Player Matchup

Horus
Horus
InvaderWyrd
Horus
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 33L
1,578 Elo+
Solo
Charybdis
Charybdis
ItsMeduza
Charybdis
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 127L
1,480 Elo+
Party 1
Zhong Kui
Zhong Kui
Rutheros
Zhong Kui
Level 69
God Stats
0W - 2L
1,298 SR
Queue Stats
12W - 11L
1,461 Elo+
Party 1
Scylla
Scylla
TomoakiMaeno
Scylla
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,310 Elo+
Solo
Sol
Sol
xAloneAgain
Sol
Level 65
God Stats
1W - 1L
1,705 SR
Queue Stats
28W - 34L
1,477 Elo+
Solo
Team Averages
Level 83
1,501 SR
1,461 Elo+

VS

Team Averages
Level 109
1,577 SR
1,464 Elo+
Arachne
Arachne
MwB piggy
Arachne
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 128L
1,481 Elo+
Solo
Hades
Hades
Shuffles58
Hades
Level 112
God Stats
1W - 2L
1,908 SR
Queue Stats
99W - 91L
1,477 Elo+
Party 2
Sylvanus
Sylvanus
Stahl7929
Sylvanus
Level 120
God Stats
7W - 3L
1,724 SR
Queue Stats
134W - 137L
1,467 Elo+
Party 2
Zeus
Zeus
Wazhy98
Zeus
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,459 Elo+
Solo
Hera
Hera
crazycolt29
Hera
Level 127
God Stats
2W - 5L
1,254 SR
Queue Stats
171W - 173L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 6
7,975
725
3,537
20,218
29,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
ItsMeduza
Charybdis
14
3 / 5 / 4
8,505
773
8,834
13,767
6,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
Rutheros
Zhong Kui
13
1 / 8 / 6
7,828
712
11,792
18,855
14,254
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
14
0 / 5 / 3
7,575
689
11,113
9,139
4,276
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 6 / 2
8,605
782
12,196
13,453
6,442
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MwB piggy
Arachne
15
5 / 3 / 19
9,639
876
9,430
20,152
28,429
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
15
4 / 2 / 21
9,180
835
13,536
14,733
11,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
Stahl7929
Sylvanus
16
4 / 1 / 24
9,178
834
10,836
16,410
13,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
Wazhy98
Zeus
16
7 / 2 / 14
9,895
900
18,038
10,048
5,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
11 / 1 / 14
10,320
938
18,282
8,557
5,415
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
123
9
Kills
31
31
Deaths
9
21
Assists
92
Player
Kills
Deaths
Assists
KDA
L
1
7
6
0.57
L
Charybdis
ItsMeduza
Charybdis
3
5
4
1
W
Arachne
MwB piggy
Arachne
5
3
19
4.83
L
Zhong Kui
Rutheros
Zhong Kui
1
8
6
0.5
W
Hades
4
2
21
7.25
W
Sylvanus
Stahl7929
Sylvanus
4
1
24
16
L
Scylla
0
5
3
0.3
W
Zeus
Wazhy98
Zeus
7
2
14
7
W
11
1
14
18
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,472
Damage
70,122
75,432
Taken
69,900
60,641
Mitigated
64,444
20,981
Healing
43,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,537
1,595
4,312
4,603
20,218
29,345
95
15,439
4,779
0
6,192
L
Charybdis
ItsMeduza
Charybdis
8,834
3,617
763
3,255
13,767
6,324
545
11,677
2,090
0
24,353
W
Arachne
MwB piggy
Arachne
9,430
7,560
4,025
4,148
20,152
28,429
772
9,516
10,636
0
11,433
L
Zhong Kui
Rutheros
Zhong Kui
11,792
1,719
265
3,707
18,855
14,254
402
15,153
3,702
25,942
0
W
Hades
13,536
969
2,131
4,621
14,733
11,446
823
5,331
9,402
23,110
0
W
Sylvanus
Stahl7929
Sylvanus
10,836
3,141
16,056
8,593
16,410
13,360
1,710
10,606
5,804
15,920
0
L
Scylla
11,113
878
459
626
9,139
4,276
0
7,727
1,412
24,979
0
W
Zeus
Wazhy98
Zeus
18,038
2,284
1,353
458
10,048
5,794
2,632
5,551
4,497
43,240
0
W
18,282
2,707
1,453
995
8,557
5,415
1,333
4,097
4,460
33,546
0
L
12,196
3,698
521
2,470
13,453
6,442
798
10,696
2,757
26,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,488
Gold Earned
48,212
130
Minions Killed
109
0
Camps Cleared
0
829,595
Distance Traveled
961,021
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,975
725
7
1
0
172,580
0
L
Charybdis
8,505
773
23
2
0
170,385
0
W
Arachne
9,639
876
6
1
0
210,418
0
L
Zhong Kui
7,828
712
36
3
0
152,924
0
W
Hades
9,180
835
27
2
0
173,561
0
W
Sylvanus
9,178
834
6
1
0
187,142
0
L
Scylla
7,575
689
39
4
0
160,968
1
W
Zeus
9,895
900
40
4
0
163,361
0
W
Hera
10,320
938
30
3
0
226,539
0
L
Sol
8,605
782
25
2
0
172,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role