Player Matchup

Cupid
Cupid
Hiphoppinhippo1
Cupid
Level 67
God Stats
3W - 4L
1,715 SR
Queue Stats
169W - 202L
1,390 Elo+
Party 4
King Arthur
King Arthur
JENNAYYYY
King Arthur
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,475 Elo+
Party 1
Nox
Nox
RedVelvet107077
Nox
Level 49
God Stats
3W - 3L
1,500 SR
Queue Stats
262W - 306L
1,331 Elo+
Party 4
Bastet
Bastet
SmallAquarium
Bastet
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
iRredbeard
Kukulkan
Level 33
God Stats
1W - 1L
1,482 SR
Queue Stats
31W - 32L
1,574 Elo+
Solo
Team Averages
Level 40
1,540 SR
1,454 Elo+

VS

Team Averages
Level 43
1,449 SR
1,414 Elo+
Cerberus
Cerberus
DARIKAD
Cerberus
Level 89
God Stats
0W - 2L
1,497 SR
Queue Stats
17W - 19L
1,393 Elo+
Party 2
Kumbhakarna
Kumbhakarna
DieAvoider
Kumbhakarna
Level 38
God Stats
2W - 8L
1,286 SR
Queue Stats
225W - 291L
1,421 Elo+
Solo
Neith
Neith
Mufin34
Neith
Level 45
God Stats
3W - 3L
1,287 SR
Queue Stats
67W - 84L
1,345 Elo+
Party 3
Nike
Nike
RagnarMTZ
Nike
Level 16
God Stats
1W - 1L
1,677 SR
Queue Stats
1W - 1L
1,665 Elo+
Party 2
Lancelot
Lancelot
TheAmazingSalad
Lancelot
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 56L
1,248 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 3
8,157
510
8,621
8,171
3,167
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
JENNAYYYY
King Arthur
14
1 / 1 / 1
8,225
514
6,804
11,630
8,262
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 0 / 5
7,893
493
4,090
10,961
8,085
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
6 / 0 / 4
8,186
512
3,868
10,165
3,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
iRredbeard
Kukulkan
16
10 / 1 / 5
10,199
637
19,439
6,437
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DARIKAD
Cerberus
10
1 / 9 / 0
6,696
419
4,049
16,932
8,420
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
DieAvoider
Kumbhakarna
11
0 / 3 / 1
6,974
436
2,911
14,363
14,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
Mufin34
Neith
13
2 / 3 / 0
7,333
458
7,604
9,135
3,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
11
1 / 3 / 0
7,044
440
4,331
13,269
9,495
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
13
0 / 3 / 0
6,915
432
4,512
11,410
5,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
21
Kills
4
4
Deaths
21
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DARIKAD
Cerberus
1
9
0
0.11
L
Kumbhakarna
DieAvoider
Kumbhakarna
0
3
1
0.17
W
3
2
3
2.25
W
King Arthur
JENNAYYYY
King Arthur
1
1
1
1.5
L
Neith
Mufin34
Neith
2
3
0
0.67
L
Nike
1
3
0
0.33
W
1
0
5
3.5
W
6
0
4
8
L
Lancelot
0
3
0
0
W
Kukulkan
iRredbeard
Kukulkan
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,822
Damage
23,407
47,364
Taken
65,109
25,795
Mitigated
41,152
17,536
Healing
10,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DARIKAD
Cerberus
4,049
367
0
1,902
16,932
8,420
0
11,041
5,891
34,686
0
L
Kumbhakarna
DieAvoider
Kumbhakarna
2,911
415
0
3,140
14,363
14,330
0
5,666
8,697
32,116
0
W
8,621
4,487
580
3,256
8,171
3,167
969
888
7,283
0
62,786
W
King Arthur
JENNAYYYY
King Arthur
6,804
175
0
3,502
11,630
8,262
96
0
11,630
0
54,426
L
Neith
Mufin34
Neith
7,604
3,407
0
1,914
9,135
3,859
1,033
1,849
7,286
0
47,527
L
Nike
4,331
784
0
250
13,269
9,495
31
3,569
9,700
0
33,207
W
4,090
1,068
0
3,122
10,961
8,085
1,065
2,588
8,373
28,427
0
W
3,868
1,224
0
6,176
10,165
3,598
0
615
9,550
0
49,533
L
Lancelot
4,512
1,219
0
3,724
11,410
5,048
0
1,404
10,006
0
53,240
W
Kukulkan
iRredbeard
Kukulkan
19,439
2,130
0
900
6,437
2,683
1,880
2,869
3,568
90,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,660
Gold Earned
34,962
444
Minions Killed
312
0
Camps Cleared
0
1,452,798
Distance Traveled
1,444,220
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,696
419
62
4
0
262,063
4
L
Kumbhakarna
6,974
436
27
2
0
303,614
4
W
Cupid
8,157
510
91
6
0
255,780
3
W
King Arthur
8,225
514
80
5
0
288,771
0
L
Neith
7,333
458
68
4
0
269,424
5
L
Nike
7,044
440
63
4
0
258,773
0
W
Nox
7,893
493
58
4
0
265,566
0
W
Bastet
8,186
512
83
5
0
369,686
0
L
Lancelot
6,915
432
92
6
0
350,346
4
W
Kukulkan
10,199
637
132
8
0
272,995
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role