Player Matchup

Cthulhu
Cthulhu
AppleDumplin95
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Vulcan
Vulcan
GreasyRat3
Vulcan
Level 72
God Stats
17W - 12L
1,475 SR
Queue Stats
80W - 75L
1,474 Elo+
Party 2
Hun Batz
Hun Batz
Playboykill
Hun Batz
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,251 Elo+
Party 3
Jormungandr
Jormungandr
iamkim57
Jormungandr
Level 2
God Stats
2W - 4L
1,500 SR
Queue Stats
13W - 22L
1,500 Elo+
Party 3
Hel
Hel
mmeagle124
Hel
Level 124
God Stats
1W - 4L
1,264 SR
Queue Stats
41W - 50L
1,442 Elo+
Party 2
Team Averages
Level 54
1,448 SR
1,433 Elo+

VS

Team Averages
Level 81
1,523 SR
1,457 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Bbot_13
Kukulkan
Level 4
God Stats
2W - 4L
1,428 SR
Queue Stats
4W - 8L
1,282 Elo+
Party 1
Cthulhu
Cthulhu
DrunkenlrishKid
Cthulhu
Level 83
God Stats
2W - 0L
1,879 SR
Queue Stats
16W - 19L
1,433 Elo+
Party 1
Mulan
Mulan
RyanAtkinsss
Mulan
Level 108
God Stats
1W - 0L
1,306 SR
Queue Stats
18W - 15L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Sancho Secreto
Nu Wa
Level 109
God Stats
4W - 1L
1,501 SR
Queue Stats
43W - 47L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 11 / 7
11,194
1,018
7,521
29,794
35,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
GreasyRat3
Vulcan
17
3 / 10 / 3
12,023
1,093
25,454
19,400
7,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
Playboykill
Hun Batz
16
2 / 5 / 5
10,780
980
6,347
16,983
6,973
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
iamkim57
Jormungandr
16
1 / 8 / 5
11,071
1,006
5,166
20,246
13,969
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
2 / 10 / 4
11,258
1,023
9,383
22,344
11,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
19
4 / 2 / 21
12,690
1,154
14,836
11,096
5,540
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Kukulkan
Bbot_13
Kukulkan
18
2 / 2 / 14
11,013
1,001
4,156
6,989
3,234
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
5 / 3 / 27
12,861
1,169
18,962
15,822
27,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
15 / 1 / 18
14,099
1,282
26,735
18,277
13,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
18 / 0 / 24
15,045
1,368
36,004
9,901
4,639
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
148
8
Kills
44
44
Deaths
8
24
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
4
2
21
7.25
L
0
11
7
0.32
W
Kukulkan
Bbot_13
Kukulkan
2
2
14
4.5
W
5
3
27
6.17
L
Vulcan
GreasyRat3
Vulcan
3
10
3
0.45
L
Hun Batz
Playboykill
Hun Batz
2
5
5
0.9
W
15
1
18
24
W
18
0
24
30
L
Jormungandr
iamkim57
Jormungandr
1
8
5
0.44
L
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,871
Damage
100,693
108,767
Taken
62,085
75,123
Mitigated
54,540
9,190
Healing
15,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
14,836
10,754
0
1,258
11,096
5,540
0
9,158
1,780
0
34,098
L
7,521
169
122
698
29,794
35,617
0
15,404
13,612
21,579
0
W
Kukulkan
Bbot_13
Kukulkan
4,156
1,068
0
0
6,989
3,234
0
4,429
2,467
11,637
0
W
18,962
1,412
1,566
2,438
15,822
27,139
0
11,206
4,372
31,051
0
L
Vulcan
GreasyRat3
Vulcan
25,454
10,170
0
333
19,400
7,255
0
9,339
9,728
52,360
0
L
Hun Batz
Playboykill
Hun Batz
6,347
713
0
346
16,983
6,973
0
8,840
7,921
0
18,856
W
26,735
6,561
0
9,381
18,277
13,988
0
14,081
3,968
0
49,378
W
36,004
7,687
0
840
9,901
4,639
0
7,756
1,974
58,263
0
L
Jormungandr
iamkim57
Jormungandr
5,166
2,523
0
400
20,246
13,969
0
11,742
8,011
19,290
0
L
9,383
685
3,469
3,822
22,344
11,309
0
12,707
9,127
26,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,326
Gold Earned
65,708
164
Minions Killed
193
6
Camps Cleared
8
863,910
Distance Traveled
965,139
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,690
1,154
38
3
5
195,371
3
L
Cthulhu
11,194
1,018
32
3
0
214,097
2
W
Kukulkan
11,013
1,001
24
2
0
144,135
0
W
Cthulhu
12,861
1,169
36
3
1
189,180
1
L
Vulcan
12,023
1,093
63
6
2
214,954
0
L
Hun Batz
10,780
980
11
1
1
119,971
0
W
Mulan
14,099
1,282
48
4
1
218,274
0
W
Nu Wa
15,045
1,368
47
4
1
218,179
0
L
Jormungandr
11,071
1,006
26
2
1
127,656
0
L
Hel
11,258
1,023
32
3
2
187,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role