Player Matchup

Hades
Hades
 
Hades
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Audrickrex
Achilles
Level 53
God Stats
5W - 5L
1,717 SR
Queue Stats
52W - 59L
1,507 Elo+
Party 1
Ao Kuang
Ao Kuang
Smashybashy
Ao Kuang
Level 105
God Stats
8W - 3L
1,765 SR
Queue Stats
17W - 16L
1,533 Elo+
Solo
Ymir
Ymir
Tonallydeos
Ymir
Level 111
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 42L
1,543 Elo+
Party 1
Neith
Neith
lorkoz
Neith
Level 119
God Stats
28W - 34L
1,466 SR
Queue Stats
180W - 205L
1,395 Elo+
Party 2
Team Averages
Level 106
1,590 SR
1,496 Elo+

VS

Team Averages
Level 42
1,472 SR
1,388 Elo+
Cthulhu
Cthulhu
ArchAngelHalo
Cthulhu
Level 12
God Stats
0W - 2L
1,300 SR
Queue Stats
2W - 7L
1,228 Elo+
Party 3
Cernunnos
Cernunnos
DeadAlias
Cernunnos
Level 77
God Stats
2W - 1L
1,716 SR
Queue Stats
21W - 23L
1,604 Elo+
Solo
Rama
Rama
FearsomeBee
Rama
Level 14
God Stats
1W - 3L
1,461 SR
Queue Stats
2W - 9L
1,207 Elo+
Party 3
Poseidon
Poseidon
Squaatch
Poseidon
Level 81
God Stats
2W - 8L
1,335 SR
Queue Stats
169W - 165L
1,460 Elo+
Party 3
Neith
Neith
brochargerttv
Neith
Level 27
God Stats
107W - 90L
1,547 SR
Queue Stats
117W - 109L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
18
8 / 1 / 3
12,133
607
13,482
19,484
13,437
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Audrickrex
Achilles
17
3 / 5 / 8
10,732
537
11,389
22,428
24,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ao Kuang
Smashybashy
Ao Kuang
15
3 / 6 / 6
9,742
487
9,456
22,146
9,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
8 / 2 / 14
11,952
598
7,820
22,110
29,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
lorkoz
Neith
17
10 / 4 / 8
11,615
581
19,135
14,987
7,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
0 / 8 / 2
7,576
379
3,909
15,150
9,748
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
DeadAlias
Cernunnos
16
5 / 6 / 5
10,141
507
16,544
22,197
9,162
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 9 / 3
8,470
424
5,644
17,480
6,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
Squaatch
Poseidon
17
5 / 4 / 4
10,496
525
19,394
19,634
7,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 5 / 1
10,422
521
15,274
12,817
6,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
31
32
Kills
16
18
Deaths
32
39
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
8
1
3
9.5
L
Cthulhu
0
8
2
0.13
W
Achilles
Audrickrex
Achilles
3
5
8
1.4
L
Cernunnos
DeadAlias
Cernunnos
5
6
5
1.25
L
2
9
3
0.39
W
Ao Kuang
Smashybashy
Ao Kuang
3
6
6
1
L
Poseidon
Squaatch
Poseidon
5
4
4
1.75
W
8
2
14
7.5
L
4
5
1
0.9
W
Neith
lorkoz
Neith
10
4
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,282
Damage
60,765
101,155
Taken
87,278
85,101
Mitigated
39,716
27,688
Healing
22,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
13,482
240
250
12,128
19,484
13,437
1,261
5,518
13,966
99,134
0
L
Cthulhu
3,909
720
117
547
15,150
9,748
360
4,260
10,846
42,603
0
W
Achilles
Audrickrex
Achilles
11,389
2,000
0
3,790
22,428
24,760
844
4,371
18,057
4,466
47,813
L
Cernunnos
DeadAlias
Cernunnos
16,544
8,198
0
6,678
22,197
9,162
1,248
9,803
11,532
0
70,280
L
5,644
5,059
0
2,505
17,480
6,416
519
6,779
10,655
0
46,021
W
Ao Kuang
Smashybashy
Ao Kuang
9,456
2,668
0
5,928
22,146
9,946
0
4,518
17,628
74,492
0
L
Poseidon
Squaatch
Poseidon
19,394
4,943
0
9,435
19,634
7,813
0
5,530
13,803
100,004
0
W
7,820
1,839
0
1,392
22,110
29,137
22
6,391
15,719
46,611
0
L
15,274
6,256
0
3,288
12,817
6,577
0
5,439
7,325
0
77,619
W
Neith
lorkoz
Neith
19,135
8,577
0
4,200
14,987
7,821
5,120
3,772
11,215
0
89,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,174
Gold Earned
47,105
551
Minions Killed
483
0
Camps Cleared
0
1,800,432
Distance Traveled
1,668,854
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,133
607
174
9
0
383,625
1
L
Cthulhu
7,576
379
62
3
0
333,965
1
W
Achilles
10,732
537
79
4
0
365,248
0
L
Cernunnos
10,141
507
99
5
0
304,228
3
L
Rama
8,470
424
82
4
0
318,212
0
W
Ao Kuang
9,742
487
98
5
0
361,407
4
L
Poseidon
10,496
525
148
7
0
382,054
0
W
Ymir
11,952
598
59
3
0
358,841
0
L
Neith
10,422
521
92
5
0
330,395
0
W
Neith
11,615
581
141
7
0
331,311
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role