Player Matchup

Neith
Neith
 
Neith
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
DKerk
Jing Wei
Level 155
God Stats
28W - 13L
1,747 SR
Queue Stats
196W - 163L
1,651 Elo+
Party 2
Lancelot
Lancelot
jordanGP20
Lancelot
Level 28
God Stats
4W - 3L
1,406 SR
Queue Stats
83W - 71L
1,555 Elo+
Party 3
Amaterasu
Amaterasu
rekcuPognaM
Amaterasu
Level 28
God Stats
26W - 22L
1,478 SR
Queue Stats
60W - 62L
1,631 Elo+
Party 2
Ymir
Ymir
sageofsun
Ymir
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,288 Elo+
Party 2
Team Averages
Level 67
1,526 SR
1,525 Elo+

VS

Team Averages
Level 47
1,473 SR
1,520 Elo+
Charybdis
Charybdis
 
Charybdis
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Aki1080pHDonTV
Mulan
Level 26
God Stats
2W - 3L
1,522 SR
Queue Stats
44W - 39L
1,588 Elo+
Party 1
Pele
Pele
BrandoLizards
Pele
Level 64
God Stats
0W - 2L
1,242 SR
Queue Stats
72W - 67L
1,604 Elo+
Party 1
Athena
Athena
Rinnywoo
Athena
Level 15
God Stats
5W - 4L
1,600 SR
Queue Stats
7W - 11L
1,417 Elo+
Party 1
Ah Puch
Ah Puch
repentSilley
Ah Puch
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
3 / 3 / 8
10,569
556
13,862
11,385
5,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jing Wei
DKerk
Jing Wei
18
2 / 0 / 4
10,951
576
12,724
14,294
5,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Lancelot
jordanGP20
Lancelot
18
11 / 1 / 2
10,998
579
14,936
16,663
8,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
rekcuPognaM
Amaterasu
18
3 / 2 / 4
11,395
600
9,940
17,962
11,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
12
1 / 1 / 7
8,900
468
4,035
11,079
11,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
1 / 2 / 0
9,817
517
7,761
13,924
5,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 4 / 2
8,679
457
7,498
15,913
11,376
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 5 / 3
9,789
515
16,231
18,717
9,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
Rinnywoo
Athena
12
0 / 4 / 4
7,984
420
3,598
14,921
14,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
repentSilley
Ah Puch
15
1 / 5 / 3
9,115
480
11,295
12,006
5,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
20
Kills
7
7
Deaths
20
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
3
8
2.33
L
Charybdis
 
Charybdis
1
2
0
0.5
L
1
4
2
0.5
L
4
5
3
1.1
W
Jing Wei
DKerk
Jing Wei
2
0
4
4
L
Athena
Rinnywoo
Athena
0
4
4
0.5
W
Lancelot
jordanGP20
Lancelot
11
1
2
12
W
Amaterasu
rekcuPognaM
Amaterasu
3
2
4
2.5
L
Ah Puch
repentSilley
Ah Puch
1
5
3
0.5
W
Ymir
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,497
Damage
46,383
71,383
Taken
75,481
43,133
Mitigated
46,137
26,196
Healing
18,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,862
7,275
0
3,952
11,385
5,571
0
5,449
5,936
0
97,194
L
Charybdis
 
Charybdis
7,761
4,258
0
6,394
13,924
5,035
1,841
383
13,541
0
90,506
L
7,498
1,943
0
4,235
15,913
11,376
0
136
15,777
0
55,044
L
16,231
5,345
0
4,440
18,717
9,151
0
777
17,940
0
88,813
W
Jing Wei
DKerk
Jing Wei
12,724
10,623
0
5,862
14,294
5,673
888
686
13,608
0
123,477
L
Athena
Rinnywoo
Athena
3,598
1,249
0
1,866
14,921
14,758
14
2,270
12,651
20,888
0
W
Lancelot
jordanGP20
Lancelot
14,936
4,138
0
5,604
16,663
8,480
0
3,033
13,630
0
96,757
W
Amaterasu
rekcuPognaM
Amaterasu
9,940
4,399
0
9,049
17,962
11,902
2,605
810
17,152
0
96,683
L
Ah Puch
repentSilley
Ah Puch
11,295
1,007
0
1,774
12,006
5,817
47
469
11,537
77,417
0
W
Ymir
4,035
857
0
1,729
11,079
11,507
280
4,915
6,164
17,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,813
Gold Earned
45,384
704
Minions Killed
564
0
Camps Cleared
0
1,895,254
Distance Traveled
1,792,751
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,569
556
178
9
0
346,265
2
L
Charybdis
9,817
517
151
8
0
367,187
7
L
Mulan
8,679
457
95
5
0
320,223
5
L
Pele
9,789
515
136
7
0
421,554
3
W
Jing Wei
10,951
576
195
10
0
400,418
6
L
Athena
7,984
420
38
2
0
376,196
4
W
Lancelot
10,998
579
119
6
0
435,549
3
W
Amaterasu
11,395
600
192
10
0
368,095
4
L
Ah Puch
9,115
480
144
8
0
307,591
5
W
Ymir
8,900
468
20
1
0
344,927
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role