Player Matchup

Ratatoskr
Ratatoskr
BySawGame
Ratatoskr
Level 147
God Stats
0W - 4L
1,316 SR
Queue Stats
185W - 162L
1,613 Elo+
Party 2
Baron Samedi
Baron Samedi
Mythas
Baron Samedi
Level 149
God Stats
6W - 10L
1,731 SR
Queue Stats
231W - 345L
1,444 Elo+
Solo
Skadi
Skadi
SrAsesino
Skadi
Level 77
God Stats
4W - 5L
1,471 SR
Queue Stats
269W - 339L
1,416 Elo+
Party 2
Team Averages
Level 124
1,506 SR
1,491 Elo+

VS

Team Averages
Level 119
1,638 SR
1,576 Elo+
Sobek
Sobek
BastorDave
Sobek
Level 87
God Stats
4W - 3L
1,652 SR
Queue Stats
23W - 13L
1,614 Elo+
Party 1
Persephone
Persephone
ItzRobo
Persephone
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,578 Elo+
Party 1
Medusa
Medusa
TheRralNoob
Medusa
Level 146
God Stats
7W - 7L
1,762 SR
Queue Stats
345W - 316L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BySawGame
Ratatoskr
16
3 / 4 / 2
11,248
625
14,234
47,077
20,749
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Mythas
Baron Samedi
13
0 / 8 / 2
9,689
538
10,823
16,218
8,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
SrAsesino
Skadi
16
2 / 7 / 2
11,750
653
10,270
20,795
9,048
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
17
2 / 0 / 17
11,726
651
9,574
18,730
30,003
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
ItzRobo
Persephone
19
8 / 0 / 11
13,714
762
31,022
12,880
7,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
18
9 / 5 / 10
13,192
733
34,614
16,752
11,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
57
5
Kills
19
19
Deaths
5
6
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Sobek
2
0
17
10.5
L
Ratatoskr
BySawGame
Ratatoskr
3
4
2
1
W
Persephone
ItzRobo
Persephone
8
0
11
13.5
L
Baron Samedi
Mythas
Baron Samedi
0
8
2
0.13
L
Skadi
SrAsesino
Skadi
2
7
2
0.43
W
Medusa
9
5
10
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,327
Damage
75,210
84,090
Taken
48,362
38,585
Mitigated
48,843
19,540
Healing
11,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
9,574
533
0
3,781
18,730
30,003
634
5,895
12,835
18,080
0
L
Ratatoskr
BySawGame
Ratatoskr
14,234
3,155
0
14,693
47,077
20,749
0
22,681
24,396
0
39,111
W
Persephone
ItzRobo
Persephone
31,022
4,326
429
6,879
12,880
7,564
879
2,058
10,822
68,824
0
L
Baron Samedi
Mythas
Baron Samedi
10,823
293
1,555
3,062
16,218
8,788
0
9,509
6,709
30,189
0
L
Skadi
SrAsesino
Skadi
10,270
2,697
0
230
20,795
9,048
0
8,920
11,875
0
46,052
W
Medusa
34,614
13,180
0
835
16,752
11,276
1,383
3,105
13,647
0
83,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,687
Gold Earned
38,632
175
Minions Killed
193
4
Camps Cleared
9
876,292
Distance Traveled
988,179
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,726
651
18
1
3
355,578
3
L
Ratatoskr
11,248
625
39
2
1
348,101
1
W
Persephone
13,714
762
78
4
1
334,327
2
L
Baron Samedi
9,689
538
44
2
0
239,969
4
L
Skadi
11,750
653
92
5
3
288,222
1
W
Medusa
13,192
733
97
5
5
298,274
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role