Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Angelsgrim
Ganesha
Level 125
God Stats
6W - 6L
1,542 SR
Queue Stats
31W - 28L
1,530 Elo+
Party 2
Gilgamesh
Gilgamesh
RubBerDukyL96A1
Gilgamesh
Level 123
God Stats
6W - 7L
1,357 SR
Queue Stats
522W - 505L
1,463 Elo+
Party 1
Freya
Freya
SwollenRaisins
Freya
Level 112
God Stats
12W - 13L
1,554 SR
Queue Stats
427W - 449L
1,435 Elo+
Solo
Neith
Neith
Touche2Sly
Neith
Level 144
God Stats
12W - 11L
1,625 SR
Queue Stats
95W - 88L
1,549 Elo+
Party 2
Team Averages
Level 130
1,516 SR
1,495 Elo+

VS

Team Averages
Level 103
1,640 SR
1,470 Elo+
Horus
Horus
Buckeye fan 007
Horus
Level 89
God Stats
6W - 1L
1,937 SR
Queue Stats
155W - 158L
1,462 Elo+
Solo
Medusa
Medusa
GoLiYa-_-PR_
Medusa
Level 76
God Stats
17W - 17L
1,565 SR
Queue Stats
209W - 197L
1,447 Elo+
Solo
Camazotz
Camazotz
MrGamer18
Camazotz
Level 123
God Stats
1W - 0L
1,299 SR
Queue Stats
56W - 51L
1,482 Elo+
Party 3
Jormungandr
Jormungandr
SinOfWrath2383
Jormungandr
Level 123
God Stats
7W - 6L
1,635 SR
Queue Stats
71W - 63L
1,482 Elo+
Party 3
Baron Samedi
Baron Samedi
magicguy06
Baron Samedi
Level 106
God Stats
1W - 0L
1,761 SR
Queue Stats
48W - 38L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 2 / 0
8,018
535
12,706
9,683
3,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
Angelsgrim
Ganesha
11
0 / 3 / 1
6,547
436
2,951
20,865
14,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
RubBerDukyL96A1
Gilgamesh
13
2 / 2 / 2
7,492
499
4,780
13,418
8,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 2 / 0
7,552
503
5,930
11,978
5,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
12
0 / 3 / 0
6,929
462
4,842
9,152
3,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 4
7,293
486
3,264
11,553
8,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Medusa
16
4 / 0 / 0
9,015
601
11,506
12,705
5,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Camazotz
MrGamer18
Camazotz
13
1 / 0 / 3
7,316
488
4,029
10,696
4,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
SinOfWrath2383
Jormungandr
15
4 / 1 / 0
8,932
595
11,987
10,150
7,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Baron Samedi
magicguy06
Baron Samedi
13
3 / 4 / 1
7,626
508
12,649
12,754
6,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
5
Kills
12
12
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
2
0
1
L
Ganesha
Angelsgrim
Ganesha
0
3
1
0.17
W
0
0
4
2
W
Medusa
4
0
0
4
W
Camazotz
MrGamer18
Camazotz
1
0
3
2.5
L
Gilgamesh
RubBerDukyL96A1
Gilgamesh
2
2
2
1.5
W
Jormungandr
SinOfWrath2383
Jormungandr
4
1
0
4
L
1
2
0
0.5
L
Neith
0
3
0
0
W
Baron Samedi
magicguy06
Baron Samedi
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,209
Damage
43,435
65,096
Taken
57,858
34,905
Mitigated
33,002
19,929
Healing
26,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
12,706
2,713
0
907
9,683
3,327
92
6,119
3,126
71,711
0
L
Ganesha
Angelsgrim
Ganesha
2,951
374
0
7,064
20,865
14,109
0
4,773
15,960
28,139
0
W
3,264
2,128
1,034
3,511
11,553
8,347
32
4,125
7,180
0
34,790
W
Medusa
11,506
6,076
0
6,853
12,705
5,300
56
2,395
10,184
0
91,579
W
Camazotz
MrGamer18
Camazotz
4,029
1,114
0
7,612
10,696
4,913
0
1,648
8,850
0
55,803
L
Gilgamesh
RubBerDukyL96A1
Gilgamesh
4,780
1,382
0
4,499
13,418
8,106
0
3,901
9,375
0
59,295
W
Jormungandr
SinOfWrath2383
Jormungandr
11,987
4,527
0
1,470
10,150
7,910
654
5,686
3,873
69,908
0
L
5,930
2,068
0
5,211
11,978
5,446
0
9,131
2,847
55,470
0
L
Neith
4,842
1,306
0
2,248
9,152
3,917
378
0
9,152
0
59,111
W
Baron Samedi
magicguy06
Baron Samedi
12,649
1,869
1,368
4,251
12,754
6,532
0
6,289
6,184
56,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,538
Gold Earned
40,182
454
Minions Killed
487
0
Camps Cleared
0
1,430,796
Distance Traveled
1,442,932
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,018
535
120
8
0
273,736
0
L
Ganesha
6,547
436
23
2
0
277,628
6
W
Horus
7,293
486
58
4
0
293,906
2
W
Medusa
9,015
601
142
9
0
276,029
7
W
Camazotz
7,316
488
94
6
0
349,366
7
L
Gilgamesh
7,492
499
101
7
0
337,994
5
W
Jormungandr
8,932
595
119
8
0
267,335
0
L
Freya
7,552
503
94
6
0
280,215
3
L
Neith
6,929
462
116
8
0
261,223
7
W
Baron Samedi
7,626
508
74
5
0
256,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role