768
14,450
9,095
6,053
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
12
12
Deaths
1
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Allindin
Cu Chulainn
5
1
7
8.5
W
1
0
11
6.5
L
0
3
1
0.17
L
King Arthur
StrawHatWindy
King Arthur
0
5
1
0.1
L
1
4
0
0.25
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,029
Damage
37,619
45,946
Taken
35,724
39,076
Mitigated
35,783
3,899
Healing
15,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Allindin
Cu Chulainn
17,686
1,250
81
1,749
15,395
16,200
44
6,780
8,183
160
49,313
W
5,483
2,490
1,429
5,634
11,234
13,530
686
5,100
5,786
0
11,163
L
5,308
582
0
1,515
17,833
18,737
0
7,149
10,684
16,823
0
L
King Arthur
StrawHatWindy
King Arthur
8,341
1,282
0
670
16,663
14,791
0
5,825
10,838
0
22,983
L
9,380
2,923
0
1,714
11,450
5,548
0
2,078
9,372
28,841
0
W
14,450
641
0
6,338
9,095
6,053
1,190
2,441
6,512
65,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,889
Gold Earned
31,324
116
Minions Killed
186
2
Camps Cleared
11
729,076
Distance Traveled
847,022
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,934
710
67
5
1
296,534
1
W
Horus
10,635
760
13
1
2
289,241
2
L
Ymir
8,782
627
24
2
1
245,831
0
L
King Arthur
7,671
548
28
2
0
256,740
3
L
Freya
8,436
603
64
5
1
226,505
1
W
Anubis
10,755
768
106
8
8
261,247
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role