Player Matchup

Artio
Artio
Adeszan
Artio
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,205 Elo+
Party 2
Olorun
Olorun
DESTROYERKUMO
Olorun
Level 40
God Stats
17W - 12L
1,583 SR
Queue Stats
144W - 165L
1,322 Elo+
Solo
Cupid
Cupid
RayCharlz
Cupid
Level 104
God Stats
4W - 4L
1,261 SR
Queue Stats
217W - 239L
1,412 Elo+
Solo
Ao Kuang
Ao Kuang
luckyjavi
Ao Kuang
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,324 Elo+
Party 2
Thanatos
Thanatos
mayomanr
Thanatos
Level 54
God Stats
16W - 13L
1,836 SR
Queue Stats
65W - 56L
1,530 Elo+
Solo
Team Averages
Level 57
1,536 SR
1,359 Elo+

VS

Team Averages
Level 99
1,388 SR
1,374 Elo+
Athena
Athena
BokutoTendo
Athena
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 92L
1,335 Elo+
Solo
Apollo
Apollo
GUNZELMANlink
Apollo
Level 88
God Stats
10W - 13L
1,365 SR
Queue Stats
181W - 214L
1,358 Elo+
Solo
Thoth
Thoth
TokinWOLF420
Thoth
Level 125
God Stats
0W - 1L
1,231 SR
Queue Stats
78W - 96L
1,429 Elo+
Party 1
Ra
Ra
UkilledKENNY856
Ra
Level 73
God Stats
17W - 29L
1,423 SR
Queue Stats
234W - 266L
1,355 Elo+
Party 1
Merlin
Merlin
eltotolpqtp
Merlin
Level 160
God Stats
128W - 134L
1,419 SR
Queue Stats
1,171W - 1,219L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Adeszan
Artio
8
1 / 1 / 3
5,606
561
1,962
7,385
4,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 4 / 2
5,133
513
1,526
7,538
2,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cupid
RayCharlz
Cupid
10
5 / 1 / 1
6,049
605
5,791
5,574
1,600
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
luckyjavi
Ao Kuang
8
1 / 0 / 0
4,887
489
1,033
6,290
2,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
mayomanr
Thanatos
10
5 / 2 / 0
6,121
612
5,740
7,790
3,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
6
0 / 1 / 2
4,505
451
933
5,579
2,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
2 / 5 / 0
5,444
544
4,584
7,260
2,137
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

4
1 / 1 / 2
4,357
436
2,141
3,738
801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
5 / 4 / 1
5,791
579
6,015
6,378
1,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Merlin
9
0 / 1 / 1
5,433
543
1,643
2,310
697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
12
Kills
8
8
Deaths
12
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artio
Adeszan
Artio
1
1
3
2.5
L
Athena
0
1
2
1
W
0
4
2
0.25
L
2
5
0
0.4
W
Cupid
RayCharlz
Cupid
5
1
1
5.5
L
1
1
2
2
L
5
4
1
1.38
L
Merlin
0
1
1
0.5
W
Ao Kuang
luckyjavi
Ao Kuang
1
0
0
1
W
Thanatos
mayomanr
Thanatos
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,052
Damage
15,316
34,577
Taken
25,265
14,429
Mitigated
8,033
15,425
Healing
4,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Adeszan
Artio
1,962
567
214
2,317
7,385
4,528
484
874
6,511
8,439
0
L
Athena
933
319
0
1,466
5,579
2,630
0
901
4,678
6,400
0
W
1,526
880
0
1,535
7,538
2,878
0
3,303
3,951
26,480
0
L
4,584
3,153
0
854
7,260
2,137
33
1,061
6,199
0
31,214
W
Cupid
RayCharlz
Cupid
5,791
3,326
327
1,690
5,574
1,600
145
59
5,515
0
45,960
L
2,141
281
109
851
3,738
801
0
703
3,035
6,981
0
L
6,015
888
23
806
6,378
1,768
0
1,214
5,164
29,515
0
L
Merlin
1,643
141
0
150
2,310
697
0
642
1,668
27,624
0
W
Ao Kuang
luckyjavi
Ao Kuang
1,033
167
0
2,870
6,290
2,164
0
1,968
4,098
19,331
0
W
Thanatos
mayomanr
Thanatos
5,740
1,356
0
6,472
7,790
3,259
0
3,726
3,770
0
32,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,796
Gold Earned
25,530
230
Minions Killed
190
0
Camps Cleared
0
959,369
Distance Traveled
878,791
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,606
561
7
1
0
211,874
0
L
Athena
4,505
451
11
1
0
149,714
2
W
Olorun
5,133
513
48
5
0
160,606
0
L
Apollo
5,444
544
46
5
0
181,732
1
W
Cupid
6,049
605
85
9
0
190,655
3
L
Thoth
4,357
436
14
1
0
146,152
3
L
Ra
5,791
579
55
6
0
207,538
2
L
Merlin
5,433
543
64
6
0
193,655
4
W
Ao Kuang
4,887
489
37
4
0
200,626
0
W
Thanatos
6,121
612
53
5
0
195,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role