Player Matchup

Izanami
Izanami
 
Izanami
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
BetaWolf v1
Guan Yu
Level 125
God Stats
5W - 0L
1,384 SR
Queue Stats
13W - 14L
1,515 Elo+
Party 1
Geb
Geb
CROMOSIDIO
Geb
Level 127
God Stats
1W - 0L
1,711 SR
Queue Stats
98W - 94L
1,489 Elo+
Solo
Kukulkan
Kukulkan
年轻人不讲武德
Kukulkan
Level 147
God Stats
2W - 1L
1,367 SR
Queue Stats
79W - 64L
1,542 Elo+
Solo
Team Averages
Level 129
1,493 SR
1,509 Elo+

VS

Team Averages
Level 113
1,610 SR
1,504 Elo+
Zeus
Zeus
 
Zeus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BurningRifles
Cthulhu
Level 148
God Stats
5W - 6L
1,512 SR
Queue Stats
14W - 12L
1,439 Elo+
Solo
Tsukuyomi
Tsukuyomi
Chrisreddog13
Tsukuyomi
Level 102
God Stats
7W - 7L
1,449 SR
Queue Stats
443W - 441L
1,477 Elo+
Solo
Pele
Pele
dahippoz
Pele
Level 87
God Stats
9W - 6L
1,695 SR
Queue Stats
140W - 129L
1,552 Elo+
Party 2
Baron Samedi
Baron Samedi
shadowcat66
Baron Samedi
Level 102
God Stats
7W - 7L
1,893 SR
Queue Stats
116W - 93L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
6 / 1 / 1
8,120
580
11,149
9,934
3,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
 
Fenrir
12
2 / 1 / 2
7,134
510
4,015
8,856
3,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
BetaWolf v1
Guan Yu
14
5 / 0 / 1
8,993
642
8,514
12,731
11,458
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 1 / 4
6,316
451
5,074
8,166
3,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
1 / 3 / 1
7,737
553
4,093
6,329
2,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
0 / 4 / 0
7,509
536
6,099
8,862
1,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
12
2 / 1 / 1
7,652
547
8,684
12,589
10,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Chrisreddog13
Tsukuyomi
11
0 / 4 / 1
6,246
446
2,110
11,617
2,959
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pele
12
0 / 3 / 3
6,968
498
5,380
9,471
3,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
shadowcat66
Baron Samedi
13
4 / 2 / 0
8,065
576
4,538
8,653
4,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
14
Kills
6
6
Deaths
14
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
1
1
6.5
W
Fenrir
 
Fenrir
2
1
2
3
L
Zeus
 
Zeus
0
4
0
0
W
Guan Yu
BetaWolf v1
Guan Yu
5
0
1
5.5
L
Cthulhu
2
1
1
2.5
W
0
1
4
2
L
Tsukuyomi
Chrisreddog13
Tsukuyomi
0
4
1
0.13
L
Pele
0
3
3
0.5
L
Baron Samedi
shadowcat66
Baron Samedi
4
2
0
2
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,845
Damage
26,811
46,016
Taken
51,192
25,000
Mitigated
22,523
13,057
Healing
12,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,149
6,286
0
3,176
9,934
3,662
1,461
3,808
6,126
0
67,763
W
Fenrir
 
Fenrir
4,015
870
0
3,746
8,856
3,412
80
1,647
7,209
0
40,840
L
Zeus
 
Zeus
6,099
1,057
0
2,880
8,862
1,965
1,080
0
8,862
65,923
0
W
Guan Yu
BetaWolf v1
Guan Yu
8,514
1,066
424
5,095
12,731
11,458
288
6,647
6,084
0
59,199
L
Cthulhu
8,684
481
162
3,917
12,589
10,276
12
2,776
9,813
46,779
0
W
5,074
354
0
0
8,166
3,679
0
3,728
4,438
29,569
0
L
Tsukuyomi
Chrisreddog13
Tsukuyomi
2,110
207
0
1,741
11,617
2,959
0
978
10,639
0
42,662
L
Pele
5,380
1,240
0
1,012
9,471
3,172
9
1,762
7,709
0
54,762
L
Baron Samedi
shadowcat66
Baron Samedi
4,538
358
0
2,788
8,653
4,151
0
3,651
5,002
51,619
0
W
4,093
102
0
616
6,329
2,789
0
3,491
2,838
66,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,300
Gold Earned
36,440
439
Minions Killed
471
0
Camps Cleared
0
1,421,503
Distance Traveled
1,374,707
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,120
580
106
8
0
266,635
2
W
Fenrir
7,134
510
67
5
0
284,452
0
L
Zeus
7,509
536
125
9
0
215,688
3
W
Guan Yu
8,993
642
102
7
0
279,614
0
L
Cthulhu
7,652
547
66
5
0
313,086
1
W
Geb
6,316
451
48
3
0
316,752
2
L
Tsukuyomi
6,246
446
74
5
0
253,217
6
L
Pele
6,968
498
105
8
0
323,779
1
L
Baron Samedi
8,065
576
101
7
0
268,937
1
W
Kukulkan
7,737
553
116
8
0
274,050
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role