Player Matchup

Bacchus
Bacchus
Jonnybuckets_
Bacchus
Level 38
God Stats
2W - 3L
1,426 SR
Queue Stats
12W - 28L
1,239 Elo+
Party 3
Zeus
Zeus
Mithrandir8470
Zeus
Level 41
God Stats
10W - 14L
1,206 SR
Queue Stats
195W - 212L
1,389 Elo+
Solo
Skadi
Skadi
PlaymakerBaker-
Skadi
Level 61
God Stats
5W - 4L
1,523 SR
Queue Stats
35W - 39L
1,304 Elo+
Party 3
Kuzenbo
Kuzenbo
SheLoveTot
Kuzenbo
Level 26
God Stats
3W - 8L
1,382 SR
Queue Stats
4W - 12L
1,195 Elo+
Party 3
Thanatos
Thanatos
Zippemm
Thanatos
Level 103
God Stats
0W - 3L
1,226 SR
Queue Stats
10W - 18L
1,211 Elo+
Party 3
Team Averages
Level 54
1,352 SR
1,268 Elo+

VS

Team Averages
Level 68
1,439 SR
1,363 Elo+
Mulan
Mulan
DevinIsBASTRDMan
Mulan
Level 66
God Stats
53W - 36L
1,567 SR
Queue Stats
136W - 153L
1,409 Elo+
Party 2
Bacchus
Bacchus
INFINITY_LEONE
Bacchus
Level 136
God Stats
1W - 0L
1,204 SR
Queue Stats
3W - 2L
1,305 Elo+
Party 1
Izanami
Izanami
Razzy-TV-
Izanami
Level 32
God Stats
10W - 8L
1,445 SR
Queue Stats
26W - 36L
1,338 Elo+
Party 1
Olorun
Olorun
dmvrgs
Olorun
Level 39
God Stats
6W - 3L
1,724 SR
Queue Stats
101W - 119L
1,370 Elo+
Party 2
Skadi
Skadi
its_Deion_yaface
Skadi
Level 65
God Stats
37W - 15L
1,253 SR
Queue Stats
400W - 458L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
0 / 5 / 0
6,529
408
1,585
8,961
7,718
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
0 / 8 / 0
6,445
403
4,926
12,089
4,602
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
1 / 2 / 2
6,937
434
4,946
6,840
2,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
SheLoveTot
Kuzenbo
10
0 / 1 / 2
6,833
427
4,122
13,999
12,231
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Zippemm
Thanatos
14
3 / 4 / 1
8,375
523
8,019
17,290
7,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 4
9,491
593
8,682
9,015
5,575
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 1 / 3
8,722
545
2,672
7,537
8,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Razzy-TV-
Izanami
13
0 / 1 / 1
7,906
494
7,549
7,616
2,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
dmvrgs
Olorun
15
3 / 1 / 4
9,237
577
4,170
11,192
4,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
13 / 1 / 2
10,774
673
17,042
12,215
4,922
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
4
Kills
20
20
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
W
0
1
3
1.5
L
Bacchus
0
5
0
0
L
0
8
0
0
L
1
2
2
1
W
Izanami
Razzy-TV-
Izanami
0
1
1
0.5
L
Kuzenbo
SheLoveTot
Kuzenbo
0
1
2
1
L
Thanatos
Zippemm
Thanatos
3
4
1
0.88
W
Olorun
dmvrgs
Olorun
3
1
4
5
W
13
1
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,598
Damage
40,115
59,179
Taken
47,575
34,677
Mitigated
26,687
17,292
Healing
16,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,682
774
0
3,215
9,015
5,575
974
2,046
6,969
0
55,885
W
2,672
397
171
1,376
7,537
8,942
118
1,801
5,736
10,700
0
L
Bacchus
1,585
159
0
390
8,961
7,718
420
0
8,961
20,434
0
L
4,926
1,007
0
1,949
12,089
4,602
93
3,282
8,807
41,808
0
L
4,946
1,830
0
509
6,840
2,897
0
824
6,016
0
51,678
W
Izanami
Razzy-TV-
Izanami
7,549
4,841
0
770
7,616
2,878
2,792
1,096
6,520
0
76,970
L
Kuzenbo
SheLoveTot
Kuzenbo
4,122
1,467
192
4,162
13,999
12,231
338
1,552
12,447
20,645
0
L
Thanatos
Zippemm
Thanatos
8,019
2,372
0
10,090
17,290
7,229
696
1,184
16,106
0
69,520
W
Olorun
dmvrgs
Olorun
4,170
2,195
180
5,854
11,192
4,370
2,866
3,741
7,451
55,700
0
W
17,042
8,955
290
4,371
12,215
4,922
2,969
2,520
9,695
0
83,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,119
Gold Earned
46,130
295
Minions Killed
449
0
Camps Cleared
0
1,485,902
Distance Traveled
1,509,867
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,491
593
103
6
0
284,871
3
W
Bacchus
8,722
545
13
1
0
321,604
0
L
Bacchus
6,529
408
31
2
0
246,566
0
L
Zeus
6,445
403
59
4
0
254,330
7
L
Skadi
6,937
434
86
5
0
298,265
2
W
Izanami
7,906
494
130
8
0
273,219
0
L
Kuzenbo
6,833
427
14
1
0
344,180
1
L
Thanatos
8,375
523
105
7
0
342,561
6
W
Olorun
9,237
577
89
6
0
298,848
2
W
Skadi
10,774
673
114
7
0
331,325
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role