Player Matchup

Artio
Artio
ChrisMcNutty
Artio
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,536 Elo+
Party 1
Artemis
Artemis
Lynx3750
Artemis
Level 127
God Stats
0W - 1L
1,731 SR
Queue Stats
16W - 16L
1,480 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MyNameIsFeet
Morgan Le Fay
Level 68
God Stats
6W - 3L
1,733 SR
Queue Stats
18W - 14L
1,562 Elo+
Party 2
Ravana
Ravana
maggicwaffles
Ravana
Level 106
God Stats
3W - 3L
1,776 SR
Queue Stats
70W - 67L
1,586 Elo+
Party 2
Thanatos
Thanatos
zachonsmite
Thanatos
Level 58
God Stats
12W - 7L
1,686 SR
Queue Stats
44W - 45L
1,482 Elo+
Party 1
Team Averages
Level 97
1,685 SR
1,529 Elo+

VS

Team Averages
Level 116
1,583 SR
1,538 Elo+
Ares
Ares
Memesexwillsmith
Ares
Level 134
God Stats
3W - 3L
1,439 SR
Queue Stats
183W - 187L
1,555 Elo+
Party 3
Nu Wa
Nu Wa
Robotadonis
Nu Wa
Level 148
God Stats
3W - 0L
1,826 SR
Queue Stats
109W - 121L
1,539 Elo+
Party 3
Chiron
Chiron
bilskiski
Chiron
Level 99
God Stats
4W - 2L
1,546 SR
Queue Stats
34W - 30L
1,560 Elo+
Party 3
Ne Zha
Ne Zha
itzMcLovin
Ne Zha
Level 93
God Stats
1W - 2L
1,500 SR
Queue Stats
484W - 461L
1,529 Elo+
Solo
Mulan
Mulan
malenter
Mulan
Level 106
God Stats
8W - 6L
1,603 SR
Queue Stats
48W - 57L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 6
9,494
452
6,330
23,177
29,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Lynx3750
Artemis
17
5 / 2 / 4
10,987
523
19,096
17,116
7,048
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morgan Le Fay
MyNameIsFeet
Morgan Le Fay
15
0 / 5 / 3
9,076
432
10,046
14,439
6,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 5 / 2
10,562
503
14,922
17,345
17,055
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
zachonsmite
Thanatos
14
2 / 9 / 0
8,294
395
6,953
24,318
11,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 8
11,024
525
10,405
19,982
25,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
2 / 2 / 10
11,060
527
16,515
9,635
4,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
bilskiski
Chiron
15
2 / 5 / 5
9,878
470
8,643
16,973
6,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
itzMcLovin
Ne Zha
18
8 / 1 / 6
11,620
553
17,131
21,869
11,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
malenter
Mulan
18
6 / 1 / 7
11,917
567
19,192
27,434
25,264
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
60
11
Kills
24
24
Deaths
11
15
Assists
36
Player
Kills
Deaths
Assists
KDA
L
2
3
6
1.67
L
Artemis
Lynx3750
Artemis
5
2
4
3.5
W
6
2
8
5
L
Morgan Le Fay
MyNameIsFeet
Morgan Le Fay
0
5
3
0.3
W
2
2
10
3.5
W
Chiron
bilskiski
Chiron
2
5
5
0.9
W
Ne Zha
itzMcLovin
Ne Zha
8
1
6
11
L
2
5
2
0.6
W
Mulan
malenter
Mulan
6
1
7
9.5
L
Thanatos
zachonsmite
Thanatos
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,347
Damage
71,886
96,395
Taken
95,893
71,850
Mitigated
73,106
36,397
Healing
41,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,330
1,352
1,123
4,954
23,177
29,157
0
7,498
15,679
39,147
0
L
Artemis
Lynx3750
Artemis
19,096
11,483
0
7,756
17,116
7,048
0
6,623
10,493
0
94,475
W
10,405
438
0
2,704
19,982
25,834
460
4,720
15,262
52,797
0
L
Morgan Le Fay
MyNameIsFeet
Morgan Le Fay
10,046
1,113
117
2,032
14,439
6,638
0
6,334
8,105
81,627
0
W
16,515
3,589
0
1,000
9,635
4,290
2,394
2,433
7,202
91,141
0
W
Chiron
bilskiski
Chiron
8,643
5,069
1,052
7,915
16,973
6,703
2,105
2,518
14,435
0
67,708
W
Ne Zha
itzMcLovin
Ne Zha
17,131
8,487
0
12,780
21,869
11,015
484
4,141
17,728
0
104,209
L
14,922
2,607
0
5,585
17,345
17,055
0
1,742
15,603
0
75,405
W
Mulan
malenter
Mulan
19,192
2,895
0
15,970
27,434
25,264
801
3,718
23,716
0
85,513
L
Thanatos
zachonsmite
Thanatos
6,953
980
0
14,830
24,318
11,952
0
4,723
19,595
0
68,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,413
Gold Earned
55,499
553
Minions Killed
622
0
Camps Cleared
0
1,930,558
Distance Traveled
1,987,371
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,494
452
58
3
0
407,855
3
L
Artemis
10,987
523
147
7
0
393,524
4
W
Ares
11,024
525
55
3
0
398,843
10
L
Morgan Le Fay
9,076
432
128
6
0
353,698
0
W
Nu Wa
11,060
527
168
8
0
407,498
8
W
Chiron
9,878
470
92
4
0
391,046
4
W
Ne Zha
11,620
553
157
7
0
450,224
0
L
Ravana
10,562
503
125
6
0
404,745
4
W
Mulan
11,917
567
150
7
0
339,760
2
L
Thanatos
8,294
395
95
5
0
370,736
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role