Player Matchup

Ullr
Ullr
Bama Tide
Ullr
Level 119
God Stats
2W - 3L
1,354 SR
Queue Stats
21W - 13L
1,624 Elo+
Solo
Ratatoskr
Ratatoskr
Nettiic
Ratatoskr
Level 121
God Stats
11W - 2L
1,946 SR
Queue Stats
76W - 52L
1,654 Elo+
Solo
Hades
Hades
SausageMan0000
Hades
Level 127
God Stats
24W - 7L
1,598 SR
Queue Stats
116W - 82L
1,635 Elo+
Solo
Cthulhu
Cthulhu
boninja
Cthulhu
Level 160
God Stats
13W - 16L
1,535 SR
Queue Stats
402W - 367L
1,608 Elo+
Party 1
Da Ji
Da Ji
drunkdave247
Da Ji
Level 159
God Stats
2W - 4L
1,312 SR
Queue Stats
396W - 362L
1,607 Elo+
Party 1
Team Averages
Level 137
1,549 SR
1,626 Elo+

VS

Team Averages
Level 118
1,615 SR
1,569 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Bus69hxc
Mulan
Level 123
God Stats
24W - 23L
1,550 SR
Queue Stats
360W - 341L
1,611 Elo+
Solo
Odin
Odin
MLBxLENERS
Odin
Level 121
God Stats
12W - 9L
1,731 SR
Queue Stats
158W - 154L
1,580 Elo+
Party 2
Kukulkan
Kukulkan
NFL_Armstrong
Kukulkan
Level 128
God Stats
3W - 2L
1,715 SR
Queue Stats
166W - 163L
1,579 Elo+
Party 2
Mercury
Mercury
netlalan
Mercury
Level 68
God Stats
5W - 5L
1,579 SR
Queue Stats
77W - 99L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
10
0 / 0 / 0
5,700
570
2,351
4,739
1,506
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ratatoskr
Nettiic
Ratatoskr
8
0 / 2 / 4
4,966
497
3,746
7,953
3,012
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
4 / 0 / 2
6,510
651
6,826
7,243
4,144
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
boninja
Cthulhu
11
1 / 0 / 0
6,408
641
3,072
4,048
2,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

9
3 / 2 / 0
5,480
548
3,820
6,872
2,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
1 / 1 / 1
5,292
529
4,184
4,910
1,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
Bus69hxc
Mulan
10
0 / 1 / 0
5,311
531
2,584
7,981
3,716
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 1 / 2
5,444
544
2,528
7,651
4,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
NFL_Armstrong
Kukulkan
9
0 / 3 / 2
5,186
519
4,152
5,521
2,189
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mercury
netlalan
Mercury
10
2 / 2 / 0
5,695
570
2,450
7,340
2,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
8
Kills
4
4
Deaths
8
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
1
1
1.5
W
Ullr
0
0
0
0
L
Mulan
Bus69hxc
Mulan
0
1
0
0
L
1
1
2
2
L
Kukulkan
NFL_Armstrong
Kukulkan
0
3
2
0.33
W
Ratatoskr
Nettiic
Ratatoskr
0
2
4
1
W
4
0
2
5
W
Cthulhu
boninja
Cthulhu
1
0
0
1
W
3
2
0
1.5
L
Mercury
netlalan
Mercury
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,815
Damage
15,898
30,855
Taken
33,403
14,011
Mitigated
14,818
15,528
Healing
8,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,184
2,215
0
1,521
4,910
1,637
0
781
4,129
0
34,432
W
Ullr
2,351
812
0
750
4,739
1,506
0
0
4,739
0
47,653
L
Mulan
Bus69hxc
Mulan
2,584
328
0
3,301
7,981
3,716
0
2,720
4,909
0
35,024
L
2,528
353
164
2,589
7,651
4,569
0
2,098
5,553
0
15,688
L
Kukulkan
NFL_Armstrong
Kukulkan
4,152
961
0
549
5,521
2,189
0
2,138
3,383
41,403
0
W
Ratatoskr
Nettiic
Ratatoskr
3,746
736
150
2,776
7,953
3,012
0
814
7,139
0
13,983
W
6,826
932
850
5,947
7,243
4,144
0
2,358
4,885
47,503
0
W
Cthulhu
boninja
Cthulhu
3,072
404
0
2,435
4,048
2,416
0
0
4,048
37,934
0
W
3,820
710
0
2,620
6,872
2,933
0
980
5,892
0
29,171
L
Mercury
netlalan
Mercury
2,450
1,495
0
500
7,340
2,707
0
1,809
5,531
0
40,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,064
Gold Earned
26,928
346
Minions Killed
321
0
Camps Cleared
0
929,389
Distance Traveled
948,015
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,292
529
77
8
0
174,328
3
W
Ullr
5,700
570
83
8
0
167,181
5
L
Mulan
5,311
531
74
7
0
193,495
3
L
Odin
5,444
544
17
2
0
188,809
1
L
Kukulkan
5,186
519
74
7
0
164,303
2
W
Ratatoskr
4,966
497
19
2
0
212,006
2
W
Hades
6,510
651
95
10
0
187,451
3
W
Cthulhu
6,408
641
89
9
0
178,462
3
W
Da Ji
5,480
548
60
6
0
184,289
2
L
Mercury
5,695
570
79
8
0
227,080
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role