Player Matchup

Cernunnos
Cernunnos
DenHost
Cernunnos
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 35L
1,380 Elo+
Solo
Hercules
Hercules
fellethegod
Hercules
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,378 Elo+
Party 2
Scylla
Scylla
jojower
Scylla
Level 92
God Stats
0W - 1L
1,846 SR
Queue Stats
2W - 5L
1,378 Elo+
Party 2
Team Averages
Level 67
1,615 SR
1,379 Elo+

VS

Team Averages
Level 29
1,552 SR
1,415 Elo+
Discordia
Discordia
JBRONK
Discordia
Level 69
God Stats
16W - 6L
1,655 SR
Queue Stats
29W - 21L
1,484 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheAndrewTate
Ah Muzen Cab
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
schweeschwee453
Cthulhu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,260 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DenHost
Cernunnos
12
0 / 5 / 1
7,926
566
7,669
14,721
6,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
fellethegod
Hercules
13
1 / 1 / 0
8,103
579
4,047
17,756
13,980
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
jojower
Scylla
12
1 / 3 / 0
8,290
592
6,627
12,075
4,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JBRONK
Discordia
14
0 / 1 / 8
9,112
651
15,433
3,952
1,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
TheAndrewTate
Ah Muzen Cab
16
7 / 0 / 2
10,435
745
15,885
9,069
4,522
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 1 / 6
10,209
729
8,828
17,008
22,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
9
9
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
DenHost
Cernunnos
0
5
1
0.1
W
Discordia
JBRONK
Discordia
0
1
8
4
W
Ah Muzen Cab
TheAndrewTate
Ah Muzen Cab
7
0
2
8
L
Hercules
fellethegod
Hercules
1
1
0
1
L
Scylla
jojower
Scylla
1
3
0
0.33
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,343
Damage
40,146
44,552
Taken
30,029
25,145
Mitigated
28,804
6,098
Healing
10,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
DenHost
Cernunnos
7,669
3,851
0
1,147
14,721
6,690
0
7,019
7,334
0
25,900
W
Discordia
JBRONK
Discordia
15,433
624
0
1,070
3,952
1,489
35
1,528
2,424
37,562
0
W
Ah Muzen Cab
TheAndrewTate
Ah Muzen Cab
15,885
9,769
0
5,830
9,069
4,522
3,243
2,428
6,641
0
54,397
L
Hercules
fellethegod
Hercules
4,047
576
0
4,001
17,756
13,980
0
9,772
7,542
0
11,081
L
Scylla
jojower
Scylla
6,627
1,305
0
950
12,075
4,475
0
6,834
4,761
36,278
0
W
8,828
180
492
3,217
17,008
22,793
0
2,940
14,068
24,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,319
Gold Earned
29,756
158
Minions Killed
158
2
Camps Cleared
8
735,021
Distance Traveled
834,367
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,926
566
65
5
0
202,465
1
W
Discordia
9,112
651
52
4
3
275,233
2
W
Ah Muzen Cab
10,435
745
71
5
4
257,100
4
L
Hercules
8,103
579
18
1
1
283,073
5
L
Scylla
8,290
592
75
5
1
249,483
4
W
Cthulhu
10,209
729
35
3
1
302,034
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role