Player Matchup

Morgan Le Fay
Morgan Le Fay
AtlasOfTheDeep
Morgan Le Fay
Level 157
God Stats
3W - 0L
1,661 SR
Queue Stats
99W - 74L
1,547 Elo+
Party 2
Skadi
Skadi
DaddyDary
Skadi
Level 145
God Stats
2W - 0L
1,770 SR
Queue Stats
56W - 52L
1,596 Elo+
Party 2
Lancelot
Lancelot
FiveDayzLeft
Lancelot
Level 146
God Stats
5W - 3L
1,447 SR
Queue Stats
193W - 179L
1,581 Elo+
Party 2
Khepri
Khepri
TheSovietTeddy
Khepri
Level 29
God Stats
2W - 0L
1,561 SR
Queue Stats
11W - 5L
1,628 Elo+
Party 2
Achilles
Achilles
YouBrokeYourTV
Achilles
Level 65
God Stats
1W - 0L
1,439 SR
Queue Stats
44W - 31L
1,559 Elo+
Party 2
Team Averages
Level 108
1,576 SR
1,582 Elo+

VS

Team Averages
Level 79
1,466 SR
1,447 Elo+
Set
Set
Flexible Fetus
Set
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 4L
1,502 Elo+
Party 3
Shiva
Shiva
Savage Skorge
Shiva
Level 104
God Stats
12W - 8L
1,632 SR
Queue Stats
314W - 334L
1,342 Elo+
Party 1
Izanami
Izanami
ToniiPR
Izanami
Level 114
God Stats
30W - 34L
1,530 SR
Queue Stats
261W - 317L
1,341 Elo+
Party 1
Yu Huang
Yu Huang
WREKLESS BEAST
Yu Huang
Level 117
God Stats
1W - 2L
1,167 SR
Queue Stats
100W - 98L
1,526 Elo+
Party 3
Cthulhu
Cthulhu
Yami kurai27
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AtlasOfTheDeep
Morgan Le Fay
15
3 / 1 / 4
8,857
554
12,034
9,864
4,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
DaddyDary
Skadi
14
4 / 0 / 10
8,659
541
12,274
10,187
4,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
FiveDayzLeft
Lancelot
15
12 / 2 / 3
9,697
606
12,229
10,745
4,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
3 / 1 / 9
8,360
523
3,550
7,641
6,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
13
3 / 2 / 7
8,114
507
10,013
12,407
10,905
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
6,439
402
3,424
12,960
5,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
3 / 5 / 2
8,164
510
11,020
16,342
10,393
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
ToniiPR
Izanami
9
1 / 7 / 1
6,533
408
5,111
12,462
3,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yu Huang
13
1 / 4 / 0
8,130
508
6,044
10,649
4,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cthulhu
Yami kurai27
Cthulhu
9
0 / 4 / 2
6,703
419
3,702
13,212
8,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
25
Kills
6
6
Deaths
25
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AtlasOfTheDeep
Morgan Le Fay
3
1
4
5
W
Skadi
DaddyDary
Skadi
4
0
10
9
W
Lancelot
FiveDayzLeft
Lancelot
12
2
3
6.75
L
1
5
1
0.3
L
3
5
2
0.8
W
3
1
9
7.5
L
Izanami
ToniiPR
Izanami
1
7
1
0.21
L
Yu Huang
1
4
0
0.25
L
Cthulhu
Yami kurai27
Cthulhu
0
4
2
0.25
W
Achilles
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,100
Damage
29,301
50,844
Taken
65,625
31,609
Mitigated
32,606
11,182
Healing
8,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AtlasOfTheDeep
Morgan Le Fay
12,034
793
0
2,100
9,864
4,922
509
3,469
6,115
81,954
0
W
Skadi
DaddyDary
Skadi
12,274
7,308
0
1,370
10,187
4,219
2,380
2,354
7,787
0
78,424
W
Lancelot
FiveDayzLeft
Lancelot
12,229
2,001
0
3,342
10,745
4,736
366
1,540
9,127
0
64,183
L
3,424
1,351
0
1,648
12,960
5,312
0
3,206
9,754
0
29,355
L
11,020
3,550
0
2,071
16,342
10,393
1,062
2,102
14,240
0
49,757
W
3,550
159
0
1,886
7,641
6,827
498
1,805
5,814
15,477
0
L
Izanami
ToniiPR
Izanami
5,111
3,677
408
2,100
12,462
3,622
0
1,895
10,567
0
39,223
L
Yu Huang
6,044
150
0
790
10,649
4,682
0
4,616
6,033
55,041
0
L
Cthulhu
Yami kurai27
Cthulhu
3,702
402
176
1,134
13,212
8,597
0
3,765
9,447
22,091
0
W
Achilles
10,013
2,281
0
2,484
12,407
10,905
279
152
12,255
0
39,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,687
Gold Earned
35,969
415
Minions Killed
329
0
Camps Cleared
0
1,702,046
Distance Traveled
1,412,599
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,857
554
137
9
0
307,063
2
W
Skadi
8,659
541
107
7
0
289,676
2
W
Lancelot
9,697
606
103
6
0
391,068
3
L
Set
6,439
402
42
3
0
305,472
0
L
Shiva
8,164
510
80
5
0
296,695
0
W
Khepri
8,360
523
18
1
0
352,597
2
L
Izanami
6,533
408
68
4
0
247,222
3
L
Yu Huang
8,130
508
109
7
0
291,303
3
L
Cthulhu
6,703
419
30
2
0
271,907
0
W
Achilles
8,114
507
50
3
0
361,642
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role