Player Matchup

Odin
Odin
F1uffyPillow
Odin
Level 147
God Stats
10W - 8L
1,732 SR
Queue Stats
303W - 269L
1,553 Elo+
Party 1
Chiron
Chiron
StigmaJ
Chiron
Level 98
God Stats
5W - 3L
1,823 SR
Queue Stats
220W - 198L
1,554 Elo+
Party 1
Persephone
Persephone
TopBanana16
Persephone
Level 107
God Stats
1W - 1L
1,496 SR
Queue Stats
30W - 33L
1,558 Elo+
Solo
Team Averages
Level 117
1,684 SR
1,555 Elo+

VS

Team Averages
Level 124
1,355 SR
1,461 Elo+
Mercury
Mercury
Themister100
Mercury
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,427 Elo+
Party 2
Ymir
Ymir
UnwantedNpc
Ymir
Level 126
God Stats
2W - 4L
1,179 SR
Queue Stats
217W - 214L
1,502 Elo+
Party 2
Nox
Nox
XxBrianRPxX
Nox
Level 128
God Stats
11W - 19L
1,388 SR
Queue Stats
252W - 331L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 11
8,642
864
8,492
10,185
10,342
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
StigmaJ
Chiron
13
5 / 2 / 10
8,231
823
7,711
6,493
2,736
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
TopBanana16
Persephone
13
8 / 0 / 10
8,861
886
12,091
6,380
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Themister100
Mercury
9
1 / 8 / 1
6,391
639
6,139
11,235
4,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
1 / 6 / 2
6,968
697
3,309
11,874
10,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
1 / 6 / 1
6,633
663
2,626
8,796
3,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
7
20
Kills
3
4
Deaths
20
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
2
11
6.25
W
Chiron
StigmaJ
Chiron
5
2
10
5
L
Mercury
Themister100
Mercury
1
8
1
0.19
W
Persephone
TopBanana16
Persephone
8
0
10
13
L
1
6
2
0.33
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,294
Damage
12,074
23,058
Taken
31,905
15,506
Mitigated
19,580
7,955
Healing
1,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,492
1,386
241
2,511
10,185
10,342
138
3,661
6,524
0
16,111
W
Chiron
StigmaJ
Chiron
7,711
3,986
710
1,760
6,493
2,736
1,362
1,495
4,998
0
30,737
L
Mercury
Themister100
Mercury
6,139
3,419
0
383
11,235
4,935
0
4,459
6,776
0
11,694
W
Persephone
TopBanana16
Persephone
12,091
1,636
0
2,733
6,380
2,428
777
1,198
5,182
33,448
0
L
3,309
718
0
848
11,874
10,829
0
3,401
8,473
9,600
0
L
2,626
159
0
0
8,796
3,816
0
4,336
4,460
18,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,734
Gold Earned
19,992
102
Minions Killed
70
7
Camps Cleared
1
543,636
Distance Traveled
488,621
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,642
864
11
1
0
171,425
2
W
Chiron
8,231
823
58
6
6
174,904
1
L
Mercury
6,391
639
16
2
0
173,503
2
W
Persephone
8,861
886
33
3
1
197,307
3
L
Ymir
6,968
697
20
2
0
155,053
3
L
Nox
6,633
663
34
3
1
160,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role