Player Matchup

Bacchus
Bacchus
Alfman27
Bacchus
Level 88
God Stats
8W - 9L
1,407 SR
Queue Stats
35W - 21L
1,561 Elo+
Party 1
Ra
Ra
PistolPetey25
Ra
Level 126
God Stats
2W - 0L
1,769 SR
Queue Stats
79W - 63L
1,578 Elo+
Party 1
Fenrir
Fenrir
SystolicAnt8046
Fenrir
Level 67
God Stats
2W - 2L
1,430 SR
Queue Stats
24W - 10L
1,521 Elo+
Party 1
Team Averages
Level 94
1,535 SR
1,553 Elo+

VS

Team Averages
Level 30
1,379 SR
1,164 Elo+
Cabrakan
Cabrakan
EldestOdin66155
Cabrakan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,500 Elo+
Party 2
Anubis
Anubis
Lorruc
Anubis
Level 45
God Stats
3W - 11L
1,137 SR
Queue Stats
20W - 77L
1,020 Elo+
Party 2
Guan Yu
Guan Yu
RedRiot4206481
Guan Yu
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 29L
971 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Alfman27
Bacchus
12
2 / 0 / 13
7,619
762
5,486
7,087
6,465
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
9 / 0 / 6
8,793
879
13,556
5,805
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
6 / 0 / 7
8,088
809
6,411
9,309
6,186
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
9
0 / 6 / 0
5,878
588
2,331
12,946
11,044
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
Lorruc
Anubis
9
0 / 6 / 0
6,029
603
4,686
10,324
5,776
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 5 / 0
5,687
569
2,606
10,200
7,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
0
17
Kills
0
0
Deaths
17
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Alfman27
Bacchus
2
0
13
8.5
L
Cabrakan
0
6
0
0
L
Anubis
Lorruc
Anubis
0
6
0
0
W
9
0
6
12
L
0
5
0
0
W
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,453
Damage
9,623
22,201
Taken
33,470
15,129
Mitigated
23,868
5,873
Healing
4,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Alfman27
Bacchus
5,486
399
0
0
7,087
6,465
212
1,492
5,493
12,848
0
L
Cabrakan
2,331
382
0
879
12,946
11,044
0
7,233
5,713
11,365
0
L
Anubis
Lorruc
Anubis
4,686
215
440
1,839
10,324
5,776
0
5,786
4,538
24,502
0
W
13,556
1,758
2,047
3,050
5,805
2,478
990
3,379
2,304
46,110
0
L
2,606
1,102
701
965
10,200
7,048
0
6,338
3,862
0
6,637
W
6,411
1,900
0
776
9,309
6,186
733
2,533
6,603
0
11,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,500
Gold Earned
17,594
86
Minions Killed
59
5
Camps Cleared
2
574,419
Distance Traveled
419,260
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,619
762
6
1
1
200,235
0
L
Cabrakan
5,878
588
14
1
2
118,495
0
L
Anubis
6,029
603
34
3
0
166,326
0
W
Ra
8,793
879
69
7
2
176,344
2
L
Guan Yu
5,687
569
11
1
0
134,439
1
W
Fenrir
8,088
809
11
1
2
197,840
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role