Player Matchup

Chronos
Chronos
MellowDaPro
Chronos
Level 147
God Stats
4W - 12L
1,463 SR
Queue Stats
429W - 519L
1,487 Elo+
Party 1
Cthulhu
Cthulhu
pimplizard38
Cthulhu
Level 125
God Stats
4W - 7L
1,296 SR
Queue Stats
265W - 335L
1,416 Elo+
Party 1
Neith
Neith
rahdiggitydawg
Neith
Level 149
God Stats
9W - 6L
1,457 SR
Queue Stats
37W - 44L
1,434 Elo+
Party 1
Team Averages
Level 140
1,405 SR
1,446 Elo+

VS

Team Averages
Level 111
1,446 SR
1,394 Elo+
Neith
Neith
COULDBEAKUM
Neith
Level 68
God Stats
31W - 46L
1,457 SR
Queue Stats
51W - 89L
1,423 Elo+
Party 2
Olorun
Olorun
Sidewayz707
Olorun
Level 156
God Stats
11W - 13L
1,460 SR
Queue Stats
365W - 590L
1,299 Elo+
Solo
Vamana
Vamana
montcarl99
Vamana
Level 109
God Stats
41W - 49L
1,421 SR
Queue Stats
352W - 481L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
MellowDaPro
Chronos
13
1 / 5 / 2
9,003
643
10,702
16,865
8,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
pimplizard38
Cthulhu
13
0 / 3 / 3
9,471
677
8,131
16,779
22,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 4 / 0
9,271
662
16,789
15,195
8,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 5
10,909
779
17,217
11,746
5,505
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
15
3 / 2 / 9
10,184
727
15,227
13,308
6,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Vamana
montcarl99
Vamana
15
2 / 0 / 7
10,249
732
10,109
22,477
24,753
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
3
Kills
12
12
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
7
1
5
9.5
L
Chronos
MellowDaPro
Chronos
1
5
2
0.4
W
Olorun
3
2
9
3.75
W
Vamana
montcarl99
Vamana
2
0
7
5.5
L
Cthulhu
pimplizard38
Cthulhu
0
3
3
0.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,622
Damage
42,553
48,839
Taken
47,531
39,479
Mitigated
36,940
9,810
Healing
26,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,217
10,482
319
6,102
11,746
5,505
1,379
4,400
7,346
0
42,702
L
Chronos
MellowDaPro
Chronos
10,702
3,907
0
2,296
16,865
8,710
1,049
5,398
11,083
32,672
3,079
W
Olorun
15,227
6,494
1,364
6,195
13,308
6,682
1,465
6,090
7,218
41,777
0
W
Vamana
montcarl99
Vamana
10,109
3,834
1,327
11,496
22,477
24,753
0
7,465
15,012
0
33,189
L
Cthulhu
pimplizard38
Cthulhu
8,131
29
99
757
16,779
22,689
0
5,072
11,416
29,899
0
L
16,789
6,567
705
5,953
15,195
8,080
342
4,326
10,547
0
35,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,745
Gold Earned
31,342
141
Minions Killed
175
5
Camps Cleared
6
738,439
Distance Traveled
793,939
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,909
779
69
5
4
243,796
1
L
Chronos
9,003
643
56
4
4
244,904
0
W
Olorun
10,184
727
67
5
2
248,062
2
W
Vamana
10,249
732
39
3
0
302,081
1
L
Cthulhu
9,471
677
39
3
1
266,931
2
L
Neith
9,271
662
46
3
0
226,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role