Player Matchup

Zeus
Zeus
 
Zeus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Axias
Artemis
Level 47
God Stats
8W - 9L
1,562 SR
Queue Stats
57W - 76L
1,424 Elo+
Solo
Atlas
Atlas
DontKillKrys
Atlas
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 42L
1,031 Elo+
Party 2
Tyr
Tyr
PanchoFireEater
Tyr
Level 47
God Stats
5W - 7L
1,588 SR
Queue Stats
188W - 223L
1,433 Elo+
Solo
The Morrigan
The Morrigan
brickrain
The Morrigan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,106 Elo+
Party 2
Team Averages
Level 54
1,530 SR
1,299 Elo+

VS

Team Averages
Level 57
1,497 SR
1,425 Elo+
Ares
Ares
CaptainMcTwink3
Ares
Level 46
God Stats
0W - 2L
1,397 SR
Queue Stats
89W - 106L
1,419 Elo+
Solo
Da Ji
Da Ji
VeelaBella
Da Ji
Level 17
God Stats
3W - 2L
1,736 SR
Queue Stats
26W - 38L
1,364 Elo+
Party 1
Sol
Sol
Xuninju
Sol
Level 48
God Stats
82W - 81L
1,474 SR
Queue Stats
534W - 549L
1,355 Elo+
Solo
Skadi
Skadi
regi10
Skadi
Level 106
God Stats
10W - 8L
1,640 SR
Queue Stats
86W - 86L
1,557 Elo+
Solo
Bakasura
Bakasura
xChasgiter
Bakasura
Level 66
God Stats
2W - 6L
1,240 SR
Queue Stats
57W - 69L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
2 / 0 / 5
8,481
1,060
13,399
3,545
1,391
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
Axias
Artemis
13
1 / 0 / 5
8,070
1,009
6,115
4,856
2,178
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 1 / 7
9,256
1,157
5,896
8,638
6,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 0 / 6
8,596
1,075
6,441
6,488
6,645
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Morrigan
brickrain
The Morrigan
13
2 / 2 / 2
7,832
979
3,738
4,758
2,306
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

330

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 0
8,205
1,026
5,516
10,308
8,707
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Da Ji
13
0 / 4 / 3
8,002
1,000
4,976
9,399
4,452
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Sol
13
0 / 1 / 2
7,972
997
8,345
6,050
2,446
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Skadi
regi10
Skadi
13
1 / 1 / 0
7,632
954
843
1,508
572
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
xChasgiter
Bakasura
13
0 / 3 / 1
8,064
1,008
5,505
12,483
6,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
9
Kills
3
3
Deaths
9
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
0
5
4.5
W
Artemis
Axias
Artemis
1
0
5
3.5
L
2
0
0
2
W
1
1
7
4.5
W
3
0
6
6
L
Da Ji
0
4
3
0.38
L
Sol
0
1
2
1
W
The Morrigan
brickrain
The Morrigan
2
2
2
1.5
L
Skadi
regi10
Skadi
1
1
0
1
L
Bakasura
xChasgiter
Bakasura
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,589
Damage
25,185
28,285
Taken
39,748
18,865
Mitigated
23,048
3,844
Healing
6,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
13,399
1,943
0
1,144
3,545
1,391
0
1,486
1,695
36,937
0
W
Artemis
Axias
Artemis
6,115
1,841
0
238
4,856
2,178
0
2,825
1,954
0
18,514
L
5,516
272
0
2,595
10,308
8,707
0
5,379
4,929
13,963
0
W
5,896
2,390
0
997
8,638
6,345
0
4,743
3,818
18,697
0
W
6,441
1,272
0
1,465
6,488
6,645
0
3,056
3,145
0
9,645
L
Da Ji
4,976
855
0
180
9,399
4,452
0
4,673
4,726
0
11,254
L
Sol
8,345
2,625
0
1,750
6,050
2,446
0
4,254
1,796
22,161
374
W
The Morrigan
brickrain
The Morrigan
3,738
1,002
0
0
4,758
2,306
0
1,423
3,195
6,686
76
L
Skadi
regi10
Skadi
843
347
0
0
1,508
572
0
642
866
0
7,016
L
Bakasura
xChasgiter
Bakasura
5,505
2,755
0
1,703
12,483
6,871
0
8,009
4,474
0
25,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,235
Gold Earned
39,875
129
Minions Killed
144
2
Camps Cleared
7
739,368
Distance Traveled
656,099
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,481
1,060
59
7
1
157,401
2
W
Artemis
8,070
1,009
24
3
0
151,459
1
L
Ares
8,205
1,026
11
1
0
146,571
0
W
Atlas
9,256
1,157
26
3
1
167,536
0
W
Tyr
8,596
1,075
7
1
0
184,458
0
L
Da Ji
8,002
1,000
15
2
1
143,959
0
L
Sol
7,972
997
43
5
2
137,280
1
W
The Morrigan
7,832
979
13
2
0
78,514
0
L
Skadi
7,632
954
16
2
0
46,872
0
L
Bakasura
8,064
1,008
59
7
4
181,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role