Player Matchup

Fenrir
Fenrir
Gold III
Dracull--
Fenrir
Gold III
Level 152
God Stats
7W - 8L
1,335 SR
Queue Stats
457W - 459L
1,598 MMR
Solo
Thanatos
Thanatos
Gold II
EltavoGP_3000
Thanatos
Gold II
Level 125
God Stats
14W - 21L
1,471 SR
Queue Stats
277W - 277L
1,575 MMR
Solo
Kukulkan
Kukulkan
Gold II
Esriya
Kukulkan
Gold II
Level 143
God Stats
1W - 0L
1,607 SR
Queue Stats
28W - 31L
1,595 MMR
Solo
Atlas
Atlas
Gold III
Fr0sty18
Atlas
Gold III
Level 108
God Stats
2W - 0L
1,349 SR
Queue Stats
84W - 79L
1,553 MMR
Solo
Izanami
Izanami
Platinum V
I-Asou-I
Izanami
Platinum V
Level 115
God Stats
43W - 39L
1,605 SR
Queue Stats
337W - 339L
1,557 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 129
1,473 SR
1,576 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 139
1,583 SR
1,573 MMR
Chiron
Chiron
Bronze III
ADEPT4529
Chiron
Bronze III
Level 126
God Stats
0W - 1L
1,741 SR
Queue Stats
2W - 3L
1,500 MMR
Party 2
Janus
Janus
Gold III
Ambitions xo
Janus
Gold III
Level 142
God Stats
1W - 1L
1,415 SR
Queue Stats
40W - 32L
1,607 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold III
Divin3Madm4n
Cu Chulainn
Gold III
Level 144
God Stats
3W - 2L
1,510 SR
Queue Stats
27W - 22L
1,590 MMR
Party 1
Thor
Thor
Silver I
JKIID2556
Thor
Silver I
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,633 MMR
Party 2
Ymir
Ymir
Gold III
UnknownHero 85
Ymir
Gold III
Level 155
God Stats
2W - 1L
1,748 SR
Queue Stats
118W - 122L
1,537 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dracull--
Fenrir
18
4 / 4 / 16
13,519
541
13,050
27,386
26,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thanatos
EltavoGP_3000
Thanatos
20
14 / 3 / 7
14,561
582
26,405
30,694
16,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Esriya
Kukulkan
19
3 / 1 / 9
13,137
525
22,007
12,137
7,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Atlas
Fr0sty18
Atlas
19
1 / 2 / 9
13,455
538
17,675
25,007
27,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
I-Asou-I
Izanami
20
8 / 0 / 13
15,639
626
24,757
16,566
8,916
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
KaliAh Muzen CabCliodhnaCthulhu

VS

Bans
BakasuraArachneRavanaSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ADEPT4529
Chiron
19
3 / 5 / 2
12,050
482
13,113
24,082
10,674
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 8 / 0
10,023
401
15,145
23,051
7,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
Divin3Madm4n
Cu Chulainn
17
1 / 5 / 2
11,367
455
20,550
33,119
34,185
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thor
15
2 / 7 / 2
10,093
404
7,148
24,942
10,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
1 / 5 / 4
9,662
386
6,720
26,125
28,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
20
30
Kills
10
10
Deaths
30
54
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chiron
ADEPT4529
Chiron
3
5
2
0.8
L
3
8
0
0.38
L
Cu Chulainn
Divin3Madm4n
Cu Chulainn
1
5
2
0.4
W
Fenrir
Dracull--
Fenrir
4
4
16
3
W
Thanatos
EltavoGP_3000
Thanatos
14
3
7
5.83
W
Kukulkan
Esriya
Kukulkan
3
1
9
7.5
W
Atlas
Fr0sty18
Atlas
1
2
9
2.75
W
Izanami
I-Asou-I
Izanami
8
0
13
14.5
L
Thor
2
7
2
0.43
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,894
Damage
62,676
111,790
Taken
131,319
87,366
Mitigated
91,798
53,234
Healing
25,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
ADEPT4529
Chiron
13,113
6,378
690
8,071
24,082
10,674
0
5,619
18,269
0
106,700
L
15,145
843
0
6,062
23,051
7,559
0
6,544
16,407
82,944
0
L
Cu Chulainn
Divin3Madm4n
Cu Chulainn
20,550
4,386
290
3,831
33,119
34,185
0
12,943
19,348
0
94,422
W
Fenrir
Dracull--
Fenrir
13,050
4,647
3,351
7,183
27,386
26,823
2,003
9,009
18,377
0
45,395
W
Thanatos
EltavoGP_3000
Thanatos
26,405
9,677
0
27,531
30,694
16,521
1,041
7,866
22,828
0
129,509
W
Kukulkan
Esriya
Kukulkan
22,007
1,410
0
1,925
12,137
7,113
2,438
2,915
9,222
123,784
0
W
Atlas
Fr0sty18
Atlas
17,675
5,572
0
6,277
25,007
27,993
400
2,366
22,641
88,314
0
W
Izanami
I-Asou-I
Izanami
24,757
20,086
0
6,967
16,566
8,916
4,450
1,639
14,927
0
187,344
L
Thor
7,148
1,775
0
4,086
24,942
10,543
0
6,906
17,804
0
73,500
L
6,720
1,655
0
2,259
26,125
28,837
0
6,566
19,445
29,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,311
Gold Earned
53,195
777
Minions Killed
624
0
Camps Cleared
0
2,555,459
Distance Traveled
2,207,756
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,050
482
169
7
0
430,558
3
L
Janus
10,023
401
121
5
0
440,952
5
L
Cu Chulainn
11,367
455
164
7
0
432,340
5
W
Fenrir
13,519
541
37
1
0
498,704
0
W
Thanatos
14,561
582
136
5
0
554,880
0
W
Kukulkan
13,137
525
183
7
0
478,483
7
W
Atlas
13,455
538
170
7
0
521,536
10
W
Izanami
15,639
626
251
10
0
501,856
6
L
Thor
10,093
404
120
5
0
466,799
4
L
Ymir
9,662
386
50
2
0
437,107
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role