Player Matchup

Chiron
Chiron
Sirnewbie597
Chiron
Level 79
God Stats
1W - 1L
1,668 SR
Queue Stats
120W - 220L
1,287 Elo+
Party 1
Sobek
Sobek
The737Trio
Sobek
Level 28
God Stats
0W - 3L
1,524 SR
Queue Stats
14W - 29L
1,246 Elo+
Party 1
Janus
Janus
iamgussguss
Janus
Level 61
God Stats
6W - 12L
1,399 SR
Queue Stats
47W - 86L
1,268 Elo+
Party 1
Team Averages
Level 56
1,531 SR
1,267 Elo+

VS

Team Averages
Level 80
1,563 SR
1,184 Elo+
Aphrodite
Aphrodite
Baewitched
Aphrodite
Level 146
God Stats
13W - 8L
1,571 SR
Queue Stats
61W - 74L
1,402 Elo+
Solo
Sol
Sol
DuckieTheQuack
Sol
Level 68
God Stats
9W - 6L
1,436 SR
Queue Stats
105W - 197L
1,224 Elo+
Party 2
Vamana
Vamana
LOWK3Y_LO_305
Vamana
Level 27
God Stats
2W - 0L
1,682 SR
Queue Stats
10W - 69L
926 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
11
0 / 2 / 0
6,996
583
8,980
10,915
5,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
11
0 / 2 / 0
7,578
632
3,596
18,613
21,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
0 / 4 / 0
6,887
574
5,979
10,835
5,415
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Baewitched
Aphrodite
14
4 / 0 / 3
8,856
738
11,953
7,432
3,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 0 / 5
8,475
706
19,549
10,144
4,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
1 / 0 / 2
7,254
605
4,288
10,155
4,419
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
8
8
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Baewitched
Aphrodite
4
0
3
5.5
W
3
0
5
5.5
W
1
0
2
2
L
Chiron
0
2
0
0
L
Sobek
0
2
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,555
Damage
35,790
40,363
Taken
27,731
32,723
Mitigated
12,573
7,580
Healing
13,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Baewitched
Aphrodite
11,953
1,049
4,216
5,246
7,432
3,607
370
3,176
4,256
33,469
0
W
19,549
5,275
0
3,540
10,144
4,547
881
3,934
6,210
40,957
3,246
W
4,288
1,263
0
799
10,155
4,419
0
3,243
6,912
0
12,813
L
Chiron
8,980
2,796
1,073
2,518
10,915
5,485
0
8,929
1,980
0
34,146
L
Sobek
3,596
311
0
2,766
18,613
21,823
0
12,475
6,138
11,992
0
L
5,979
392
325
898
10,835
5,415
24
8,767
2,068
20,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,461
Gold Earned
24,585
119
Minions Killed
133
6
Camps Cleared
4
644,773
Distance Traveled
712,498
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,856
738
60
5
2
233,376
4
W
Sol
8,475
706
58
5
1
233,529
1
W
Vamana
7,254
605
15
1
1
245,593
0
L
Chiron
6,996
583
67
6
4
218,455
2
L
Sobek
7,578
632
12
1
1
239,381
3
L
Janus
6,887
574
40
3
1
186,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role