Player Matchup

Gilgamesh
Gilgamesh
BLlTZ3N
Gilgamesh
Level 123
God Stats
3W - 3L
1,483 SR
Queue Stats
160W - 133L
1,589 Elo+
Party 2
Ra
Ra
MrChompers0308
Ra
Level 59
God Stats
1W - 2L
1,651 SR
Queue Stats
19W - 13L
1,623 Elo+
Party 2
Vamana
Vamana
Stone330
Vamana
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 121L
1,585 Elo+
Party 2
Fenrir
Fenrir
TheAzteckLA
Fenrir
Level 142
God Stats
1W - 2L
1,609 SR
Queue Stats
180W - 162L
1,570 Elo+
Solo
Skadi
Skadi
ThiccGinga
Skadi
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 74L
1,562 Elo+
Party 2
Team Averages
Level 102
1,549 SR
1,586 Elo+

VS

Team Averages
Level 107
1,628 SR
1,701 Elo+
Hercules
Hercules
Cisco-F
Hercules
Level 123
God Stats
3W - 4L
1,521 SR
Queue Stats
226W - 244L
1,451 Elo+
Solo
Erlang Shen
Erlang Shen
JadenTaylor1
Erlang Shen
Level 148
God Stats
4W - 0L
1,413 SR
Queue Stats
27W - 9L
1,806 Elo+
Party 1
Scylla
Scylla
JayMan15
Scylla
Level 122
God Stats
2W - 0L
1,769 SR
Queue Stats
22W - 8L
1,806 Elo+
Party 1
Xbalanque
Xbalanque
SilentGiggity
Xbalanque
Level 128
God Stats
5W - 1L
1,936 SR
Queue Stats
17W - 7L
1,627 Elo+
Party 1
Cerberus
Cerberus
SimonSaystooEZ
Cerberus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 2L
1,814 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BLlTZ3N
Gilgamesh
17
2 / 7 / 4
10,779
385
13,659
32,298
27,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

19
0 / 8 / 5
12,565
449
12,613
20,094
10,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
Stone330
Vamana
20
3 / 10 / 4
14,044
502
28,046
41,163
31,114
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
17
1 / 5 / 1
11,652
416
6,994
26,050
13,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
20
2 / 3 / 2
13,175
471
16,740
18,959
8,329
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cisco-F
Hercules
20
2 / 2 / 15
14,458
516
17,116
34,129
36,680
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
JadenTaylor1
Erlang Shen
20
13 / 1 / 9
16,298
582
32,014
34,313
26,600
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
JayMan15
Scylla
20
7 / 2 / 15
15,536
555
19,729
17,525
8,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xbalanque
SilentGiggity
Xbalanque
20
8 / 3 / 14
15,517
554
18,921
18,304
11,765
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
20
3 / 0 / 18
14,969
535
11,134
27,616
42,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
104
8
Kills
33
33
Deaths
8
16
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BLlTZ3N
Gilgamesh
2
7
4
0.57
W
Hercules
Cisco-F
Hercules
2
2
15
4.75
W
Erlang Shen
JadenTaylor1
Erlang Shen
13
1
9
17.5
W
Scylla
JayMan15
Scylla
7
2
15
7.25
L
0
8
5
0.31
W
Xbalanque
SilentGiggity
Xbalanque
8
3
14
5
W
Cerberus
3
0
18
12
L
Vamana
Stone330
Vamana
3
10
4
0.5
L
Fenrir
1
5
1
0.3
L
Skadi
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,052
Damage
98,914
138,564
Taken
131,887
91,299
Mitigated
126,421
38,415
Healing
42,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BLlTZ3N
Gilgamesh
13,659
3,859
278
8,637
32,298
27,735
0
9,719
22,579
0
60,222
W
Hercules
Cisco-F
Hercules
17,116
4,117
275
11,461
34,129
36,680
1,289
3,943
30,045
0
91,625
W
Erlang Shen
JadenTaylor1
Erlang Shen
32,014
15,237
0
12,421
34,313
26,600
3,251
2,806
31,251
0
152,271
W
Scylla
JayMan15
Scylla
19,729
2,807
0
3,434
17,525
8,674
2,771
4,021
13,203
127,802
0
L
12,613
1,509
1,618
5,097
20,094
10,449
78
7,273
12,821
129,762
0
W
Xbalanque
SilentGiggity
Xbalanque
18,921
9,833
0
7,986
18,304
11,765
6,208
2,232
15,893
0
145,658
W
Cerberus
11,134
731
0
6,764
27,616
42,702
1,296
3,631
23,733
86,345
0
L
Vamana
Stone330
Vamana
28,046
12,563
0
8,928
41,163
31,114
54
7,386
33,777
0
133,938
L
Fenrir
6,994
1,328
0
9,695
26,050
13,672
0
3,604
22,446
0
103,726
L
Skadi
16,740
7,963
0
4,162
18,959
8,329
138
2,965
15,994
0
120,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,215
Gold Earned
76,778
793
Minions Killed
768
0
Camps Cleared
0
2,505,645
Distance Traveled
2,808,436
23
Wards Purchased
51
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,779
385
67
2
0
552,920
3
W
Hercules
14,458
516
148
5
0
552,849
8
W
Erlang Shen
16,298
582
129
5
0
637,604
10
W
Scylla
15,536
555
172
6
0
562,296
6
L
Ra
12,565
449
208
7
0
497,696
6
W
Xbalanque
15,517
554
182
7
0
539,654
15
W
Cerberus
14,969
535
137
5
0
516,033
12
L
Vamana
14,044
502
193
7
0
478,058
2
L
Fenrir
11,652
416
141
5
0
473,015
11
L
Skadi
13,175
471
184
7
0
503,956
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role