Player Matchup

Pele
Pele
 
Pele
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
F6 Loopy
Chang'e
Level 96
God Stats
13W - 14L
1,586 SR
Queue Stats
332W - 356L
1,427 Elo+
Party 2
Chaac
Chaac
Ledoo-_-
Chaac
Level 100
God Stats
2W - 3L
1,549 SR
Queue Stats
156W - 148L
1,550 Elo+
Party 3
Geb
Geb
Memphis-Elite-
Geb
Level 118
God Stats
1W - 1L
1,745 SR
Queue Stats
180W - 163L
1,524 Elo+
Party 3
Hou Yi
Hou Yi
OgV_Jason
Hou Yi
Level 40
God Stats
4W - 9L
1,500 SR
Queue Stats
134W - 148L
1,431 Elo+
Solo
Team Averages
Level 87
1,576 SR
1,486 Elo+

VS

Team Averages
Level 81
1,457 SR
1,455 Elo+
Cabrakan
Cabrakan
AintNobodySafe
Cabrakan
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
164W - 162L
1,444 Elo+
Party 1
Chernobog
Chernobog
Hrenwaldt
Chernobog
Level 40
God Stats
3W - 9L
1,287 SR
Queue Stats
163W - 184L
1,423 Elo+
Solo
Gilgamesh
Gilgamesh
V2N3WKiD
Gilgamesh
Level 121
God Stats
0W - 2L
1,326 SR
Queue Stats
169W - 194L
1,486 Elo+
Party 1
Tsukuyomi
Tsukuyomi
chefslidewell
Tsukuyomi
Level 35
God Stats
18W - 22L
1,586 SR
Queue Stats
52W - 83L
1,470 Elo+
Solo
Ra
Ra
devsupremeX
Ra
Level 82
God Stats
37W - 23L
1,588 SR
Queue Stats
492W - 536L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
3 / 1 / 3
7,010
539
8,293
10,621
3,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
F6 Loopy
Chang'e
10
1 / 0 / 4
6,522
502
2,656
5,158
2,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
Ledoo-_-
Chaac
13
2 / 0 / 2
7,060
543
7,641
7,740
3,614
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
1 / 1 / 2
7,184
553
6,008
8,833
8,312
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
OgV_Jason
Hou Yi
12
1 / 0 / 2
6,868
528
3,918
5,732
2,107
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
9
1 / 1 / 0
5,756
443
2,902
8,377
7,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
Hrenwaldt
Chernobog
10
0 / 1 / 1
5,940
457
3,909
9,215
3,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
V2N3WKiD
Gilgamesh
11
0 / 3 / 1
6,099
469
5,030
9,034
4,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
chefslidewell
Tsukuyomi
10
1 / 1 / 0
5,915
455
2,789
8,707
4,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
0 / 2 / 0
6,229
479
1,923
7,263
2,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
8
Kills
2
2
Deaths
8
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
1
3
4.5
L
Cabrakan
1
1
0
1
W
Chang'e
F6 Loopy
Chang'e
1
0
4
3
L
Chernobog
Hrenwaldt
Chernobog
0
1
1
0.5
W
Chaac
Ledoo-_-
Chaac
2
0
2
3
W
1
1
2
2
W
Hou Yi
OgV_Jason
Hou Yi
1
0
2
2
L
Gilgamesh
V2N3WKiD
Gilgamesh
0
3
1
0.17
L
Tsukuyomi
chefslidewell
Tsukuyomi
1
1
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,516
Damage
16,553
38,084
Taken
42,596
20,486
Mitigated
22,589
16,549
Healing
15,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
8,293
1,754
0
2,016
10,621
3,775
0
1,457
9,126
0
56,877
L
Cabrakan
2,902
447
0
2,732
8,377
7,212
0
1,569
6,808
12,886
0
W
Chang'e
F6 Loopy
Chang'e
2,656
482
3,002
3,186
5,158
2,678
0
788
4,358
12,049
0
L
Chernobog
Hrenwaldt
Chernobog
3,909
1,923
0
2,754
9,215
3,741
0
535
8,680
0
46,066
W
Chaac
Ledoo-_-
Chaac
7,641
1,074
0
3,423
7,740
3,614
0
2,321
5,276
0
66,803
W
6,008
694
0
3,011
8,833
8,312
0
0
8,833
51,257
0
W
Hou Yi
OgV_Jason
Hou Yi
3,918
2,034
0
1,911
5,732
2,107
0
66
5,666
0
56,998
L
Gilgamesh
V2N3WKiD
Gilgamesh
5,030
2,037
0
2,411
9,034
4,670
0
4,813
4,221
0
37,296
L
Tsukuyomi
chefslidewell
Tsukuyomi
2,789
295
70
4,082
8,707
4,006
0
1,407
7,300
0
30,007
L
1,923
312
301
3,079
7,263
2,960
123
340
6,923
48,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,644
Gold Earned
29,939
409
Minions Killed
336
0
Camps Cleared
0
1,263,815
Distance Traveled
1,159,957
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,010
539
93
7
0
294,805
6
L
Cabrakan
5,756
443
15
1
0
211,349
3
W
Chang'e
6,522
502
18
1
0
242,236
3
L
Chernobog
5,940
457
91
7
0
234,039
2
W
Chaac
7,060
543
119
9
0
253,288
5
W
Geb
7,184
553
76
6
0
251,733
5
W
Hou Yi
6,868
528
103
8
0
221,753
3
L
Gilgamesh
6,099
469
65
5
0
237,459
3
L
Tsukuyomi
5,915
455
64
5
0
273,968
0
L
Ra
6,229
479
101
8
0
203,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role