Player Matchup

Ratatoskr
Ratatoskr
DOGTOTEM
Ratatoskr
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
156W - 195L
1,290 Elo+
Solo
Freya
Freya
Michaelangello9
Freya
Level 43
God Stats
23W - 26L
1,500 SR
Queue Stats
177W - 206L
1,190 Elo+
Solo
Xing Tian
Xing Tian
Shiesty KP
Xing Tian
Level 133
God Stats
0W - 1L
1,338 SR
Queue Stats
126W - 112L
1,412 Elo+
Solo
Izanami
Izanami
Voni_Eater97
Izanami
Level 37
God Stats
44W - 47L
1,437 SR
Queue Stats
115W - 126L
1,320 Elo+
Solo
Mulan
Mulan
XInfiniteBeingX
Mulan
Level 69
God Stats
4W - 5L
1,309 SR
Queue Stats
167W - 190L
1,266 Elo+
Solo
Team Averages
Level 78
1,417 SR
1,296 Elo+

VS

Team Averages
Level 66
1,375 SR
1,252 Elo+
Janus
Janus
BBB wonka
Janus
Level 89
God Stats
3W - 0L
1,656 SR
Queue Stats
17W - 15L
1,346 Elo+
Solo
Bellona
Bellona
MTSpiritSage
Bellona
Level 25
God Stats
1W - 6L
1,053 SR
Queue Stats
36W - 66L
1,142 Elo+
Party 1
Sol
Sol
StagedSeeker823
Sol
Level 64
God Stats
20W - 34L
1,324 SR
Queue Stats
167W - 229L
1,272 Elo+
Party 2
Heimdallr
Heimdallr
TheGayRaider
Heimdallr
Level 69
God Stats
11W - 18L
1,119 SR
Queue Stats
93W - 114L
1,195 Elo+
Party 1
Sobek
Sobek
Toohbey
Sobek
Level 84
God Stats
2W - 1L
1,725 SR
Queue Stats
246W - 319L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DOGTOTEM
Ratatoskr
12
1 / 8 / 3
8,144
429
10,645
16,182
6,598
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 3 / 2
9,551
503
4,661
10,329
4,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
Shiesty KP
Xing Tian
12
0 / 2 / 6
8,384
441
10,165
27,751
23,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
Voni_Eater97
Izanami
14
6 / 2 / 2
9,095
479
14,302
14,407
6,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
3 / 6 / 0
10,582
557
13,911
18,223
19,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BBB wonka
Janus
15
4 / 3 / 2
9,619
506
7,694
8,696
3,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
MTSpiritSage
Bellona
16
5 / 2 / 1
9,699
510
8,311
18,026
19,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
9 / 2 / 4
10,072
530
20,930
19,526
9,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Heimdallr
TheGayRaider
Heimdallr
13
1 / 3 / 4
7,978
420
9,575
16,156
7,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
Toohbey
Sobek
12
1 / 3 / 3
8,402
442
7,240
17,231
20,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
34
13
Kills
20
21
Deaths
13
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Janus
BBB wonka
Janus
4
3
2
1.67
L
Ratatoskr
DOGTOTEM
Ratatoskr
1
8
3
0.31
W
Bellona
MTSpiritSage
Bellona
5
2
1
2.75
L
3
3
2
1.33
L
Xing Tian
Shiesty KP
Xing Tian
0
2
6
1.5
W
9
2
4
5.5
W
Heimdallr
TheGayRaider
Heimdallr
1
3
4
1
W
Sobek
Toohbey
Sobek
1
3
3
0.83
L
Izanami
Voni_Eater97
Izanami
6
2
2
3.5
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,684
Damage
53,750
86,892
Taken
79,635
59,606
Mitigated
59,311
23,834
Healing
23,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
BBB wonka
Janus
7,694
1,227
161
916
8,696
3,391
2,365
1,919
6,497
60,575
0
L
Ratatoskr
DOGTOTEM
Ratatoskr
10,645
3,133
0
1,773
16,182
6,598
0
7,348
8,696
0
42,443
W
Bellona
MTSpiritSage
Bellona
8,311
3,584
0
3,620
18,026
19,150
1,103
533
17,493
0
59,760
L
4,661
1,516
0
3,679
10,329
4,369
570
5,699
4,300
52,129
0
L
Xing Tian
Shiesty KP
Xing Tian
10,165
1,086
0
9,235
27,751
23,128
13
12,410
15,311
32,868
0
W
20,930
9,297
0
9,691
19,526
9,156
1,764
3,875
15,501
73,940
10,779
W
Heimdallr
TheGayRaider
Heimdallr
9,575
4,880
0
4,939
16,156
7,477
489
3,903
12,187
0
61,570
W
Sobek
Toohbey
Sobek
7,240
1,146
515
3,356
17,231
20,137
0
4,613
12,526
19,956
0
L
Izanami
Voni_Eater97
Izanami
14,302
9,627
232
5,449
14,407
6,083
435
5,909
8,498
0
66,821
L
13,911
3,215
0
3,466
18,223
19,428
911
1,146
17,077
4,493
86,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,756
Gold Earned
45,770
435
Minions Killed
449
0
Camps Cleared
0
1,726,892
Distance Traveled
1,586,274
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,619
506
118
6
0
284,834
2
L
Ratatoskr
8,144
429
49
3
0
354,840
2
W
Bellona
9,699
510
108
6
0
321,715
0
L
Freya
9,551
503
118
6
0
337,231
0
L
Xing Tian
8,384
441
32
2
0
404,098
0
W
Sol
10,072
530
116
6
0
335,937
0
W
Heimdallr
7,978
420
77
4
0
290,253
2
W
Sobek
8,402
442
30
2
0
353,535
0
L
Izanami
9,095
479
86
5
0
355,186
2
L
Mulan
10,582
557
150
8
0
275,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role