Player Matchup

Neith
Neith
RoboAssassin2
Neith
Level 89
God Stats
8W - 10L
1,482 SR
Queue Stats
137W - 121L
1,418 Elo+
Party 1
Ymir
Ymir
SleepyBoi420
Ymir
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Lancelot
Lancelot
Tacotastrophe
Lancelot
Level 89
God Stats
26W - 16L
1,553 SR
Queue Stats
100W - 96L
1,421 Elo+
Party 1
Merlin
Merlin
destroyer 8080
Merlin
Level 104
God Stats
5W - 2L
1,657 SR
Queue Stats
122W - 100L
1,435 Elo+
Party 1
Da Ji
Da Ji
docOO7
Da Ji
Level 128
God Stats
19W - 19L
1,537 SR
Queue Stats
54W - 67L
1,440 Elo+
Party 1
Team Averages
Level 87
1,546 SR
1,443 Elo+

VS

Team Averages
Level 72
1,476 SR
1,412 Elo+
Kuzenbo
Kuzenbo
Carbonish89
Kuzenbo
Level 29
God Stats
11W - 20L
1,424 SR
Queue Stats
169W - 187L
1,423 Elo+
Party 3
Jing Wei
Jing Wei
EngulfedCard56
Jing Wei
Level 29
God Stats
0W - 1L
1,271 SR
Queue Stats
69W - 86L
1,291 Elo+
Party 3
Eset
Eset
Hades Styx6250
Eset
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
230W - 254L
1,441 Elo+
Party 3
Nu Wa
Nu Wa
TheMigratingNut
Nu Wa
Level 129
God Stats
33W - 28L
1,457 SR
Queue Stats
103W - 100L
1,459 Elo+
Party 2
Set
Set
shockwave964
Set
Level 38
God Stats
0W - 1L
1,729 SR
Queue Stats
41W - 41L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 3
8,103
540
12,252
9,666
3,980
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 0 / 5
6,555
437
3,112
10,118
9,504
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
Tacotastrophe
Lancelot
16
4 / 0 / 1
9,468
631
6,104
8,359
6,524
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
6 / 1 / 2
8,931
595
7,014
6,208
2,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
docOO7
Da Ji
15
5 / 0 / 8
8,952
597
10,570
13,245
5,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Carbonish89
Kuzenbo
8
0 / 3 / 0
5,859
391
3,422
11,294
8,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
11
0 / 4 / 0
6,198
413
6,446
12,210
4,368
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 5 / 0
6,741
449
4,448
10,209
3,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 3 / 0
8,036
536
9,460
7,262
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 7 / 0
6,038
403
1,198
13,555
7,681
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
1
22
Kills
1
1
Deaths
22
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Carbonish89
Kuzenbo
0
3
0
0
L
Jing Wei
0
4
0
0
L
0
5
0
0
W
6
0
3
7.5
W
1
0
5
3.5
W
Lancelot
Tacotastrophe
Lancelot
4
0
1
4.5
L
1
3
0
0.33
W
6
1
2
7
W
Da Ji
docOO7
Da Ji
5
0
8
9
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,052
Damage
24,974
47,596
Taken
54,530
28,325
Mitigated
27,340
15,685
Healing
9,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Carbonish89
Kuzenbo
3,422
986
86
2,992
11,294
8,412
0
1,970
9,324
19,366
0
L
Jing Wei
6,446
3,635
0
2,324
12,210
4,368
0
2,324
9,886
0
38,690
L
4,448
40
137
1,610
10,209
3,984
744
3,632
6,577
52,112
0
W
12,252
4,632
0
3,206
9,666
3,980
1,245
3,503
6,163
0
76,705
W
3,112
829
0
1,380
10,118
9,504
44
2,687
7,431
22,062
0
W
Lancelot
Tacotastrophe
Lancelot
6,104
385
0
2,625
8,359
6,524
276
3,373
4,986
0
72,083
L
9,460
2,771
0
573
7,262
2,895
174
769
6,493
64,860
0
W
7,014
625
0
750
6,208
2,719
1,056
4,753
1,455
62,955
0
W
Da Ji
docOO7
Da Ji
10,570
3,384
0
7,724
13,245
5,598
0
3,014
10,231
0
73,083
L
1,198
976
0
1,630
13,555
7,681
0
1,431
12,124
0
35,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,009
Gold Earned
32,872
538
Minions Killed
320
0
Camps Cleared
0
1,432,880
Distance Traveled
1,243,155
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,859
391
28
2
0
189,684
0
L
Jing Wei
6,198
413
53
4
0
263,507
1
L
Eset
6,741
449
80
5
0
248,706
2
W
Neith
8,103
540
119
8
0
254,163
3
W
Ymir
6,555
437
34
2
0
284,650
0
W
Lancelot
9,468
631
149
10
0
304,314
2
L
Nu Wa
8,036
536
111
7
0
269,979
5
W
Merlin
8,931
595
114
8
0
268,306
0
W
Da Ji
8,952
597
122
8
0
321,447
4
L
Set
6,038
403
48
3
0
271,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role