Player Matchup

Hercules
Hercules
DANKFLACCID
Hercules
Level 108
God Stats
1W - 3L
1,531 SR
Queue Stats
109W - 88L
1,580 Elo+
Party 1
Bakasura
Bakasura
HideTheMoms
Bakasura
Level 23
God Stats
2W - 0L
1,823 SR
Queue Stats
3W - 3L
1,713 Elo+
Party 1
Baron Samedi
Baron Samedi
Tkdbba11
Baron Samedi
Level 125
God Stats
6W - 4L
1,673 SR
Queue Stats
117W - 87L
1,595 Elo+
Party 1
Neith
Neith
schrockybalboa
Neith
Level 109
God Stats
15W - 12L
1,777 SR
Queue Stats
329W - 265L
1,587 Elo+
Party 1
Thoth
Thoth
scottipimpen13
Thoth
Level 109
God Stats
5W - 3L
1,592 SR
Queue Stats
257W - 215L
1,558 Elo+
Party 1
Team Averages
Level 95
1,679 SR
1,607 Elo+

VS

Team Averages
Level 55
1,606 SR
1,547 Elo+
Izanami
Izanami
DefiantHeart1
Izanami
Level 27
God Stats
2W - 1L
1,760 SR
Queue Stats
4W - 2L
1,686 Elo+
Party 3
Sylvanus
Sylvanus
Shamer32
Sylvanus
Level 143
God Stats
0W - 1L
1,709 SR
Queue Stats
57W - 52L
1,607 Elo+
Party 3
Mulan
Mulan
SlammingBillys
Mulan
Level 88
God Stats
27W - 29L
1,556 SR
Queue Stats
336W - 346L
1,612 Elo+
Party 3
Kumbhakarna
Kumbhakarna
TahoeBum420
Kumbhakarna
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 7L
1,414 Elo+
Party 2
Kukulkan
Kukulkan
orbit0death6969
Kukulkan
Level 8
God Stats
1W - 2L
1,502 SR
Queue Stats
1W - 5L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DANKFLACCID
Hercules
15
4 / 0 / 7
8,389
763
10,911
10,468
9,350
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
HideTheMoms
Bakasura
14
1 / 3 / 7
7,998
727
6,766
10,567
5,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Tkdbba11
Baron Samedi
16
4 / 0 / 7
9,063
824
17,485
7,723
4,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 0 / 6
8,696
791
12,039
7,713
4,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
4 / 0 / 11
9,249
841
13,510
6,828
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
1 / 2 / 2
7,769
706
7,507
12,185
5,104
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
Shamer32
Sylvanus
14
0 / 3 / 2
8,164
742
7,805
15,633
14,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 3 / 1
7,854
714
12,598
18,638
13,723
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
TahoeBum420
Kumbhakarna
15
0 / 3 / 1
8,354
759
3,275
14,199
12,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
12
0 / 5 / 1
6,920
629
2,125
8,529
4,589
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
16
Kills
3
3
Deaths
16
38
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
DANKFLACCID
Hercules
4
0
7
7.5
L
Izanami
1
2
2
1
W
Bakasura
HideTheMoms
Bakasura
1
3
7
1.5
L
Sylvanus
Shamer32
Sylvanus
0
3
2
0.33
L
2
3
1
0.83
L
Kumbhakarna
TahoeBum420
Kumbhakarna
0
3
1
0.17
W
Baron Samedi
Tkdbba11
Baron Samedi
4
0
7
7.5
L
Kukulkan
0
5
1
0.1
W
3
0
6
6
W
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,711
Damage
33,310
43,299
Taken
69,184
26,576
Mitigated
50,735
16,999
Healing
20,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DANKFLACCID
Hercules
10,911
2,282
0
3,487
10,468
9,350
0
3,443
7,025
89
23,539
L
Izanami
7,507
3,226
184
791
12,185
5,104
1,281
5,334
6,497
0
31,876
W
Bakasura
HideTheMoms
Bakasura
6,766
4,738
0
1,192
10,567
5,671
0
3,448
7,119
0
21,206
L
Sylvanus
Shamer32
Sylvanus
7,805
747
4,867
7,942
15,633
14,944
0
5,075
10,182
20,233
0
L
12,598
906
0
4,828
18,638
13,723
0
5,893
12,008
0
33,573
L
Kumbhakarna
TahoeBum420
Kumbhakarna
3,275
153
214
1,655
14,199
12,375
694
8,688
4,782
30,449
0
W
Baron Samedi
Tkdbba11
Baron Samedi
17,485
1,665
2,675
5,290
7,723
4,417
203
2,714
5,009
32,231
0
L
Kukulkan
2,125
128
0
0
8,529
4,589
0
4,938
3,557
6,769
0
W
12,039
5,156
0
3,396
7,713
4,070
215
2,096
5,617
0
42,743
W
13,510
1,082
0
959
6,828
3,068
751
1,504
5,324
45,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,395
Gold Earned
39,061
250
Minions Killed
197
0
Camps Cleared
0
1,272,784
Distance Traveled
1,001,773
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,389
763
36
3
0
273,191
2
L
Izanami
7,769
706
47
4
0
223,894
0
W
Bakasura
7,998
727
36
3
0
263,679
0
L
Sylvanus
8,164
742
34
3
0
183,467
1
L
Mulan
7,854
714
39
4
0
226,094
3
L
Kumbhakarna
8,354
759
64
6
0
214,080
6
W
Baron Samedi
9,063
824
37
3
0
246,678
2
L
Kukulkan
6,920
629
13
1
0
154,238
0
W
Neith
8,696
791
71
6
0
232,616
1
W
Thoth
9,249
841
70
6
0
256,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role