Player Matchup

Odin
Odin
SeBbunny1993
Odin
Level 80
God Stats
39W - 37L
1,624 SR
Queue Stats
42W - 42L
1,511 Elo+
Party 1
Hades
Hades
SwiggtySwag6_9
Hades
Level 81
God Stats
36W - 32L
1,662 SR
Queue Stats
42W - 44L
1,505 Elo+
Party 1
Horus
Horus
dhoppe92
Horus
Level 107
God Stats
3W - 1L
1,739 SR
Queue Stats
43W - 43L
1,509 Elo+
Party 1
Team Averages
Level 89
1,675 SR
1,509 Elo+

VS

Team Averages
Level 116
1,367 SR
1,437 Elo+
Chiron
Chiron
 
Chiron
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Dieabeado
Cthulhu
Level 118
God Stats
1W - 3L
1,107 SR
Queue Stats
166W - 162L
1,482 Elo+
Party 2
Hera
Hera
jose-99cs
Hera
Level 120
God Stats
7W - 6L
1,493 SR
Queue Stats
22W - 35L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
8,327
555
3,352
12,945
14,514
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
0 / 2 / 0
8,570
571
7,106
11,392
6,300
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
dhoppe92
Horus
14
0 / 1 / 1
9,410
627
3,679
15,304
17,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
2 / 1 / 3
9,938
663
8,025
8,795
4,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Dieabeado
Cthulhu
16
1 / 0 / 3
10,231
682
11,617
14,860
12,521
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hera
15
2 / 0 / 2
9,592
639
11,808
4,123
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
13
0
Kills
5
5
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
1
3
3.5
W
Cthulhu
Dieabeado
Cthulhu
1
0
3
2.5
L
0
2
0
0
L
0
2
0
0
L
Horus
dhoppe92
Horus
0
1
1
0.5
W
Hera
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,137
Damage
31,450
39,641
Taken
27,778
38,618
Mitigated
18,887
11,115
Healing
8,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
8,025
4,231
892
1,832
8,795
4,664
1,474
3,697
5,098
0
44,681
W
Cthulhu
Dieabeado
Cthulhu
11,617
1,127
1,171
4,026
14,860
12,521
0
2,676
12,184
39,714
0
L
3,352
387
0
575
12,945
14,514
0
6,495
6,450
0
21,668
L
7,106
106
620
3,232
11,392
6,300
84
8,207
3,185
30,793
0
L
Horus
dhoppe92
Horus
3,679
1,567
2,194
4,494
15,304
17,804
0
9,375
5,929
0
22,470
W
Hera
11,808
2,324
0
238
4,123
1,702
222
1,305
2,818
33,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,307
Gold Earned
29,761
138
Minions Killed
200
3
Camps Cleared
10
824,384
Distance Traveled
841,704
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,938
663
74
5
3
257,232
5
W
Cthulhu
10,231
682
62
4
6
281,971
2
L
Odin
8,327
555
33
2
1
290,305
12
L
Hades
8,570
571
74
5
1
233,859
0
L
Horus
9,410
627
31
2
1
300,220
6
W
Hera
9,592
639
64
4
1
302,501
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role