Player Matchup

Bacchus
Bacchus
AngelLaMaquinaPR
Bacchus
Level 101
God Stats
75W - 125L
1,358 SR
Queue Stats
524W - 648L
1,320 Elo+
Party 2
Sol
Sol
FlakeyGorilla
Sol
Level 43
God Stats
17W - 26L
1,744 SR
Queue Stats
212W - 277L
1,407 Elo+
Party 2
Mulan
Mulan
SLCpunk7339
Mulan
Level 47
God Stats
9W - 14L
1,547 SR
Queue Stats
342W - 357L
1,401 Elo+
Solo
Pele
Pele
YoungHoudini_PR
Pele
Level 86
God Stats
15W - 7L
1,630 SR
Queue Stats
172W - 246L
1,272 Elo+
Party 2
Heimdallr
Heimdallr
YulAngel2020
Heimdallr
Level 87
God Stats
2W - 6L
1,409 SR
Queue Stats
363W - 457L
1,347 Elo+
Party 2
Team Averages
Level 73
1,537 SR
1,350 Elo+

VS

Team Averages
Level 48
1,697 SR
1,480 Elo+
Gilgamesh
Gilgamesh
FuzzyButt3000
Gilgamesh
Level 45
God Stats
7W - 4L
1,753 SR
Queue Stats
31W - 31L
1,442 Elo+
Party 1
Cupid
Cupid
JadedAim
Cupid
Level 57
God Stats
4W - 3L
1,676 SR
Queue Stats
20W - 35L
1,374 Elo+
Party 1
Baron Samedi
Baron Samedi
Juuoko
Baron Samedi
Level 85
God Stats
1W - 0L
1,908 SR
Queue Stats
39W - 55L
1,440 Elo+
Party 1
Awilix
Awilix
TrollOrBeTrolled
Awilix
Level 47
God Stats
86W - 48L
1,730 SR
Queue Stats
542W - 458L
1,642 Elo+
Solo
Ymir
Ymir
dylgod9
Ymir
Level 4
God Stats
6W - 7L
1,415 SR
Queue Stats
8W - 12L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
5,743
410
3,743
12,323
9,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
0 / 0 / 0
7,669
548
3,965
7,457
2,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 2 / 0
8,220
587
6,009
9,713
7,278
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 2 / 2
6,014
430
1,783
8,261
2,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
YulAngel2020
Heimdallr
11
2 / 3 / 0
6,915
494
6,582
6,568
2,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FuzzyButt3000
Gilgamesh
13
1 / 0 / 1
7,183
513
2,632
8,217
4,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
JadedAim
Cupid
11
4 / 2 / 3
6,635
474
5,162
8,027
3,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
Juuoko
Baron Samedi
13
1 / 0 / 0
7,788
556
2,761
4,665
2,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
6 / 1 / 5
8,904
636
13,982
10,723
5,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
dylgod9
Ymir
11
0 / 0 / 7
6,326
452
2,756
5,949
4,686
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
12
12
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
0
0
0
0
W
Gilgamesh
FuzzyButt3000
Gilgamesh
1
0
1
1.5
W
Cupid
JadedAim
Cupid
4
2
3
2.75
W
Baron Samedi
Juuoko
Baron Samedi
1
0
0
1
L
1
2
0
0.5
W
6
1
5
8.5
L
0
2
2
0.5
L
Heimdallr
YulAngel2020
Heimdallr
2
3
0
0.67
W
Ymir
dylgod9
Ymir
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,082
Damage
27,293
44,322
Taken
37,581
25,623
Mitigated
19,214
13,397
Healing
9,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,743
533
94
1,380
12,323
9,968
0
1,811
10,512
14,343
0
L
3,965
903
0
4,949
7,457
2,821
0
2,225
5,232
68,654
0
W
Gilgamesh
FuzzyButt3000
Gilgamesh
2,632
695
0
2,406
8,217
4,005
960
58
8,159
0
44,364
W
Cupid
JadedAim
Cupid
5,162
2,560
50
1,741
8,027
3,338
384
2,311
5,716
0
39,228
W
Baron Samedi
Juuoko
Baron Samedi
2,761
547
274
1,779
4,665
2,164
0
3,119
1,546
55,696
0
L
6,009
408
0
3,683
9,713
7,278
0
0
9,713
0
64,128
W
13,982
6,209
0
1,423
10,723
5,021
0
1,125
9,598
0
98,815
L
1,783
499
0
2,114
8,261
2,768
0
568
7,693
0
31,480
L
Heimdallr
YulAngel2020
Heimdallr
6,582
2,093
0
1,177
6,568
2,788
1,004
913
5,655
0
49,205
W
Ymir
dylgod9
Ymir
2,756
766
1,070
1,250
5,949
4,686
25
1,095
4,854
15,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,561
Gold Earned
36,836
411
Minions Killed
416
0
Camps Cleared
0
1,243,411
Distance Traveled
1,452,664
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,743
410
22
2
0
241,243
5
L
Sol
7,669
548
123
9
0
267,530
3
W
Gilgamesh
7,183
513
82
6
0
288,065
3
W
Cupid
6,635
474
59
4
0
243,665
3
W
Baron Samedi
7,788
556
111
8
0
269,191
2
L
Mulan
8,220
587
127
9
0
253,676
4
W
Awilix
8,904
636
140
10
0
358,101
1
L
Pele
6,014
430
59
4
0
246,572
3
L
Heimdallr
6,915
494
80
6
0
234,390
1
W
Ymir
6,326
452
24
2
0
293,642
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role