Player Matchup

Cerberus
Cerberus
AbrarJA
Cerberus
Level 57
God Stats
1W - 3L
1,313 SR
Queue Stats
98W - 92L
1,446 Elo+
Party 2
Tiamat
Tiamat
BadW0lfy7
Tiamat
Level 82
God Stats
1W - 0L
1,204 SR
Queue Stats
30W - 36L
1,452 Elo+
Party 1
Guan Yu
Guan Yu
GodItsCrow
Guan Yu
Level 85
God Stats
1W - 1L
1,275 SR
Queue Stats
117W - 112L
1,426 Elo+
Party 2
Janus
Janus
Stealthwolfy961
Janus
Level 118
God Stats
1W - 0L
1,726 SR
Queue Stats
72W - 86L
1,409 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
specter681
Ah Muzen Cab
Level 48
God Stats
2W - 1L
1,715 SR
Queue Stats
10W - 9L
1,411 Elo+
Party 1
Team Averages
Level 78
1,447 SR
1,429 Elo+

VS

Team Averages
Level 84
1,477 SR
1,474 Elo+
Izanami
Izanami
 
Izanami
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chernobog
Chernobog
 
Chernobog
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chang'e
Chang'e
DrExistence
Chang'e
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 114L
1,488 Elo+
Party 4
Kukulkan
Kukulkan
TrickZxGhost
Kukulkan
Level 56
God Stats
0W - 2L
1,494 SR
Queue Stats
93W - 110L
1,387 Elo+
Party 3
He Bo
He Bo
TrickZxGravity
He Bo
Level 87
God Stats
1W - 2L
1,393 SR
Queue Stats
127W - 123L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AbrarJA
Cerberus
18
5 / 3 / 22
12,084
806
9,901
27,135
34,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
BadW0lfy7
Tiamat
17
5 / 3 / 16
11,127
742
9,126
15,529
11,601
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
GodItsCrow
Guan Yu
18
8 / 3 / 16
11,382
759
12,641
21,697
29,981
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
10 / 3 / 11
11,856
790
18,888
14,927
7,777
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ah Muzen Cab
specter681
Ah Muzen Cab
20
7 / 3 / 17
12,635
842
20,087
15,149
8,744
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
4 / 6 / 4
10,741
716
17,655
14,313
5,248
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chernobog
 
Chernobog
16
1 / 8 / 7
9,603
640
12,564
16,752
7,154
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
DrExistence
Chang'e
18
7 / 7 / 5
11,654
777
13,274
17,812
8,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
TrickZxGhost
Kukulkan
18
1 / 5 / 10
10,743
716
17,124
11,273
4,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 9 / 4
9,065
604
9,261
15,726
5,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
44
35
Kills
14
15
Deaths
35
82
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
6
4
1
L
Chernobog
 
Chernobog
1
8
7
0.56
W
Cerberus
AbrarJA
Cerberus
5
3
22
5.33
W
Tiamat
BadW0lfy7
Tiamat
5
3
16
4.33
L
Chang'e
DrExistence
Chang'e
7
7
5
1.36
W
Guan Yu
GodItsCrow
Guan Yu
8
3
16
5.33
W
10
3
11
5.17
L
Kukulkan
TrickZxGhost
Kukulkan
1
5
10
1.2
L
1
9
4
0.33
W
Ah Muzen Cab
specter681
Ah Muzen Cab
7
3
17
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,643
Damage
69,878
94,437
Taken
75,876
92,726
Mitigated
31,373
39,512
Healing
17,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
17,655
10,264
523
2,135
14,313
5,248
159
7,277
7,036
0
29,601
L
Chernobog
 
Chernobog
12,564
6,469
138
960
16,752
7,154
821
6,932
9,820
0
19,735
W
Cerberus
AbrarJA
Cerberus
9,901
116
2,471
7,143
27,135
34,623
589
9,279
17,856
23,387
0
W
Tiamat
BadW0lfy7
Tiamat
9,126
1,168
2,319
3,772
15,529
11,601
1,236
7,020
8,509
18,698
0
L
Chang'e
DrExistence
Chang'e
13,274
451
3,940
5,135
17,812
8,404
45
9,079
8,733
21,655
0
W
Guan Yu
GodItsCrow
Guan Yu
12,641
1,708
6,995
8,153
21,697
29,981
727
8,355
13,342
0
18,664
W
18,888
839
1,138
2,413
14,927
7,777
1,757
7,527
7,400
40,396
0
L
Kukulkan
TrickZxGhost
Kukulkan
17,124
964
778
736
11,273
4,947
64
7,433
3,840
42,945
0
L
9,261
321
737
2,528
15,726
5,620
222
7,194
8,532
17,885
0
W
Ah Muzen Cab
specter681
Ah Muzen Cab
20,087
4,390
941
4,167
15,149
8,744
4,696
7,478
7,671
0
52,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,084
Gold Earned
51,806
167
Minions Killed
162
0
Camps Cleared
0
1,460,842
Distance Traveled
1,211,849
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,741
716
35
2
0
236,338
0
L
Chernobog
9,603
640
32
2
0
202,521
0
W
Cerberus
12,084
806
31
2
0
313,886
0
W
Tiamat
11,127
742
25
2
0
295,306
0
L
Chang'e
11,654
777
23
2
0
254,465
0
W
Guan Yu
11,382
759
10
1
0
298,526
0
W
Janus
11,856
790
43
3
0
269,753
0
L
Kukulkan
10,743
716
57
4
0
272,826
0
L
He Bo
9,065
604
15
1
0
245,699
0
W
Ah Muzen Cab
12,635
842
58
4
0
283,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role