Player Matchup

Ymir
Ymir
Amaryah
Ymir
Level 147
God Stats
2W - 2L
1,663 SR
Queue Stats
75W - 62L
1,597 Elo+
Party 1
Hercules
Hercules
Mtrkhart
Hercules
Level 63
God Stats
0W - 3L
1,493 SR
Queue Stats
51W - 54L
1,448 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Syciene
Morgan Le Fay
Level 125
God Stats
0W - 1L
1,412 SR
Queue Stats
9W - 9L
1,665 Elo+
Party 1
Team Averages
Level 112
1,523 SR
1,570 Elo+

VS

Team Averages
Level 60
1,576 SR
1,564 Elo+
Poseidon
Poseidon
Pirusk
Poseidon
Level 25
God Stats
4W - 3L
1,513 SR
Queue Stats
57W - 48L
1,617 Elo+
Party 2
Gilgamesh
Gilgamesh
UncleJizus
Gilgamesh
Level 120
God Stats
4W - 0L
1,519 SR
Queue Stats
51W - 30L
1,601 Elo+
Party 2
Ne Zha
Ne Zha
slapbricks
Ne Zha
Level 34
God Stats
3W - 0L
1,695 SR
Queue Stats
8W - 26L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Amaryah
Ymir
16
1 / 4 / 4
11,557
578
6,406
24,381
29,833
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
Mtrkhart
Hercules
17
4 / 5 / 1
12,290
615
11,490
21,584
20,490
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
Syciene
Morgan Le Fay
17
0 / 6 / 5
11,748
587
10,950
19,861
10,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Pirusk
Poseidon
20
6 / 1 / 9
14,534
727
31,931
11,489
5,356
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
UncleJizus
Gilgamesh
17
0 / 3 / 12
12,310
616
10,520
21,133
19,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
slapbricks
Ne Zha
20
9 / 1 / 6
14,342
717
14,377
7,967
3,978
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
5
Kills
15
15
Deaths
5
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ymir
Amaryah
Ymir
1
4
4
0.75
L
Hercules
Mtrkhart
Hercules
4
5
1
0.9
W
Poseidon
Pirusk
Poseidon
6
1
9
10.5
L
Morgan Le Fay
Syciene
Morgan Le Fay
0
6
5
0.42
W
Gilgamesh
UncleJizus
Gilgamesh
0
3
12
2
W
Ne Zha
slapbricks
Ne Zha
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,846
Damage
56,828
65,826
Taken
40,589
60,371
Mitigated
28,439
7,550
Healing
12,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Amaryah
Ymir
6,406
816
366
1,929
24,381
29,833
69
12,203
11,994
23,489
0
L
Hercules
Mtrkhart
Hercules
11,490
3,952
0
3,067
21,584
20,490
0
11,091
10,166
132
28,309
W
Poseidon
Pirusk
Poseidon
31,931
4,767
0
3,397
11,489
5,356
1,387
4,724
6,765
110,264
0
L
Morgan Le Fay
Syciene
Morgan Le Fay
10,950
1,203
0
2,188
19,861
10,048
32
9,053
10,585
70,151
0
W
Gilgamesh
UncleJizus
Gilgamesh
10,520
2,452
0
5,930
21,133
19,105
695
9,609
11,524
0
34,355
W
Ne Zha
slapbricks
Ne Zha
14,377
3,649
0
2,879
7,967
3,978
897
3,744
4,223
0
51,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,595
Gold Earned
41,186
216
Minions Killed
261
5
Camps Cleared
14
922,401
Distance Traveled
1,198,822
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,557
578
23
1
2
342,149
5
L
Hercules
12,290
615
37
2
1
276,566
3
W
Poseidon
14,534
727
160
8
9
406,588
2
L
Morgan Le Fay
11,748
587
156
8
2
303,686
8
W
Gilgamesh
12,310
616
50
3
2
384,143
6
W
Ne Zha
14,342
717
51
3
3
408,091
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role