Player Matchup

Kukulkan
Kukulkan
CoQuiPR07
Kukulkan
Level 129
God Stats
4W - 6L
1,326 SR
Queue Stats
9W - 11L
1,225 Elo+
Solo
Loki
Loki
GodlyGamer3535
Loki
Level 41
God Stats
1W - 2L
1,530 SR
Queue Stats
53W - 75L
1,371 Elo+
Party 2
Cthulhu
Cthulhu
JenGrif
Cthulhu
Level 23
God Stats
2W - 4L
1,441 SR
Queue Stats
4W - 12L
1,262 Elo+
Party 2
Team Averages
Level 64
1,432 SR
1,286 Elo+

VS

Team Averages
Level 82
1,586 SR
1,467 Elo+
Freya
Freya
Ashen Spidey
Freya
Level 123
God Stats
1W - 2L
1,624 SR
Queue Stats
168W - 153L
1,528 Elo+
Party 1
Tyr
Tyr
Drunkovblood
Tyr
Level 107
God Stats
7W - 11L
1,323 SR
Queue Stats
62W - 100L
1,179 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Nipuda
Ah Muzen Cab
Level 15
God Stats
8W - 1L
1,812 SR
Queue Stats
9W - 2L
1,693 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CoQuiPR07
Kukulkan
12
1 / 3 / 0
7,787
649
7,539
9,455
4,567
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 9 / 1
8,276
690
10,863
16,499
6,974
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
JenGrif
Cthulhu
12
1 / 4 / 4
8,703
725
8,334
19,167
24,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 8
9,335
778
11,989
12,688
6,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 2 / 9
8,832
736
8,200
12,642
7,030
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ah Muzen Cab
Nipuda
Ah Muzen Cab
15
8 / 1 / 5
9,800
817
19,827
14,104
6,534
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
5
Kills
16
16
Deaths
5
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
2
8
5
L
Kukulkan
CoQuiPR07
Kukulkan
1
3
0
0.33
W
2
2
9
3.25
L
3
9
1
0.39
L
Cthulhu
JenGrif
Cthulhu
1
4
4
0.75
W
Ah Muzen Cab
Nipuda
Ah Muzen Cab
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,736
Damage
40,016
45,121
Taken
39,434
36,379
Mitigated
19,775
3,552
Healing
13,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,989
4,077
279
5,363
12,688
6,211
310
4,494
8,194
20,311
2,805
L
Kukulkan
CoQuiPR07
Kukulkan
7,539
891
0
2,500
9,455
4,567
0
1,776
7,679
29,926
0
W
8,200
1,107
0
2,741
12,642
7,030
234
4,916
7,726
0
25,299
L
10,863
2,608
0
0
16,499
6,974
0
4,164
12,335
0
23,480
L
Cthulhu
JenGrif
Cthulhu
8,334
1,447
220
832
19,167
24,838
0
4,642
14,525
15,332
0
W
Ah Muzen Cab
Nipuda
Ah Muzen Cab
19,827
11,099
149
4,609
14,104
6,534
904
6,947
7,157
0
56,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,766
Gold Earned
27,967
117
Minions Killed
155
3
Camps Cleared
7
643,401
Distance Traveled
674,030
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,335
778
25
2
2
202,968
2
L
Kukulkan
7,787
649
74
6
1
220,696
0
W
Tyr
8,832
736
44
4
1
247,825
0
L
Loki
8,276
690
38
3
2
199,733
0
L
Cthulhu
8,703
725
5
0
0
222,972
0
W
Ah Muzen Cab
9,800
817
86
7
4
223,237
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role