Player Matchup

Izanami
Izanami
Batman7839
Izanami
Level 84
God Stats
3W - 2L
1,408 SR
Queue Stats
18W - 27L
1,398 Elo+
Party 1
Ao Kuang
Ao Kuang
Lorn Tyrel
Ao Kuang
Level 60
God Stats
8W - 8L
1,447 SR
Queue Stats
106W - 97L
1,499 Elo+
Party 1
Nu Wa
Nu Wa
The Wolfehh
Nu Wa
Level 101
God Stats
4W - 3L
1,488 SR
Queue Stats
24W - 31L
1,399 Elo+
Solo
Nike
Nike
TriTheNerdd
Nike
Level 108
God Stats
2W - 4L
1,369 SR
Queue Stats
119W - 126L
1,454 Elo+
Party 1
Terra
Terra
zombieannial8r
Terra
Level 121
God Stats
3W - 4L
1,516 SR
Queue Stats
281W - 265L
1,490 Elo+
Party 1
Team Averages
Level 95
1,445 SR
1,448 Elo+

VS

Team Averages
Level 116
1,545 SR
1,478 Elo+
Merlin
Merlin
BPKYLOREN305
Merlin
Level 153
God Stats
5W - 7L
1,579 SR
Queue Stats
54W - 58L
1,473 Elo+
Solo
Chiron
Chiron
BigwhiteTJT
Chiron
Level 125
God Stats
5W - 7L
1,572 SR
Queue Stats
39W - 39L
1,472 Elo+
Solo
Bellona
Bellona
Kai7zero
Bellona
Level 109
God Stats
28W - 27L
1,548 SR
Queue Stats
595W - 578L
1,490 Elo+
Solo
Mercury
Mercury
Orangulas
Mercury
Level 126
God Stats
1W - 1L
1,713 SR
Queue Stats
84W - 77L
1,494 Elo+
Solo
Kumbhakarna
Kumbhakarna
Sacar1to
Kumbhakarna
Level 68
God Stats
1W - 1L
1,314 SR
Queue Stats
214W - 224L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Batman7839
Izanami
16
3 / 3 / 7
10,420
474
13,119
14,344
5,702
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
Lorn Tyrel
Ao Kuang
19
8 / 0 / 8
11,923
542
16,612
27,437
12,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
5 / 4 / 15
11,310
514
20,129
14,751
6,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
8 / 3 / 9
12,021
546
17,722
23,264
21,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

16
5 / 0 / 19
11,197
509
14,612
17,442
19,981
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
3 / 5 / 0
9,937
452
18,461
14,721
5,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
17
3 / 3 / 1
10,309
469
15,922
21,201
9,014
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Kai7zero
Bellona
15
2 / 9 / 1
10,190
463
14,634
25,801
17,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Orangulas
Mercury
13
2 / 6 / 2
9,323
424
7,225
18,905
7,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kumbhakarna
Sacar1to
Kumbhakarna
13
0 / 6 / 4
9,030
410
4,999
28,163
24,623
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
18
29
Kills
10
10
Deaths
29
58
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
3
5
0
0.6
W
Izanami
Batman7839
Izanami
3
3
7
2.17
L
Chiron
3
3
1
1.17
L
Bellona
Kai7zero
Bellona
2
9
1
0.28
W
Ao Kuang
Lorn Tyrel
Ao Kuang
8
0
8
12
L
Mercury
Orangulas
Mercury
2
6
2
0.5
L
Kumbhakarna
Sacar1to
Kumbhakarna
0
6
4
0.33
W
5
4
15
3.13
W
8
3
9
4.17
W
5
0
19
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,194
Damage
61,241
97,238
Taken
108,791
66,551
Mitigated
64,533
34,074
Healing
26,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
18,461
1,069
0
510
14,721
5,692
133
7,737
6,937
83,790
0
W
Izanami
Batman7839
Izanami
13,119
9,987
0
4,184
14,344
5,702
2,811
2,835
11,509
0
99,229
L
Chiron
15,922
2,944
1,913
5,772
21,201
9,014
2,438
9,880
11,147
0
98,977
L
Bellona
Kai7zero
Bellona
14,634
4,853
0
5,650
25,801
17,859
1,134
14,316
10,709
157
70,792
W
Ao Kuang
Lorn Tyrel
Ao Kuang
16,612
7,248
0
13,684
27,437
12,706
883
5,452
21,985
109,539
0
L
Mercury
Orangulas
Mercury
7,225
2,912
0
4,089
18,905
7,345
727
6,407
12,377
0
52,826
L
Kumbhakarna
Sacar1to
Kumbhakarna
4,999
622
3,351
5,494
28,163
24,623
166
13,013
14,885
26,889
0
W
20,129
7,380
0
1,428
14,751
6,732
911
6,339
8,412
80,749
0
W
17,722
3,089
0
8,549
23,264
21,430
2,149
3,464
19,800
0
81,278
W
14,612
1,533
2,837
3,392
17,442
19,981
493
7,095
10,347
43,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,871
Gold Earned
48,789
560
Minions Killed
493
0
Camps Cleared
0
2,136,902
Distance Traveled
1,881,359
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,937
452
121
6
0
337,856
0
W
Izanami
10,420
474
148
7
0
402,005
4
L
Chiron
10,309
469
156
7
0
377,835
6
L
Bellona
10,190
463
102
5
0
357,603
0
W
Ao Kuang
11,923
542
121
6
0
444,572
0
L
Mercury
9,323
424
85
4
0
418,560
0
L
Kumbhakarna
9,030
410
29
1
0
389,505
6
W
Nu Wa
11,310
514
98
4
0
369,992
0
W
Nike
12,021
546
144
7
0
445,307
5
W
Terra
11,197
509
49
2
0
475,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role