Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Jr Pelusin
Morgan Le Fay
Level 131
God Stats
8W - 1L
1,500 SR
Queue Stats
227W - 178L
1,612 Elo+
Party 1
Zeus
Zeus
Mr Socio9343
Zeus
Level 126
God Stats
5W - 6L
1,400 SR
Queue Stats
225W - 225L
1,499 Elo+
Party 1
Artio
Artio
RMD2601
Artio
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,405 Elo+
Party 2
Odin
Odin
johntunder231
Odin
Level 134
God Stats
2W - 1L
1,300 SR
Queue Stats
94W - 95L
1,499 Elo+
Solo
Team Averages
Level 131
1,440 SR
1,503 Elo+

VS

Team Averages
Level 123
1,520 SR
1,511 Elo+
Bellona
Bellona
 
Bellona
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
 
Hou Yi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
CoP Glossy
Vulcan
Level 128
God Stats
0W - 2L
1,594 SR
Queue Stats
43W - 42L
1,602 Elo+
Party 3
Sol
Sol
GoForARip
Sol
Level 117
God Stats
1W - 2L
1,507 SR
Queue Stats
102W - 122L
1,459 Elo+
Solo
Ullr
Ullr
sinful-sorcerer
Ullr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
19
3 / 4 / 11
11,662
686
22,854
17,285
9,156
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
Jr Pelusin
Morgan Le Fay
20
13 / 1 / 7
13,225
778
17,481
11,562
5,984
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
8 / 3 / 14
12,605
741
23,750
11,982
5,792
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Artio
RMD2601
Artio
17
3 / 2 / 10
11,421
672
4,413
23,818
32,893
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
2 / 1 / 17
12,034
708
9,892
16,096
17,112
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
19
5 / 6 / 3
11,382
670
8,317
19,517
19,407
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hou Yi
 
Hou Yi
17
2 / 5 / 6
10,552
621
10,818
15,206
6,635
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
CoP Glossy
Vulcan
17
2 / 7 / 3
10,656
627
21,623
16,073
7,491
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
0 / 4 / 3
10,297
606
10,605
15,154
6,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 7 / 5
10,273
604
9,869
19,233
8,502
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
30
29
Kills
10
11
Deaths
29
59
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
4
11
2.13
L
Bellona
 
Bellona
5
6
3
1.08
L
Hou Yi
 
Hou Yi
2
5
6
1
L
Vulcan
CoP Glossy
Vulcan
2
7
3
0.5
L
0
4
3
0.38
W
Morgan Le Fay
Jr Pelusin
Morgan Le Fay
13
1
7
16.5
W
8
3
14
5
W
Artio
RMD2601
Artio
3
2
10
4
W
2
1
17
10.5
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,390
Damage
61,232
80,743
Taken
85,183
70,937
Mitigated
48,259
33,300
Healing
20,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
22,854
1,048
1,947
5,112
17,285
9,156
2,731
6,700
10,585
0
48,817
L
Bellona
 
Bellona
8,317
2,423
1,142
1,966
19,517
19,407
160
9,895
9,622
72
12,748
L
Hou Yi
 
Hou Yi
10,818
5,966
517
2,443
15,206
6,635
654
7,977
7,229
0
22,613
L
Vulcan
CoP Glossy
Vulcan
21,623
10,124
1,374
1,603
16,073
7,491
196
8,372
7,701
43,650
0
L
10,605
2,230
1,363
5,872
15,154
6,224
1,648
7,476
7,678
31,910
0
W
Morgan Le Fay
Jr Pelusin
Morgan Le Fay
17,481
1,880
615
1,088
11,562
5,984
1,786
5,070
6,492
35,417
0
W
23,750
1,058
5,730
3,319
11,982
5,792
2,625
5,214
6,768
51,581
0
W
Artio
RMD2601
Artio
4,413
539
4,494
6,560
23,818
32,893
348
8,450
15,368
20,208
0
W
9,892
543
2,433
2,002
16,096
17,112
683
6,866
9,230
0
29,948
L
9,869
3,405
2,171
1,778
19,233
8,502
610
11,924
7,309
0
25,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,947
Gold Earned
53,160
209
Minions Killed
175
0
Camps Cleared
0
1,673,811
Distance Traveled
1,388,967
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,662
686
24
1
0
349,531
1
L
Bellona
11,382
670
14
1
0
277,676
1
L
Hou Yi
10,552
621
30
2
0
227,281
0
L
Vulcan
10,656
627
47
3
0
308,044
0
L
Sol
10,297
606
46
3
0
311,066
0
W
Morgan Le Fay
13,225
778
21
1
0
346,677
0
W
Zeus
12,605
741
81
5
0
289,756
2
W
Artio
11,421
672
30
2
0
336,647
3
W
Odin
12,034
708
53
3
0
351,200
0
L
Ullr
10,273
604
38
2
0
264,900
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role