Player Matchup

Mulan
Mulan
JaxonSweetz
Mulan
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
210W - 239L
1,404 Elo+
Party 3
Anhur
Anhur
Just92ice
Anhur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,406 Elo+
Party 3
Serqet
Serqet
Nikanaru05
Serqet
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
149W - 153L
1,409 Elo+
Solo
Cthulhu
Cthulhu
NoStopHelp
Cthulhu
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 115L
1,415 Elo+
Solo
Hun Batz
Hun Batz
SPF777
Hun Batz
Level 160
God Stats
2W - 4L
1,381 SR
Queue Stats
619W - 646L
1,376 Elo+
Solo
Team Averages
Level 107
1,476 SR
1,402 Elo+

VS

Team Averages
Level 68
1,501 SR
1,377 Elo+
Jormungandr
Jormungandr
Skiilz_xo
Jormungandr
Level 98
God Stats
4W - 4L
1,503 SR
Queue Stats
200W - 198L
1,414 Elo+
Solo
Tsukuyomi
Tsukuyomi
Swervo420
Tsukuyomi
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 19L
1,231 Elo+
Party 1
Rama
Rama
anticonservative
Rama
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Sol
Sol
hitbyjuice
Sol
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 18L
1,239 Elo+
Party 1
Agni
Agni
namechanged9870
Agni
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 4
7,054
1,008
3,246
8,253
7,856
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
Just92ice
Anhur
14
2 / 0 / 3
6,521
932
3,330
4,749
2,126
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Serqet
Nikanaru05
Serqet
6
0 / 0 / 1
4,990
713
680
1,700
697
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Cthulhu
NoStopHelp
Cthulhu
13
4 / 2 / 4
6,797
971
7,575
14,909
10,454
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
SPF777
Hun Batz
8
2 / 2 / 2
5,454
779
4,100
3,527
1,518
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Skiilz_xo
Jormungandr
11
0 / 3 / 4
6,895
985
4,475
7,375
6,465
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
Swervo420
Tsukuyomi
11
3 / 2 / 1
6,646
949
7,073
4,661
1,942
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 5
6,281
897
6,498
4,991
1,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 1 / 3
6,880
983
5,999
3,972
1,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 4 / 4
6,671
953
3,065
5,331
1,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
23
11
Kills
6
6
Deaths
11
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
2
4
2.5
L
Anhur
Just92ice
Anhur
2
0
3
3.5
L
Serqet
Nikanaru05
Serqet
0
0
1
0.5
L
Cthulhu
NoStopHelp
Cthulhu
4
2
4
3
L
Hun Batz
SPF777
Hun Batz
2
2
2
1.5
W
Jormungandr
Skiilz_xo
Jormungandr
0
3
4
0.67
W
Tsukuyomi
Swervo420
Tsukuyomi
3
2
1
1.75
W
0
1
5
2.5
W
2
1
3
3.5
W
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,931
Damage
27,110
33,138
Taken
26,330
22,651
Mitigated
13,937
14,687
Healing
7,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,246
458
610
2,385
8,253
7,856
0
3,783
4,470
0
7,147
L
Anhur
Just92ice
Anhur
3,330
1,888
0
1,805
4,749
2,126
0
2,634
2,115
0
10,799
L
Serqet
Nikanaru05
Serqet
680
229
0
871
1,700
697
0
1,026
674
0
791
L
Cthulhu
NoStopHelp
Cthulhu
7,575
128
1,525
7,077
14,909
10,454
0
5,214
9,695
20,254
0
L
Hun Batz
SPF777
Hun Batz
4,100
197
279
135
3,527
1,518
0
882
2,645
0
5,732
W
Jormungandr
Skiilz_xo
Jormungandr
4,475
1,052
637
1,476
7,375
6,465
0
2,382
4,871
13,881
0
W
Tsukuyomi
Swervo420
Tsukuyomi
7,073
1,772
0
593
4,661
1,942
362
894
3,767
0
12,018
W
6,498
3,707
57
1,637
4,991
1,842
156
1,284
3,707
0
11,053
W
5,999
1,362
341
1,690
3,972
1,789
1,060
1,779
2,193
12,980
0
W
3,065
382
297
465
5,331
1,899
0
1,236
4,095
7,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,816
Gold Earned
33,373
53
Minions Killed
65
0
Camps Cleared
0
548,763
Distance Traveled
754,933
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,054
1,008
11
2
0
106,928
0
L
Anhur
6,521
932
23
3
0
153,273
1
L
Serqet
4,990
713
0
0
0
37,990
0
L
Cthulhu
6,797
971
17
2
0
169,397
1
L
Hun Batz
5,454
779
2
0
0
81,175
0
W
Jormungandr
6,895
985
16
2
0
140,618
0
W
Tsukuyomi
6,646
949
6
1
0
170,047
0
W
Rama
6,281
897
15
2
0
147,089
0
W
Sol
6,880
983
17
2
0
157,193
1
W
Agni
6,671
953
11
2
0
139,986
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role