Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
DevilDog883574
Bastet
Level 81
God Stats
4W - 7L
1,499 SR
Queue Stats
117W - 125L
1,543 Elo+
Solo
Baron Samedi
Baron Samedi
Doomsday4
Baron Samedi
Level 148
God Stats
24W - 19L
1,703 SR
Queue Stats
259W - 152L
1,707 Elo+
Solo
Freya
Freya
TOOBEAST_83
Freya
Level 160
God Stats
2W - 5L
1,394 SR
Queue Stats
90W - 89L
1,459 Elo+
Solo
Vamana
Vamana
freix0
Vamana
Level 86
God Stats
0W - 2L
1,392 SR
Queue Stats
12W - 9L
1,533 Elo+
Party 1
Team Averages
Level 121
1,498 SR
1,548 Elo+

VS

Team Averages
Level 109
1,438 SR
1,462 Elo+
Athena
Athena
 
Athena
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
DeadfireCaliban
Zhong Kui
Level 65
God Stats
2W - 1L
1,522 SR
Queue Stats
179W - 166L
1,521 Elo+
Solo
Xbalanque
Xbalanque
Trple9
Xbalanque
Level 63
God Stats
1W - 0L
1,548 SR
Queue Stats
12W - 18L
1,383 Elo+
Party 2
Sun Wukong
Sun Wukong
assassin nopal
Sun Wukong
Level 160
God Stats
6W - 5L
1,316 SR
Queue Stats
801W - 923L
1,446 Elo+
Solo
Arachne
Arachne
thatsmykitty
Arachne
Level 130
God Stats
1W - 1L
1,301 SR
Queue Stats
12W - 13L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
0 / 2 / 1
10,538
620
12,054
14,021
7,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
0 / 4 / 2
10,466
616
15,307
16,605
7,637
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Doomsday4
Baron Samedi
18
4 / 5 / 2
11,535
679
20,746
23,341
14,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 4 / 2
10,811
636
8,537
16,173
8,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Vamana
freix0
Vamana
17
0 / 6 / 1
11,338
667
8,032
24,889
27,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
20
2 / 1 / 15
13,330
784
10,101
25,060
37,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
DeadfireCaliban
Zhong Kui
20
10 / 0 / 8
14,147
832
28,875
14,416
13,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
Trple9
Xbalanque
19
4 / 1 / 6
12,259
721
12,757
10,418
5,288
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
assassin nopal
Sun Wukong
19
0 / 0 / 14
12,123
713
17,518
24,256
19,997
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
thatsmykitty
Arachne
19
5 / 4 / 4
12,704
747
11,420
16,194
13,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
68
6
Kills
21
21
Deaths
6
8
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
2
1
0.25
W
Athena
 
Athena
2
1
15
9.5
W
Zhong Kui
DeadfireCaliban
Zhong Kui
10
0
8
14
L
0
4
2
0.25
L
Baron Samedi
Doomsday4
Baron Samedi
4
5
2
1
L
2
4
2
0.75
W
Xbalanque
Trple9
Xbalanque
4
1
6
7
W
Sun Wukong
assassin nopal
Sun Wukong
0
0
14
7
L
Vamana
freix0
Vamana
0
6
1
0.08
W
Arachne
thatsmykitty
Arachne
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,676
Damage
80,671
95,029
Taken
90,344
65,759
Mitigated
89,578
32,078
Healing
26,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
12,054
3,333
417
3,056
14,021
7,913
224
4,389
9,428
0
51,027
W
Athena
 
Athena
10,101
2,309
0
1,871
25,060
37,310
119
5,861
18,680
28,928
0
W
Zhong Kui
DeadfireCaliban
Zhong Kui
28,875
2,240
0
6,782
14,416
13,266
4,252
3,876
10,325
74,627
0
L
15,307
2,852
0
2,562
16,605
7,637
0
7,918
8,473
0
39,455
L
Baron Samedi
Doomsday4
Baron Samedi
20,746
3,119
3,244
6,289
23,341
14,303
0
7,835
15,243
54,010
0
L
8,537
2,510
0
6,645
16,173
8,084
0
5,756
10,165
35,096
0
W
Xbalanque
Trple9
Xbalanque
12,757
6,945
0
2,132
10,418
5,288
3,515
3,655
6,575
0
49,632
W
Sun Wukong
assassin nopal
Sun Wukong
17,518
2,695
0
12,723
24,256
19,997
550
7,573
16,042
0
53,633
L
Vamana
freix0
Vamana
8,032
2,001
2,444
7,421
24,889
27,822
195
11,765
12,744
0
36,085
W
Arachne
thatsmykitty
Arachne
11,420
6,844
0
3,024
16,194
13,717
1,699
6,360
9,439
0
35,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,688
Gold Earned
64,563
321
Minions Killed
373
0
Camps Cleared
0
1,598,046
Distance Traveled
1,847,385
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,538
620
72
4
0
340,628
7
W
Athena
13,330
784
39
2
0
407,171
2
W
Zhong Kui
14,147
832
122
7
0
334,853
0
L
Bastet
10,466
616
58
3
0
354,049
5
L
Baron Samedi
11,535
679
80
5
0
309,369
1
L
Freya
10,811
636
58
3
0
254,790
1
W
Xbalanque
12,259
721
95
6
0
364,163
0
W
Sun Wukong
12,123
713
71
4
0
398,622
4
L
Vamana
11,338
667
53
3
0
339,210
3
W
Arachne
12,704
747
46
3
0
342,576
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role