Player Matchup

Anubis
Anubis
VGHSLover01
Anubis
Level 46
God Stats
4W - 5L
1,484 SR
Queue Stats
265W - 314L
1,452 Elo+
Party 2
Mercury
Mercury
iCarlyFan0042
Mercury
Level 61
God Stats
10W - 19L
1,460 SR
Queue Stats
390W - 425L
1,448 Elo+
Party 2
Shiva
Shiva
wwwdothamdotcom
Shiva
Level 36
God Stats
13W - 11L
1,453 SR
Queue Stats
232W - 259L
1,418 Elo+
Party 2
Team Averages
Level 48
1,466 SR
1,439 Elo+

VS

Team Averages
Level 73
1,422 SR
1,666 Elo+
Bacchus
Bacchus
Chimken74
Bacchus
Level 5
God Stats
1W - 0L
1,233 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
LegionCP
Cupid
Level 149
God Stats
4W - 2L
1,577 SR
Queue Stats
63W - 41L
1,695 Elo+
Solo
Poseidon
Poseidon
NuclearOne
Poseidon
Level 66
God Stats
1W - 0L
1,456 SR
Queue Stats
3W - 0L
1,801 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
2 / 6 / 10
9,597
686
7,404
11,427
6,444
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
14
4 / 3 / 7
9,419
673
9,147
10,036
4,294
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
7 / 3 / 6
10,283
735
17,113
18,579
20,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chimken74
Bacchus
13
1 / 3 / 8
10,112
722
3,168
15,971
16,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
LegionCP
Cupid
17
10 / 4 / 1
11,983
856
21,316
14,476
7,056
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
NuclearOne
Poseidon
14
1 / 6 / 9
10,345
739
9,997
11,249
3,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
30
13
Kills
12
12
Deaths
13
23
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Chimken74
Bacchus
1
3
8
1.67
W
Cupid
LegionCP
Cupid
10
4
1
2.63
W
Poseidon
NuclearOne
Poseidon
1
6
9
0.92
L
Anubis
2
6
10
1.17
L
Mercury
4
3
7
2.5
L
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,664
Damage
34,481
40,042
Taken
41,696
31,250
Mitigated
27,262
5,205
Healing
6,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Chimken74
Bacchus
3,168
292
0
1,608
15,971
16,585
388
3,304
12,446
6,663
0
W
Cupid
LegionCP
Cupid
21,316
10,369
1,002
3,239
14,476
7,056
1,452
1,345
12,828
0
61,755
W
Poseidon
NuclearOne
Poseidon
9,997
1,626
0
586
11,249
3,621
474
3,013
8,033
44,156
0
L
Anubis
7,404
319
0
2,430
11,427
6,444
435
4,029
7,398
31,029
0
L
Mercury
9,147
3,481
0
0
10,036
4,294
461
2,510
7,526
0
26,231
L
17,113
3,973
933
1,842
18,579
20,512
81
6,869
11,710
0
26,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,299
Gold Earned
32,440
115
Minions Killed
135
4
Camps Cleared
8
806,100
Distance Traveled
742,014
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,112
722
5
0
0
288,627
0
W
Cupid
11,983
856
58
4
3
226,816
3
W
Poseidon
10,345
739
72
5
5
226,571
0
L
Anubis
9,597
686
51
4
1
229,874
0
L
Mercury
9,419
673
37
3
3
320,004
4
L
Shiva
10,283
735
27
2
0
256,222
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role